Player Matchup

Chaac
Chaac
DanexoDR
Chaac
Level 35
God Stats
2W - 2L
1,561 SR
Queue Stats
39W - 42L
1,228 Elo+
Solo
Arachne
Arachne
DasD67
Arachne
Level 31
God Stats
18W - 13L
1,113 SR
Queue Stats
304W - 302L
1,270 Elo+
Solo
Sol
Sol
JuniorCastro364
Sol
Level 89
God Stats
4W - 4L
1,773 SR
Queue Stats
128W - 112L
1,521 Elo+
Solo
Anhur
Anhur
KillerWolf1132
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 240L
1,432 Elo+
Solo
Khepri
Khepri
rafaelfxf
Khepri
Level 37
God Stats
1W - 4L
1,499 SR
Queue Stats
101W - 89L
1,306 Elo+
Solo
Team Averages
Level 52
1,489 SR
1,352 Elo+

VS

Team Averages
Level 64
1,463 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
FRAUDGODATLARGE
Tsukuyomi
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 63L
1,381 Elo+
Party 2
Scylla
Scylla
JitFryer
Scylla
Level 80
God Stats
2W - 3L
1,719 SR
Queue Stats
85W - 104L
1,391 Elo+
Party 2
Bacchus
Bacchus
VERY_ANGRY_TOAST
Bacchus
Level 67
God Stats
27W - 20L
1,063 SR
Queue Stats
412W - 408L
1,421 Elo+
Party 1
Bellona
Bellona
craytoto16
Bellona
Level 65
God Stats
6W - 2L
1,621 SR
Queue Stats
112W - 79L
1,534 Elo+
Solo
Izanami
Izanami
lMR_WAFFLEl
Izanami
Level 47
God Stats
36W - 39L
1,414 SR
Queue Stats
329W - 327L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DanexoDR
Chaac
11
0 / 2 / 0
6,469
539
7,748
11,237
9,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
DasD67
Arachne
11
1 / 4 / 2
6,518
543
2,812
9,679
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 1
7,450
621
6,008
8,074
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 2 / 0
4,733
394
2,418
4,819
1,601
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
rafaelfxf
Khepri
9
0 / 2 / 0
6,042
504
1,675
7,365
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FRAUDGODATLARGE
Tsukuyomi
11
2 / 3 / 3
6,860
572
4,234
10,068
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
JitFryer
Scylla
11
0 / 1 / 4
6,484
540
5,159
4,815
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 5
7,410
618
4,275
9,780
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
craytoto16
Bellona
12
0 / 0 / 0
6,754
563
6,749
11,472
14,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
lMR_WAFFLEl
Izanami
12
6 / 0 / 2
7,889
657
7,619
6,803
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
DanexoDR
Chaac
0
2
0
0
L
Arachne
DasD67
Arachne
1
4
2
0.5
W
Tsukuyomi
FRAUDGODATLARGE
Tsukuyomi
2
3
3
1.17
W
Scylla
JitFryer
Scylla
0
1
4
2
L
2
2
1
1.25
L
0
2
0
0
W
4
1
5
6.5
W
Bellona
craytoto16
Bellona
0
0
0
0
W
Izanami
lMR_WAFFLEl
Izanami
6
0
2
7
L
Khepri
rafaelfxf
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
28,036
41,174
Taken
42,938
24,790
Mitigated
33,297
9,126
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DanexoDR
Chaac
7,748
1,247
0
2,597
11,237
9,605
0
151
11,086
0
47,392
L
Arachne
DasD67
Arachne
2,812
2,272
0
750
9,679
3,644
0
2,085
7,594
0
48,061
W
Tsukuyomi
FRAUDGODATLARGE
Tsukuyomi
4,234
1,015
0
2,176
10,068
3,242
1,555
445
9,623
0
46,808
W
Scylla
JitFryer
Scylla
5,159
133
0
500
4,815
1,759
0
2,877
1,938
46,037
0
L
6,008
1,437
0
3,558
8,074
2,896
923
4,658
3,416
50,204
0
L
2,418
848
0
957
4,819
1,601
0
687
4,132
0
19,143
W
4,275
667
258
3,917
9,780
10,871
412
2,727
7,053
24,175
0
W
Bellona
craytoto16
Bellona
6,749
2,223
0
3,819
11,472
14,739
0
0
11,472
0
45,032
W
Izanami
lMR_WAFFLEl
Izanami
7,619
6,331
0
2,508
6,803
2,686
1,218
1,634
5,169
0
53,907
L
Khepri
rafaelfxf
Khepri
1,675
232
428
836
7,365
7,044
0
1,853
5,512
24,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
35,397
319
Minions Killed
337
0
Camps Cleared
0
1,101,356
Distance Traveled
1,249,268
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,469
539
73
6
0
247,397
0
L
Arachne
6,518
543
86
7
0
271,527
0
W
Tsukuyomi
6,860
572
72
6
0
265,146
0
W
Scylla
6,484
540
79
7
0
260,593
2
L
Sol
7,450
621
91
8
0
223,964
0
L
Anhur
4,733
394
30
3
0
116,278
2
W
Bacchus
7,410
618
33
3
0
239,075
2
W
Bellona
6,754
563
62
5
0
239,002
1
W
Izanami
7,889
657
91
8
0
245,452
1
L
Khepri
6,042
504
39
3
0
242,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role