Player Matchup

Guan Yu
Guan Yu
OhNoController
Guan Yu
Level 88
God Stats
6W - 6L
1,592 SR
Queue Stats
288W - 271L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
SkilledSkitzo
Heimdallr
Level 154
God Stats
4W - 0L
1,534 SR
Queue Stats
37W - 28L
1,617 Elo+
Party 2
Athena
Athena
Tak3DomeShiGeko
Athena
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,417 Elo+
Party 2
Janus
Janus
chefdumbo
Janus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 31L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
willdog420
Ah Puch
Level 37
God Stats
5W - 3L
1,620 SR
Queue Stats
13W - 18L
1,373 Elo+
Party 2
Team Averages
Level 86
1,549 SR
1,464 Elo+

VS

Team Averages
Level 85
1,530 SR
1,458 Elo+
Horus
Horus
Chrоllo
Horus
Level 61
God Stats
15W - 7L
1,723 SR
Queue Stats
158W - 149L
1,509 Elo+
Solo
Loki
Loki
Cristiano1197
Loki
Level 68
God Stats
6W - 6L
1,532 SR
Queue Stats
21W - 23L
1,439 Elo+
Party 1
Olorun
Olorun
HOTNOGHOTDOG
Olorun
Level 141
God Stats
0W - 6L
1,215 SR
Queue Stats
486W - 468L
1,423 Elo+
Party 1
Anubis
Anubis
ObscureVoid
Anubis
Level 27
God Stats
26W - 26L
1,463 SR
Queue Stats
42W - 47L
1,422 Elo+
Party 1
Zeus
Zeus
SeymourButtz
Zeus
Level 127
God Stats
11W - 5L
1,715 SR
Queue Stats
40W - 38L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,211
513
7,390
16,364
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
SkilledSkitzo
Heimdallr
16
7 / 3 / 2
10,081
630
8,189
11,884
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 6
7,189
449
5,128
18,196
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
chefdumbo
Janus
15
1 / 0 / 9
8,552
535
9,327
8,750
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
willdog420
Ah Puch
12
4 / 6 / 1
8,085
505
6,286
10,530
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chrоllo
Horus
12
3 / 5 / 7
8,404
525
10,090
16,374
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 3
6,554
410
5,261
11,130
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
2 / 1 / 2
7,305
457
6,482
5,468
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
14
1 / 3 / 1
8,570
536
10,795
9,743
4,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 1
9,131
571
13,172
9,835
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
12
13
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
Chrоllo
Horus
3
5
7
1.3
L
0
3
3
0.5
L
Olorun
2
1
2
3
L
Anubis
1
3
1
0.5
W
2
1
3
3.5
L
6
3
1
2.17
W
Heimdallr
SkilledSkitzo
Heimdallr
7
3
2
2.67
W
1
3
6
1.33
W
Janus
chefdumbo
Janus
1
0
9
5.5
W
Ah Puch
willdog420
Ah Puch
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
45,800
65,724
Taken
52,550
40,214
Mitigated
29,633
15,947
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chrоllo
Horus
10,090
3,882
946
5,602
16,374
15,109
0
7,520
8,760
778
27,867
L
5,261
1,195
0
375
11,130
3,903
0
4,124
6,901
0
42,239
L
Olorun
6,482
4,246
180
3,070
5,468
1,876
999
866
4,602
46,231
0
L
Anubis
10,795
1,120
0
4,394
9,743
4,613
0
2,444
6,822
66,512
0
W
7,390
635
298
4,969
16,364
14,072
0
7,191
9,173
0
50,783
L
13,172
2,071
0
1,814
9,835
4,132
62
5,787
4,001
73,805
0
W
Heimdallr
SkilledSkitzo
Heimdallr
8,189
3,742
0
3,863
11,884
5,061
2,526
4,176
7,708
0
73,998
W
5,128
1,967
0
3,264
18,196
14,588
80
8,854
9,342
19,912
0
W
Janus
chefdumbo
Janus
9,327
662
0
2,828
8,750
3,047
150
5,141
3,609
62,425
0
W
Ah Puch
willdog420
Ah Puch
6,286
104
0
725
10,530
3,446
156
5,551
4,979
49,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
39,964
424
Minions Killed
387
0
Camps Cleared
0
1,598,109
Distance Traveled
1,483,572
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,404
525
20
1
0
284,340
1
L
Loki
6,554
410
54
3
0
388,177
0
L
Olorun
7,305
457
70
4
0
212,978
0
L
Anubis
8,570
536
121
8
0
244,298
4
W
Guan Yu
8,211
513
98
6
0
307,010
0
L
Zeus
9,131
571
122
8
0
353,779
0
W
Heimdallr
10,081
630
124
8
0
331,434
2
W
Athena
7,189
449
17
1
0
315,797
3
W
Janus
8,552
535
99
6
0
340,986
4
W
Ah Puch
8,085
505
86
5
0
302,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role