Player Matchup

Sol
Sol
Chromeripper204
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
DOWG420
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
DanexoDR
Mercury
Level 35
God Stats
9W - 13L
1,221 SR
Queue Stats
39W - 42L
1,239 Elo+
Solo
Skadi
Skadi
GeometricVenom
Skadi
Level 121
God Stats
6W - 7L
1,767 SR
Queue Stats
74W - 84L
1,509 Elo+
Party 3
Nemesis
Nemesis
MortyMcFlock
Nemesis
Level 4
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 34
1,530 SR
1,450 Elo+

VS

Team Averages
Level 74
1,474 SR
1,477 Elo+
Skadi
Skadi
VERY_ANGRY_TOAST
Skadi
Level 67
God Stats
34W - 38L
1,377 SR
Queue Stats
412W - 408L
1,412 Elo+
Party 2
Mulan
Mulan
VOID_Darktalon
Mulan
Level 112
God Stats
10W - 5L
1,592 SR
Queue Stats
202W - 173L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
VOID_NaiZenay
Gilgamesh
Level 104
God Stats
4W - 6L
1,368 SR
Queue Stats
59W - 50L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
aeseok
Amaterasu
Level 40
God Stats
3W - 2L
1,491 SR
Queue Stats
62W - 59L
1,483 Elo+
Party 1
Persephone
Persephone
lMR_WAFFLEl
Persephone
Level 47
God Stats
5W - 7L
1,545 SR
Queue Stats
329W - 327L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
3,823
348
1,303
5,523
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
DOWG420
Ares
1
0 / 0 / 0
3,508
319
0
0
0
Mercury
DanexoDR
Mercury
10
1 / 3 / 1
5,786
526
3,675
8,787
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 1 / 0
4,865
442
3,652
4,250
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MortyMcFlock
Nemesis
9
2 / 5 / 0
5,548
504
5,527
7,631
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,567
597
3,802
5,669
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 0 / 1
6,927
630
5,841
6,789
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
VOID_NaiZenay
Gilgamesh
11
0 / 0 / 0
6,210
565
641
8,128
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
aeseok
Amaterasu
8
3 / 3 / 0
5,528
503
2,644
9,152
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
lMR_WAFFLEl
Persephone
10
1 / 1 / 3
6,333
576
3,317
4,101
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
13
15
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ares
DOWG420
Ares
0
0
0
0
L
Mercury
DanexoDR
Mercury
1
3
1
0.5
L
1
1
0
1
L
Nemesis
MortyMcFlock
Nemesis
2
5
0
0.4
W
2
1
2
3
W
7
0
1
7.5
W
Gilgamesh
VOID_NaiZenay
Gilgamesh
0
0
0
0
W
Amaterasu
aeseok
Amaterasu
3
3
0
1
W
Persephone
lMR_WAFFLEl
Persephone
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,157
Damage
16,245
26,191
Taken
33,839
9,006
Mitigated
15,549
2,973
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
568
0
421
5,523
1,288
0
1,909
3,451
4,069
0
L
Ares
DOWG420
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
DanexoDR
Mercury
3,675
1,754
47
1,776
8,787
2,980
0
1,070
7,313
0
39,849
L
3,652
1,041
0
468
4,250
1,207
0
0
4,146
0
23,618
L
Nemesis
MortyMcFlock
Nemesis
5,527
3,428
0
261
7,631
3,531
0
0
7,474
0
30,254
W
3,802
1,431
0
1,401
5,669
1,933
317
533
5,136
0
45,909
W
5,841
1,091
144
1,985
6,789
5,264
408
163
6,626
0
31,162
W
Gilgamesh
VOID_NaiZenay
Gilgamesh
641
112
0
2,357
8,128
3,665
0
252
7,876
0
55,664
W
Amaterasu
aeseok
Amaterasu
2,644
1,876
0
2,154
9,152
3,574
0
0
9,152
0
19,729
W
Persephone
lMR_WAFFLEl
Persephone
3,317
193
0
270
4,101
1,113
383
355
3,742
32,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
31,565
144
Minions Killed
316
0
Camps Cleared
0
863,307
Distance Traveled
980,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,823
348
3
0
0
211,751
0
L
Ares
3,508
319
0
0
0
0
0
L
Mercury
5,786
526
74
7
0
251,466
0
L
Skadi
4,865
442
32
3
0
213,775
0
L
Nemesis
5,548
504
35
3
0
186,315
0
W
Skadi
6,567
597
81
7
0
192,517
2
W
Mulan
6,927
630
39
4
0
209,348
0
W
Gilgamesh
6,210
565
93
8
0
198,140
0
W
Amaterasu
5,528
503
29
3
0
166,938
0
W
Persephone
6,333
576
74
7
0
213,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role