Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Bowlingsux1234
Cthulhu
Level 20
God Stats
1W - 2L
1,231 SR
Queue Stats
44W - 42L
1,426 Elo+
Party 3
Fenrir
Fenrir
CoxMeatSandwitch
Fenrir
Level 32
God Stats
0W - 3L
1,319 SR
Queue Stats
10W - 23L
1,032 Elo+
Party 1
Apollo
Apollo
TopGsAssassin
Apollo
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
25W - 33L
1,471 Elo+
Solo
Persephone
Persephone
TrixieSour
Persephone
Level 27
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 15L
1,032 Elo+
Party 1
Team Averages
Level 44
1,374 SR
1,292 Elo+

VS

Team Averages
Level 57
1,448 SR
1,290 Elo+
Medusa
Medusa
Bda4cu
Medusa
Level 17
God Stats
3W - 3L
1,080 SR
Queue Stats
12W - 16L
1,158 Elo+
Party 2
Thoth
Thoth
DuxBellorum15
Thoth
Level 115
God Stats
6W - 5L
1,220 SR
Queue Stats
85W - 65L
1,250 Elo+
Party 2
Nike
Nike
MocAce
Nike
Level 4
God Stats
2W - 4L
1,711 SR
Queue Stats
10W - 11L
1,208 Elo+
Party 2
Arachne
Arachne
TACO MAN 2258
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
uDunMesdUpAaRON
Ganesha
Level 85
God Stats
12W - 1L
1,727 SR
Queue Stats
133W - 125L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 2 / 0
7,405
570
5,945
10,845
10,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 2
6,121
471
5,537
9,652
8,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
6,352
489
2,325
10,893
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 0
6,307
485
4,363
9,441
3,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
TrixieSour
Persephone
9
0 / 5 / 0
6,003
462
439
6,694
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bda4cu
Medusa
11
1 / 0 / 4
6,100
469
4,204
3,694
1,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 3
8,501
654
7,642
6,051
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
MocAce
Nike
11
0 / 0 / 2
6,396
492
5,333
8,791
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
13
9 / 0 / 2
8,093
623
9,645
8,556
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,337
487
3,158
11,441
7,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
17
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Medusa
Bda4cu
Medusa
1
0
4
3
L
0
3
2
0.33
L
0
4
0
0
W
7
1
3
8.5
W
Nike
MocAce
Nike
0
0
2
1
W
Arachne
9
0
2
10
L
2
3
0
0.67
L
Persephone
TrixieSour
Persephone
0
5
0
0
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
29,982
47,525
Taken
38,533
29,055
Mitigated
23,163
10,221
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,945
764
0
3,502
10,845
10,478
0
1,135
9,710
0
61,219
W
Medusa
Bda4cu
Medusa
4,204
2,333
0
385
3,694
1,238
147
1,439
2,185
0
38,250
L
5,537
253
64
1,146
9,652
8,982
0
2,716
6,936
34,441
36
L
2,325
685
0
3,159
10,893
4,365
0
1,273
9,620
0
41,094
W
7,642
0
0
997
6,051
2,194
164
1,055
4,868
66,040
0
W
Nike
MocAce
Nike
5,333
682
0
160
8,791
8,653
0
0
8,791
1,336
39,930
W
Arachne
9,645
7,830
0
1,169
8,556
3,195
372
748
7,724
0
53,780
L
4,363
2,689
0
2,350
9,441
3,290
0
2,719
6,722
0
35,243
L
Persephone
TrixieSour
Persephone
439
0
0
0
6,694
1,940
606
3,462
3,200
25,432
0
W
3,158
535
1,255
3,908
11,441
7,883
7
2,388
8,640
23,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
35,427
330
Minions Killed
342
0
Camps Cleared
0
1,197,131
Distance Traveled
1,376,870
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,405
570
104
8
0
246,244
0
W
Medusa
6,100
469
78
6
0
241,007
0
L
Cthulhu
6,121
471
53
4
0
259,921
0
L
Fenrir
6,352
489
70
5
0
263,411
0
W
Thoth
8,501
654
110
8
0
260,749
3
W
Nike
6,396
492
65
5
0
273,033
0
W
Arachne
8,093
623
81
6
0
324,443
0
L
Apollo
6,307
485
55
4
0
225,622
0
L
Persephone
6,003
462
48
4
0
201,933
0
W
Ganesha
6,337
487
8
1
0
277,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role