Player Matchup

Xing Tian
Xing Tian
Jonathanmcr
Xing Tian
Level 85
God Stats
25W - 17L
1,519 SR
Queue Stats
89W - 78L
1,441 Elo+
Party 3
Pele
Pele
KmiloM12
Pele
Level 157
God Stats
1W - 1L
1,519 SR
Queue Stats
154W - 201L
1,473 Elo+
Party 3
Hachiman
Hachiman
hotsauce215
Hachiman
Level 143
God Stats
0W - 2L
1,320 SR
Queue Stats
52W - 50L
1,508 Elo+
Party 1
Vamana
Vamana
jStabinski
Vamana
Level 144
God Stats
1W - 2L
1,744 SR
Queue Stats
52W - 46L
1,539 Elo+
Party 1
Ra
Ra
palmarvelasco
Ra
Level 128
God Stats
34W - 31L
1,634 SR
Queue Stats
150W - 162L
1,471 Elo+
Party 3
Team Averages
Level 131
1,547 SR
1,486 Elo+

VS

Team Averages
Level 130
1,545 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
Excelledtv
Horus
Level 127
God Stats
14W - 15L
1,534 SR
Queue Stats
100W - 95L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hiraga Saito81
Kumbhakarna
Level 143
God Stats
2W - 2L
1,438 SR
Queue Stats
46W - 58L
1,464 Elo+
Party 4
Baron Samedi
Baron Samedi
KhaozKid11
Baron Samedi
Level 146
God Stats
6W - 5L
1,755 SR
Queue Stats
144W - 121L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
stonedage2496
Heimdallr
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 60L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jonathanmcr
Xing Tian
8
0 / 1 / 0
4,793
479
1,561
8,123
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
10
1 / 3 / 1
5,558
556
3,557
10,745
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
hotsauce215
Hachiman
8
0 / 2 / 0
4,680
468
4,168
6,451
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
jStabinski
Vamana
10
0 / 1 / 1
5,746
575
4,684
7,297
6,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 1
5,689
569
2,507
6,252
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 1
5,797
580
4,862
9,492
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
10
1 / 1 / 0
5,725
573
4,856
9,875
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
Hiraga Saito81
Kumbhakarna
9
2 / 0 / 2
6,175
618
2,330
6,415
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KhaozKid11
Baron Samedi
11
3 / 0 / 0
6,194
619
5,147
4,480
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
stonedage2496
Heimdallr
10
2 / 0 / 2
6,016
602
6,880
5,628
2,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
8
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Horus
1
1
0
1
W
Kumbhakarna
Hiraga Saito81
Kumbhakarna
2
0
2
3
L
Xing Tian
Jonathanmcr
Xing Tian
0
1
0
0
W
Baron Samedi
KhaozKid11
Baron Samedi
3
0
0
3
L
Pele
1
3
1
0.5
L
Hachiman
hotsauce215
Hachiman
0
2
0
0
L
Vamana
jStabinski
Vamana
0
1
1
0.5
L
1
2
1
0.75
W
Heimdallr
stonedage2496
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
24,075
38,868
Taken
35,890
20,396
Mitigated
18,828
10,515
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,862
1,410
0
1,955
9,492
3,723
0
1,071
8,421
0
46,687
W
Horus
4,856
2,034
298
5,051
9,875
6,446
0
0
9,875
0
39,186
W
Kumbhakarna
Hiraga Saito81
Kumbhakarna
2,330
211
0
2,408
6,415
4,454
0
700
5,715
13,808
0
L
Xing Tian
Jonathanmcr
Xing Tian
1,561
191
0
2,555
8,123
6,166
0
2,535
5,588
10,858
0
W
Baron Samedi
KhaozKid11
Baron Samedi
5,147
188
38
1,857
4,480
1,878
0
1,567
2,797
43,371
0
L
Pele
3,557
1,109
0
1,487
10,745
3,570
0
787
9,913
0
44,280
L
Hachiman
hotsauce215
Hachiman
4,168
2,154
0
2,706
6,451
1,958
0
1,238
5,213
0
29,014
L
Vamana
jStabinski
Vamana
4,684
2,364
0
1,143
7,297
6,488
27
0
6,613
0
38,661
L
2,507
185
348
2,276
6,252
2,214
144
2,917
3,294
45,609
0
W
Heimdallr
stonedage2496
Heimdallr
6,880
3,875
0
2,954
5,628
2,327
888
614
5,014
0
43,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
29,907
271
Minions Killed
303
0
Camps Cleared
0
1,069,208
Distance Traveled
1,038,332
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,797
580
77
8
0
242,846
0
W
Horus
5,725
573
61
6
0
194,016
0
W
Kumbhakarna
6,175
618
10
1
0
207,186
0
L
Xing Tian
4,793
479
12
1
0
233,188
0
W
Baron Samedi
6,194
619
82
8
0
194,509
5
L
Pele
5,558
556
71
7
0
245,949
0
L
Hachiman
4,680
468
53
5
0
160,657
1
L
Vamana
5,746
575
66
7
0
207,111
0
L
Ra
5,689
569
69
7
0
222,303
5
W
Heimdallr
6,016
602
73
7
0
199,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role