Player Matchup

Morgan Le Fay
Morgan Le Fay
Choway
Morgan Le Fay
Level 63
God Stats
3W - 2L
1,390 SR
Queue Stats
17W - 17L
1,574 Elo+
Party 1
Olorun
Olorun
Enderhay
Olorun
Level 28
God Stats
3W - 2L
1,579 SR
Queue Stats
10W - 8L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
GirthyHungswell
Zhong Kui
Level 154
God Stats
8W - 9L
1,295 SR
Queue Stats
451W - 433L
1,520 Elo+
Party 3
Pele
Pele
JoeltheJackal
Pele
Level 157
God Stats
20W - 10L
1,518 SR
Queue Stats
253W - 216L
1,542 Elo+
Party 3
Horus
Horus
fandommannequin
Horus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Solo
Team Averages
Level 112
1,456 SR
1,545 Elo+

VS

Team Averages
Level 130
1,462 SR
1,570 Elo+
Ishtar
Ishtar
AKIO-NOVA
Ishtar
Level 149
God Stats
17W - 21L
1,494 SR
Queue Stats
318W - 299L
1,537 Elo+
Party 2
Vamana
Vamana
AtomicNutt
Vamana
Level 61
God Stats
0W - 2L
1,181 SR
Queue Stats
101W - 53L
1,700 Elo+
Solo
Nu Wa
Nu Wa
FerAlvarez
Nu Wa
Level 165
God Stats
8W - 9L
1,342 SR
Queue Stats
138W - 134L
1,527 Elo+
Solo
Bakasura
Bakasura
King Kaeman
Bakasura
Level 133
God Stats
38W - 24L
1,635 SR
Queue Stats
622W - 581L
1,554 Elo+
Solo
Bacchus
Bacchus
fireeflower
Bacchus
Level 142
God Stats
9W - 5L
1,659 SR
Queue Stats
221W - 215L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Choway
Morgan Le Fay
6
0 / 2 / 2
3,788
631
1,623
3,308
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
Enderhay
Olorun
6
4 / 0 / 0
4,414
736
2,590
355
140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zhong Kui
GirthyHungswell
Zhong Kui
1
0 / 0 / 0
2,595
433
0
0
0
6
2 / 2 / 0
3,896
649
1,509
4,260
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 0 / 4
4,248
708
1,559
2,978
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AKIO-NOVA
Ishtar
3
0 / 2 / 0
2,841
474
389
2,408
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
AtomicNutt
Vamana
4
0 / 0 / 0
3,229
538
224
1,385
565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
7
1 / 2 / 2
4,241
707
731
2,864
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
King Kaeman
Bakasura
8
3 / 1 / 0
4,644
774
3,157
5,430
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
fireeflower
Bacchus
6
0 / 2 / 0
3,540
590
536
4,582
2,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AKIO-NOVA
Ishtar
0
2
0
0
L
Vamana
AtomicNutt
Vamana
0
0
0
0
W
Morgan Le Fay
Choway
Morgan Le Fay
0
2
2
0.5
W
Olorun
Enderhay
Olorun
4
0
0
4
L
Nu Wa
1
2
2
1
W
Zhong Kui
GirthyHungswell
Zhong Kui
0
0
0
0
W
2
2
0
1
L
Bakasura
King Kaeman
Bakasura
3
1
0
3
W
0
0
4
2
L
Bacchus
fireeflower
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,281
Damage
5,037
10,901
Taken
16,669
3,945
Mitigated
7,130
2,951
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AKIO-NOVA
Ishtar
389
334
0
547
2,408
625
0
812
1,596
0
6,014
L
Vamana
AtomicNutt
Vamana
224
0
0
760
1,385
565
0
0
1,385
0
8,484
W
Morgan Le Fay
Choway
Morgan Le Fay
1,623
45
0
643
3,308
900
0
547
2,517
26,440
0
W
Olorun
Enderhay
Olorun
2,590
1,573
168
184
355
140
0
25
330
24,361
0
L
Nu Wa
731
233
0
425
2,864
828
0
1,128
1,736
23,024
0
W
Zhong Kui
GirthyHungswell
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
1,509
400
0
388
4,260
1,178
0
184
4,051
0
16,720
L
Bakasura
King Kaeman
Bakasura
3,157
2,539
0
2,062
5,430
2,272
282
495
4,935
0
25,248
W
1,559
768
96
1,472
2,978
1,727
0
511
2,404
0
12,311
L
Bacchus
fireeflower
Bacchus
536
137
0
250
4,582
2,840
0
1,778
2,804
9,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,941
Gold Earned
18,495
131
Minions Killed
153
0
Camps Cleared
0
441,229
Distance Traveled
474,974
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
2,841
474
9
2
0
46,768
0
L
Vamana
3,229
538
17
3
0
56,072
0
W
Morgan Le Fay
3,788
631
40
7
0
109,017
0
W
Olorun
4,414
736
44
7
0
90,797
1
L
Nu Wa
4,241
707
43
7
0
105,678
0
W
Zhong Kui
2,595
433
0
0
0
0
0
W
Pele
3,896
649
35
6
0
127,536
1
L
Bakasura
4,644
774
69
12
0
147,900
0
W
Horus
4,248
708
12
2
0
113,879
3
L
Bacchus
3,540
590
15
3
0
118,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role