Player Matchup

Izanami
Izanami
Fryeguy1221
Izanami
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,718 Elo+
Party 1
Anubis
Anubis
Idontshootwebs
Anubis
Level 29
God Stats
6W - 0L
1,827 SR
Queue Stats
35W - 38L
1,519 Elo+
Party 1
Fafnir
Fafnir
Jamz117
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,502 Elo+
Party 1
Bakasura
Bakasura
Soulzforgotten69
Bakasura
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,315 Elo+
Party 1
Surtr
Surtr
UpChuck90
Surtr
Level 28
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 1
Team Averages
Level 68
1,527 SR
1,440 Elo+

VS

Team Averages
Level 62
1,455 SR
1,531 Elo+
Poseidon
Poseidon
Aletpdelta
Poseidon
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
215W - 215L
1,647 Elo+
Party 2
Fenrir
Fenrir
Folden7
Fenrir
Level 124
God Stats
2W - 4L
1,520 SR
Queue Stats
181W - 157L
1,539 Elo+
Party 2
Shiva
Shiva
Twitch216
Shiva
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 87L
1,523 Elo+
Party 3
Sol
Sol
afzp71
Sol
Level 45
God Stats
1W - 3L
1,264 SR
Queue Stats
209W - 197L
1,472 Elo+
Solo
Bacchus
Bacchus
mbmurray97
Bacchus
Level 48
God Stats
0W - 3L
1,492 SR
Queue Stats
24W - 21L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fryeguy1221
Izanami
11
1 / 4 / 2
6,487
463
3,349
6,153
2,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
15 / 1 / 0
10,040
717
17,191
9,623
5,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Jamz117
Fafnir
11
0 / 1 / 2
6,786
485
1,489
8,693
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 5
7,840
560
6,210
14,890
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
UpChuck90
Surtr
11
0 / 4 / 1
6,287
449
4,049
12,641
9,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aletpdelta
Poseidon
10
0 / 7 / 1
6,344
453
3,716
9,040
1,909
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Folden7
Fenrir
14
6 / 4 / 0
8,320
594
7,412
16,151
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Twitch216
Shiva
14
4 / 2 / 1
8,912
637
11,259
12,232
8,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
afzp71
Sol
11
3 / 1 / 1
7,616
544
6,368
4,485
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
mbmurray97
Bacchus
10
0 / 2 / 4
7,191
514
3,510
9,101
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
16
Kills
13
13
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aletpdelta
Poseidon
0
7
1
0.07
L
Fenrir
Folden7
Fenrir
6
4
0
1.5
W
Izanami
Fryeguy1221
Izanami
1
4
2
0.5
W
15
1
0
15
W
Fafnir
Jamz117
Fafnir
0
1
2
1
W
0
3
5
0.83
L
Shiva
Twitch216
Shiva
4
2
1
2.25
W
Surtr
UpChuck90
Surtr
0
4
1
0.13
L
Sol
afzp71
Sol
3
1
1
3.5
L
Bacchus
mbmurray97
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,288
Damage
32,265
52,000
Taken
51,009
32,353
Mitigated
26,775
15,390
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aletpdelta
Poseidon
3,716
895
0
648
9,040
1,909
0
5,587
3,353
31,077
0
L
Fenrir
Folden7
Fenrir
7,412
3,181
0
2,449
16,151
5,590
0
6,972
9,106
0
57,246
W
Izanami
Fryeguy1221
Izanami
3,349
2,235
0
804
6,153
2,510
398
4,058
2,095
0
46,865
W
17,191
1,258
0
5,244
9,623
5,072
0
2,449
7,174
75,448
0
W
Fafnir
Jamz117
Fafnir
1,489
471
0
3,140
8,693
9,021
0
4,850
3,843
16,088
0
W
6,210
4,814
0
4,883
14,890
6,666
292
2,255
12,635
0
57,030
L
Shiva
Twitch216
Shiva
11,259
1,193
0
3,305
12,232
8,657
239
3,906
8,162
241
78,114
W
Surtr
UpChuck90
Surtr
4,049
2,741
0
1,319
12,641
9,084
31
66
12,575
280
26,872
L
Sol
afzp71
Sol
6,368
3,210
0
1,484
4,485
1,509
908
1,262
3,223
61,539
0
L
Bacchus
mbmurray97
Bacchus
3,510
160
124
1,571
9,101
9,110
0
1,147
7,693
19,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,440
Gold Earned
38,383
364
Minions Killed
399
0
Camps Cleared
0
1,331,101
Distance Traveled
1,332,374
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,344
453
55
4
0
229,864
2
L
Fenrir
8,320
594
85
6
0
325,352
0
W
Izanami
6,487
463
90
6
0
253,734
0
W
Anubis
10,040
717
119
9
0
286,009
0
W
Fafnir
6,786
485
10
1
0
254,539
0
W
Bakasura
7,840
560
100
7
0
286,273
0
L
Shiva
8,912
637
127
9
0
271,085
0
W
Surtr
6,287
449
45
3
0
250,546
0
L
Sol
7,616
544
115
8
0
208,402
2
L
Bacchus
7,191
514
17
1
0
297,671
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role