Player Matchup

Ah Puch
Ah Puch
GankMeFather
Ah Puch
Level 111
God Stats
8W - 6L
1,760 SR
Queue Stats
235W - 205L
1,601 Elo+
Solo
Vulcan
Vulcan
Nexotix
Vulcan
Level 109
God Stats
0W - 1L
1,282 SR
Queue Stats
58W - 61L
1,495 Elo+
Party 1
Athena
Athena
kobe_1506
Athena
Level 93
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 52L
1,493 Elo+
Party 1
Nemesis
Nemesis
papi8125
Nemesis
Level 110
God Stats
1W - 2L
1,548 SR
Queue Stats
62W - 53L
1,513 Elo+
Party 1
Sol
Sol
pepprrr
Sol
Level 36
God Stats
3W - 4L
1,896 SR
Queue Stats
78W - 91L
1,539 Elo+
Solo
Team Averages
Level 92
1,640 SR
1,528 Elo+

VS

Team Averages
Level 103
1,563 SR
1,527 Elo+
Atlas
Atlas
GrimmMeeper
Atlas
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
60W - 45L
1,543 Elo+
Party 2
Hachiman
Hachiman
KingAyeJay
Hachiman
Level 154
God Stats
7W - 12L
1,462 SR
Queue Stats
412W - 429L
1,499 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WornKiller25
Morgan Le Fay
Level 106
God Stats
8W - 6L
1,600 SR
Queue Stats
383W - 360L
1,571 Elo+
Party 3
Xing Tian
Xing Tian
forcecop736
Xing Tian
Level 82
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 45L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
qarkaneon
Danzaburou
Level 143
God Stats
4W - 10L
1,313 SR
Queue Stats
380W - 387L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GankMeFather
Ah Puch
14
1 / 5 / 5
7,720
702
10,572
9,036
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Nexotix
Vulcan
15
1 / 3 / 2
7,688
699
8,124
6,223
2,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
kobe_1506
Athena
15
3 / 4 / 4
8,980
816
3,478
11,819
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
papi8125
Nemesis
13
0 / 3 / 4
7,019
638
3,959
8,900
8,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
4 / 2 / 1
8,270
752
8,248
7,779
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,549
868
7,530
11,297
12,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
KingAyeJay
Hachiman
16
8 / 2 / 3
10,057
914
12,975
7,813
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
WornKiller25
Morgan Le Fay
16
1 / 2 / 8
8,687
790
8,292
7,382
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
forcecop736
Xing Tian
15
1 / 2 / 12
9,456
860
2,668
11,269
15,345
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
qarkaneon
Danzaburou
15
4 / 2 / 8
9,149
832
9,894
7,984
4,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
17
17
Deaths
9
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GankMeFather
Ah Puch
1
5
5
0.7
W
3
1
10
8
W
Hachiman
KingAyeJay
Hachiman
8
2
3
4.75
L
Vulcan
Nexotix
Vulcan
1
3
2
0.67
W
Morgan Le Fay
WornKiller25
Morgan Le Fay
1
2
8
2.5
W
Xing Tian
forcecop736
Xing Tian
1
2
12
3.5
L
Athena
kobe_1506
Athena
3
4
4
1.25
L
Nemesis
papi8125
Nemesis
0
3
4
0.67
L
Sol
4
2
1
2.25
W
Danzaburou
qarkaneon
Danzaburou
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
41,359
43,757
Taken
45,745
36,569
Mitigated
41,077
11,067
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GankMeFather
Ah Puch
10,572
118
346
432
9,036
4,588
0
3,783
5,253
17,662
0
W
7,530
2,627
1,171
2,956
11,297
12,273
520
5,931
5,366
14,107
0
W
Hachiman
KingAyeJay
Hachiman
12,975
5,912
1,476
1,918
7,813
4,533
1,104
5,873
1,940
0
29,656
L
Vulcan
Nexotix
Vulcan
8,124
1,813
499
793
6,223
2,921
0
2,341
3,882
21,303
0
W
Morgan Le Fay
WornKiller25
Morgan Le Fay
8,292
665
1,557
1,452
7,382
4,438
1,153
5,758
1,624
29,717
0
W
Xing Tian
forcecop736
Xing Tian
2,668
305
3,838
3,644
11,269
15,345
462
6,127
5,142
8,522
0
L
Athena
kobe_1506
Athena
3,478
867
772
1,667
11,819
17,280
0
4,918
6,901
6,193
0
L
Nemesis
papi8125
Nemesis
3,959
428
358
1,447
8,900
8,344
0
4,530
4,370
0
9,482
L
Sol
8,248
1,633
1,272
3,481
7,779
3,436
0
2,918
4,861
25,310
0
W
Danzaburou
qarkaneon
Danzaburou
9,894
3,133
567
2,419
7,984
4,488
1,188
6,733
1,251
0
16,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
46,898
100
Minions Killed
143
0
Camps Cleared
0
972,577
Distance Traveled
985,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,720
702
16
1
0
171,098
0
W
Atlas
9,549
868
16
1
0
190,135
0
W
Hachiman
10,057
914
52
5
0
183,371
0
L
Vulcan
7,688
699
26
2
0
215,848
0
W
Morgan Le Fay
8,687
790
41
4
0
242,501
0
W
Xing Tian
9,456
860
7
1
0
189,363
0
L
Athena
8,980
816
4
0
0
209,449
0
L
Nemesis
7,019
638
11
1
0
177,595
0
L
Sol
8,270
752
43
4
0
198,587
0
W
Danzaburou
9,149
832
27
2
0
180,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role