Player Matchup

Ares
Ares
Bigdkmysstic
Ares
Level 15
God Stats
2W - 1L
1,806 SR
Queue Stats
9W - 8L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
DaddiiSatan
Ah Puch
Level 93
God Stats
1W - 1L
1,806 SR
Queue Stats
7W - 12L
1,245 Elo+
Party 1
Nox
Nox
FraughtDegree38
Nox
Level 125
God Stats
1W - 3L
1,507 SR
Queue Stats
8W - 12L
1,410 Elo+
Solo
Nemesis
Nemesis
KSxiPROxSNIPEZ
Nemesis
Level 141
God Stats
6W - 7L
1,344 SR
Queue Stats
106W - 107L
1,508 Elo+
Party 1
Chaac
Chaac
mandason
Chaac
Level 86
God Stats
1W - 2L
1,313 SR
Queue Stats
44W - 45L
1,517 Elo+
Party 1
Team Averages
Level 92
1,555 SR
1,437 Elo+

VS

Team Averages
Level 62
1,544 SR
1,441 Elo+
Rama
Rama
AdrianWunna
Rama
Level 88
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 2L
1,428 Elo+
Solo
Xing Tian
Xing Tian
JointMASTER420
Xing Tian
Level 29
God Stats
10W - 15L
1,469 SR
Queue Stats
148W - 192L
1,360 Elo+
Party 3
Izanami
Izanami
Rev Trev3631
Izanami
Level 87
God Stats
10W - 5L
1,738 SR
Queue Stats
131W - 113L
1,486 Elo+
Party 2
Janus
Janus
SirrMag
Janus
Level 50
God Stats
13W - 10L
1,612 SR
Queue Stats
108W - 98L
1,479 Elo+
Party 2
Vulcan
Vulcan
unmanned-hive3
Vulcan
Level 57
God Stats
159W - 148L
1,561 SR
Queue Stats
332W - 372L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
7,755
646
8,436
17,674
17,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
DaddiiSatan
Ah Puch
15
0 / 5 / 3
8,205
684
11,530
10,987
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 1
7,463
622
2,849
2,131
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 0 / 4
9,097
758
5,695
10,403
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
mandason
Chaac
16
6 / 2 / 0
8,976
748
10,573
15,546
20,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
10,599
883
12,896
12,016
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
JointMASTER420
Xing Tian
15
2 / 1 / 3
8,561
713
3,140
9,708
8,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Rev Trev3631
Izanami
16
0 / 1 / 9
8,882
740
8,687
10,101
4,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
SirrMag
Janus
15
2 / 2 / 6
8,835
736
10,035
7,952
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 6
8,739
728
9,689
7,032
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
13
13
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
0
6
2
0.17
L
Ah Puch
DaddiiSatan
Ah Puch
0
5
3
0.3
L
0
0
1
0.5
W
Xing Tian
JointMASTER420
Xing Tian
2
1
3
3.5
L
1
0
4
3
W
Izanami
Rev Trev3631
Izanami
0
1
9
4.5
W
Janus
SirrMag
Janus
2
2
6
2.5
L
Chaac
mandason
Chaac
6
2
0
3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
44,447
56,741
Taken
46,809
49,879
Mitigated
24,268
6,718
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,896
10,896
0
3,515
12,016
5,439
1,803
5,858
5,558
0
40,711
L
8,436
126
0
20
17,674
17,462
0
7,532
10,125
21,517
0
L
Ah Puch
DaddiiSatan
Ah Puch
11,530
186
0
1,544
10,987
5,384
104
4,798
6,153
37,499
0
L
2,849
174
0
500
2,131
837
0
803
1,328
11,253
0
W
Xing Tian
JointMASTER420
Xing Tian
3,140
0
101
95
9,708
8,221
118
5,424
3,809
13,289
0
L
5,695
2,023
0
1,397
10,403
5,688
0
3,915
6,458
0
37,095
W
Izanami
Rev Trev3631
Izanami
8,687
5,818
0
1,715
10,101
4,370
927
4,621
5,012
0
37,126
W
Janus
SirrMag
Janus
10,035
398
0
230
7,952
2,930
0
2,384
5,106
33,694
0
L
Chaac
mandason
Chaac
10,573
797
0
3,257
15,546
20,508
16
5,645
9,813
0
23,976
W
9,689
6,148
368
291
7,032
3,308
150
3,780
2,980
31,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
45,616
218
Minions Killed
271
0
Camps Cleared
0
1,102,412
Distance Traveled
1,335,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,599
883
76
6
0
246,521
0
L
Ares
7,755
646
24
2
0
229,095
0
L
Ah Puch
8,205
684
69
6
0
225,338
0
L
Nox
7,463
622
26
2
0
85,575
0
W
Xing Tian
8,561
713
20
2
0
283,442
0
L
Nemesis
9,097
758
61
5
0
294,629
0
W
Izanami
8,882
740
86
7
0
262,937
0
W
Janus
8,835
736
52
4
0
245,151
0
L
Chaac
8,976
748
38
3
0
267,775
0
W
Vulcan
8,739
728
37
3
0
297,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role