Player Matchup

Ra
Ra
AmoreMori
Ra
Level 84
God Stats
0W - 1L
1,377 SR
Queue Stats
19W - 27L
1,257 Elo+
Party 1
Cthulhu
Cthulhu
Anarchalypse
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,715 Elo+
Party 1
Susano
Susano
Picamon
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 1
Team Averages
Level 43
1,459 SR
1,435 Elo+

VS

Team Averages
Level 53
1,457 SR
1,453 Elo+
Xbalanque
Xbalanque
Brutal cL
Xbalanque
Level 67
God Stats
1W - 1L
1,327 SR
Queue Stats
69W - 60L
1,568 Elo+
Solo
Chaac
Chaac
GoatMonster69-
Chaac
Level 39
God Stats
5W - 1L
1,696 SR
Queue Stats
98W - 113L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Poursometea2518
Kukulkan
Level 54
God Stats
4W - 2L
1,348 SR
Queue Stats
38W - 58L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
10,457
747
9,320
14,580
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Anarchalypse
Cthulhu
13
1 / 9 / 3
10,324
737
10,724
22,916
16,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Picamon
Susano
12
2 / 6 / 1
10,296
735
7,163
13,284
5,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brutal cL
Xbalanque
15
12 / 2 / 7
12,902
922
14,834
13,362
5,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 3 / 16
11,551
825
9,220
17,117
12,535
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
15
8 / 0 / 11
12,451
889
17,792
7,128
3,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
23
23
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Cthulhu
Anarchalypse
Cthulhu
1
9
3
0.28
W
Xbalanque
Brutal cL
Xbalanque
12
2
7
7.75
W
3
3
16
3.67
L
Susano
Picamon
Susano
2
6
1
0.42
W
Kukulkan
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
41,846
50,780
Taken
37,607
28,687
Mitigated
21,537
3,774
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,320
245
905
2,237
14,580
6,279
0
5,563
9,017
46,457
0
L
Cthulhu
Anarchalypse
Cthulhu
10,724
450
49
250
22,916
16,761
0
9,828
13,088
35,092
0
W
Xbalanque
Brutal cL
Xbalanque
14,834
10,110
0
2,328
13,362
5,910
1,588
6,847
6,452
0
38,788
W
9,220
1,802
0
3,924
17,117
12,535
599
9,126
7,811
0
31,354
L
Susano
Picamon
Susano
7,163
459
0
333
13,284
5,647
0
2,772
10,512
0
21,699
W
Kukulkan
17,792
953
0
1,391
7,128
3,092
845
4,715
2,413
60,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
36,904
112
Minions Killed
140
0
Camps Cleared
0
766,041
Distance Traveled
845,409
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,457
747
54
4
0
257,947
0
L
Cthulhu
10,324
737
35
3
0
244,599
0
W
Xbalanque
12,902
922
39
3
0
272,849
0
W
Chaac
11,551
825
23
2
0
291,902
1
L
Susano
10,296
735
23
2
0
263,495
0
W
Kukulkan
12,451
889
78
6
0
280,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role