Player Matchup

Maui
Maui
 
Maui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
COOLguy50223
Jing Wei
Level 88
God Stats
15W - 13L
1,559 SR
Queue Stats
93W - 87L
1,582 Elo+
Party 1
Hercules
Hercules
IronKnight1234
Hercules
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 55L
1,563 Elo+
Party 1
Vulcan
Vulcan
SinisterMind
Vulcan
Level 131
God Stats
10W - 6L
1,672 SR
Queue Stats
81W - 74L
1,574 Elo+
Party 1
Team Averages
Level 107
1,546 SR
1,544 Elo+

VS

Team Averages
Level 114
1,443 SR
1,530 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
I3_U_T_C_H_3_IR
Janus
Level 170
God Stats
4W - 4L
1,502 SR
Queue Stats
298W - 280L
1,517 Elo+
Solo
Persephone
Persephone
IZeroNk
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LINKODST117
Danzaburou
Level 67
God Stats
0W - 2L
1,256 SR
Queue Stats
10W - 16L
1,649 Elo+
Party 2
Gilgamesh
Gilgamesh
Sunset l
Gilgamesh
Level 156
God Stats
1W - 4L
1,459 SR
Queue Stats
97W - 98L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 0 / 5
8,125
813
2,871
7,902
7,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
 
Ah Puch
13
1 / 2 / 3
7,684
768
7,873
7,293
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
COOLguy50223
Jing Wei
15
4 / 0 / 3
8,302
830
8,381
6,393
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
2 / 1 / 3
7,217
722
4,596
10,168
11,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
3 / 1 / 4
8,418
842
7,954
3,423
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 0 / 1
7,583
758
5,085
6,673
2,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 1
7,195
720
4,776
5,057
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
IZeroNk
Persephone
11
0 / 5 / 0
6,345
635
1,516
6,415
2,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LINKODST117
Danzaburou
14
1 / 1 / 1
7,120
712
4,098
7,263
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Sunset l
Gilgamesh
13
0 / 3 / 3
6,953
695
6,272
12,151
9,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
5
4.5
W
Ah Puch
 
Ah Puch
1
2
3
1.25
L
Izanami
 
Izanami
2
0
1
2.5
W
Jing Wei
COOLguy50223
Jing Wei
4
0
3
5.5
L
0
3
1
0.17
L
Persephone
IZeroNk
Persephone
0
5
0
0
W
Hercules
2
1
3
3.5
L
Danzaburou
LINKODST117
Danzaburou
1
1
1
1.5
W
Vulcan
3
1
4
5
L
Gilgamesh
Sunset l
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
21,747
35,179
Taken
37,559
27,051
Mitigated
20,082
9,071
Healing
2,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,871
1,017
1,463
1,095
7,902
7,063
356
1,313
6,589
6,735
0
W
Ah Puch
 
Ah Puch
7,873
76
0
1,324
7,293
3,359
153
1,969
5,324
26,853
0
L
Izanami
 
Izanami
5,085
3,135
0
760
6,673
2,659
0
2,705
3,888
0
22,542
W
Jing Wei
COOLguy50223
Jing Wei
8,381
6,807
0
1,190
6,393
2,901
3,607
1,225
5,168
0
36,557
L
4,776
133
0
125
5,057
2,105
0
3,040
1,890
28,874
0
L
Persephone
IZeroNk
Persephone
1,516
229
0
42
6,415
2,301
0
2,268
4,101
7,173
0
W
Hercules
4,596
1,492
0
3,605
10,168
11,785
102
1,702
8,466
0
9,687
L
Danzaburou
LINKODST117
Danzaburou
4,098
905
0
1,070
7,263
3,172
264
5,870
1,265
0
19,442
W
Vulcan
7,954
3,275
0
394
3,423
1,943
691
83
3,340
37,391
0
L
Gilgamesh
Sunset l
Gilgamesh
6,272
1,112
0
628
12,151
9,845
0
4,799
7,091
0
27,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
35,196
220
Minions Killed
223
0
Camps Cleared
0
1,129,495
Distance Traveled
1,001,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,125
813
18
2
0
216,204
0
W
Ah Puch
7,684
768
40
4
0
201,045
0
L
Izanami
7,583
758
63
6
0
223,860
0
W
Jing Wei
8,302
830
67
7
0
228,203
0
L
Janus
7,195
720
72
7
0
219,172
0
L
Persephone
6,345
635
15
2
0
139,349
0
W
Hercules
7,217
722
15
2
0
234,084
0
L
Danzaburou
7,120
712
36
4
0
200,849
0
W
Vulcan
8,418
842
80
8
0
249,959
0
L
Gilgamesh
6,953
695
37
4
0
218,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role