Player Matchup

Anubis
Anubis
ComicBookGuy90
Anubis
Level 46
God Stats
6W - 6L
1,414 SR
Queue Stats
109W - 101L
1,402 Elo+
Party 2
Bacchus
Bacchus
Dyeoman38
Bacchus
Level 100
God Stats
28W - 18L
1,529 SR
Queue Stats
188W - 180L
1,455 Elo+
Party 2
Hachiman
Hachiman
GrandpaHands
Hachiman
Level 123
God Stats
7W - 3L
1,601 SR
Queue Stats
221W - 226L
1,466 Elo+
Party 2
Team Averages
Level 90
1,515 SR
1,441 Elo+

VS

Team Averages
Level 83
1,434 SR
1,383 Elo+
Terra
Terra
DiabloNoctis
Terra
Level 120
God Stats
0W - 1L
1,303 SR
Queue Stats
57W - 51L
1,420 Elo+
Party 1
Bacchus
Bacchus
JackS9524682
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,280 Elo+
Party 1
Chronos
Chronos
giltbuck89
Chronos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 11
12,405
730
15,183
14,656
9,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Dyeoman38
Bacchus
16
3 / 3 / 11
13,064
768
6,430
12,949
18,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
GrandpaHands
Hachiman
18
11 / 2 / 3
15,084
887
16,922
11,208
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
11,898
700
11,715
12,102
6,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
JackS9524682
Bacchus
14
3 / 10 / 8
12,235
720
6,141
19,055
12,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
giltbuck89
Chronos
16
6 / 3 / 5
12,724
748
8,225
12,474
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
15
Kills
12
12
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
7
11
0.93
L
3
2
7
3.25
W
Bacchus
Dyeoman38
Bacchus
3
3
11
2.83
W
Hachiman
GrandpaHands
Hachiman
11
2
3
6.25
L
Bacchus
JackS9524682
Bacchus
3
10
8
0.7
L
Chronos
giltbuck89
Chronos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
26,081
38,813
Taken
43,631
35,618
Mitigated
24,861
12,636
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,183
1,191
0
3,564
14,656
9,524
798
13,032
1,624
62,624
0
L
11,715
600
616
1,052
12,102
6,849
0
5,451
6,651
49,390
0
W
Bacchus
Dyeoman38
Bacchus
6,430
542
362
3,825
12,949
18,885
379
6,545
6,404
30,629
0
W
Hachiman
GrandpaHands
Hachiman
16,922
9,827
0
4,885
11,208
7,209
1,483
6,778
4,430
0
95,320
L
Bacchus
JackS9524682
Bacchus
6,141
1,324
58
1,072
19,055
12,589
0
11,146
7,909
14,854
0
L
Chronos
giltbuck89
Chronos
8,225
1,546
0
765
12,474
5,423
0
5,379
7,095
37,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
36,857
212
Minions Killed
132
0
Camps Cleared
0
825,817
Distance Traveled
720,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,405
730
71
4
0
247,269
0
L
Terra
11,898
700
59
3
0
304,491
0
W
Bacchus
13,064
768
24
1
0
283,161
0
W
Hachiman
15,084
887
117
7
0
295,387
0
L
Bacchus
12,235
720
16
1
0
158,462
0
L
Chronos
12,724
748
57
3
0
257,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role