Player Matchup

Ao Kuang
Ao Kuang
Bricccs
Ao Kuang
Level 84
God Stats
24W - 23L
1,393 SR
Queue Stats
35W - 37L
1,339 Elo+
Party 2
Hera
Hera
Exquisite Moist
Hera
Level 69
God Stats
3W - 5L
1,356 SR
Queue Stats
17W - 30L
1,234 Elo+
Party 2
Artemis
Artemis
FLaInKeD33
Artemis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 110L
1,373 Elo+
Party 3
Shiva
Shiva
Stiffler_223
Shiva
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 60L
1,343 Elo+
Party 3
Ymir
Ymir
Wazu 1198
Ymir
Level 85
God Stats
8W - 12L
1,363 SR
Queue Stats
10W - 22L
1,117 Elo+
Party 2
Team Averages
Level 62
1,422 SR
1,281 Elo+

VS

Team Averages
Level 112
1,442 SR
1,465 Elo+
Nox
Nox
Bala_LokaBR
Nox
Level 128
God Stats
15W - 13L
1,532 SR
Queue Stats
152W - 128L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
Guih_00
Baba Yaga
Level 107
God Stats
5W - 6L
1,560 SR
Queue Stats
184W - 180L
1,467 Elo+
Party 1
Arachne
Arachne
HotHops_
Arachne
Level 100
God Stats
1W - 5L
1,183 SR
Queue Stats
100W - 82L
1,523 Elo+
Solo
Skadi
Skadi
I_Haiakos
Skadi
Level 66
God Stats
15W - 15L
1,434 SR
Queue Stats
124W - 148L
1,441 Elo+
Party 1
Achilles
Achilles
lucasginn
Achilles
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
649W - 631L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bricccs
Ao Kuang
13
9 / 2 / 1
8,617
616
8,856
11,906
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 4 / 2
7,145
510
3,661
7,428
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
FLaInKeD33
Artemis
11
1 / 6 / 2
6,727
481
6,008
9,523
3,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 4
7,397
528
3,304
10,275
9,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
11
4 / 1 / 3
7,700
550
6,715
11,628
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 2
7,258
518
6,230
10,214
7,287
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
Guih_00
Baba Yaga
11
1 / 3 / 2
6,114
437
6,427
7,677
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
HotHops_
Arachne
3
1 / 1 / 0
4,762
340
1,066
2,150
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
I_Haiakos
Skadi
12
5 / 4 / 2
7,503
536
8,433
10,219
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
lucasginn
Achilles
12
1 / 2 / 5
6,978
498
6,169
12,457
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
14
Kills
14
14
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Ao Kuang
Bricccs
Ao Kuang
9
2
1
4.75
W
0
4
2
0.25
W
Artemis
FLaInKeD33
Artemis
1
6
2
0.33
L
Baba Yaga
Guih_00
Baba Yaga
1
3
2
0.67
L
Arachne
HotHops_
Arachne
1
1
0
1
L
Skadi
I_Haiakos
Skadi
5
4
2
1.5
W
0
1
4
2
W
Ymir
4
1
3
5.5
L
Achilles
lucasginn
Achilles
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
28,325
50,760
Taken
42,717
28,359
Mitigated
20,774
8,868
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,230
648
0
1,051
10,214
7,287
0
4,406
5,804
23,099
0
W
Ao Kuang
Bricccs
Ao Kuang
8,856
3,492
0
1,288
11,906
4,237
0
1,654
10,063
40,487
0
W
3,661
681
0
2,078
7,428
2,391
701
3,570
3,685
53,766
0
W
Artemis
FLaInKeD33
Artemis
6,008
1,961
0
1,811
9,523
3,365
0
1,904
7,619
0
39,321
L
Baba Yaga
Guih_00
Baba Yaga
6,427
179
0
1,303
7,677
3,612
52
5,916
1,754
37,204
0
L
Arachne
HotHops_
Arachne
1,066
775
0
476
2,150
672
0
1,332
818
0
6,844
L
Skadi
I_Haiakos
Skadi
8,433
3,226
0
1,348
10,219
3,817
417
4,092
6,127
0
40,774
W
3,304
728
0
1,155
10,275
9,920
290
3,125
7,079
0
44,419
W
Ymir
6,715
1,394
0
2,536
11,628
8,446
0
1,883
9,657
32,686
0
L
Achilles
lucasginn
Achilles
6,169
2,027
0
5,180
12,457
5,386
0
3,475
8,982
0
45,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
32,615
321
Minions Killed
241
0
Camps Cleared
0
1,237,188
Distance Traveled
1,090,623
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,258
518
31
2
0
258,107
3
W
Ao Kuang
8,617
616
55
4
0
269,727
0
W
Hera
7,145
510
100
7
0
251,981
0
W
Artemis
6,727
481
48
3
0
251,967
0
L
Baba Yaga
6,114
437
56
4
0
248,679
6
L
Arachne
4,762
340
12
1
0
76,634
0
L
Skadi
7,503
536
63
5
0
219,276
0
W
Shiva
7,397
528
70
5
0
222,417
0
W
Ymir
7,700
550
48
3
0
241,096
0
L
Achilles
6,978
498
79
6
0
287,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role