Player Matchup

Tyr
Tyr
Silver I
HyuckMyBussy
Tyr
Silver I
Level 82
God Stats
4W - 3L
1,680 SR
Queue Stats
7W - 5L
1,594 MMR
Party 1
Danzaburou
Danzaburou
Silver II
SchloppyPoppy
Danzaburou
Silver II
Level 68
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 5L
1,559 MMR
Party 1
Ix Chel
Ix Chel
Silver III
SuckerOfFeet
Ix Chel
Silver III
Level 205
God Stats
0W - 1L
1,661 SR
Queue Stats
8W - 11L
1,469 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,680 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,535 SR
1,532 MMR
Hachiman
Hachiman
Gold V
NismoZ34
Hachiman
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,519 MMR
Party 2
Thoth
Thoth
Gold IV
Prodigy410
Thoth
Gold IV
Level 126
God Stats
34W - 35L
1,499 SR
Queue Stats
133W - 141L
1,549 MMR
Party 2
Cthulhu
Cthulhu
Gold III
otavio_20
Cthulhu
Gold III
Level 159
God Stats
146W - 124L
1,606 SR
Queue Stats
434W - 487L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
12,664
704
11,812
18,731
24,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SchloppyPoppy
Danzaburou
15
4 / 6 / 3
13,683
760
8,118
13,587
4,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
SuckerOfFeet
Ix Chel
16
5 / 6 / 4
13,302
739
19,422
19,469
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusAphroditeHerculesHelBacchus

VS

Bans
MartichorasIzanamiKuzenboVamanaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NismoZ34
Hachiman
17
9 / 5 / 6
14,715
818
16,407
17,828
7,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
17
3 / 4 / 11
13,837
769
18,229
9,854
3,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
otavio_20
Cthulhu
17
3 / 2 / 11
13,681
760
9,095
25,422
35,523
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
15
15
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Hachiman
NismoZ34
Hachiman
9
5
6
2.4
W
Thoth
3
4
11
2.13
L
Danzaburou
SchloppyPoppy
Danzaburou
4
6
3
0.92
L
Ix Chel
SuckerOfFeet
Ix Chel
5
6
4
1.17
W
Cthulhu
otavio_20
Cthulhu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,352
Damage
43,731
51,787
Taken
53,104
35,514
Mitigated
46,801
10,631
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,812
834
405
2,554
18,731
24,549
0
7,815
10,916
0
39,143
W
Hachiman
NismoZ34
Hachiman
16,407
10,785
0
2,850
17,828
7,351
2,032
9,512
8,316
0
65,249
W
Thoth
18,229
183
283
589
9,854
3,927
676
2,991
6,863
63,614
0
L
Danzaburou
SchloppyPoppy
Danzaburou
8,118
3,825
324
2,164
13,587
4,013
0
8,706
4,881
0
40,704
L
Ix Chel
SuckerOfFeet
Ix Chel
19,422
1,199
1,176
4,008
19,469
6,952
0
10,899
8,570
81,984
0
W
Cthulhu
otavio_20
Cthulhu
9,095
104
362
5,398
25,422
35,523
757
7,521
17,901
43,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
42,233
181
Minions Killed
210
0
Camps Cleared
0
937,907
Distance Traveled
916,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,664
704
33
2
0
372,274
0
W
Hachiman
14,715
818
89
5
0
297,308
0
W
Thoth
13,837
769
65
4
0
304,552
0
L
Danzaburou
13,683
760
44
2
0
256,118
0
L
Ix Chel
13,302
739
104
6
0
309,515
0
W
Cthulhu
13,681
760
56
3
0
315,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role