Player Matchup

Khepri
Khepri
Acerbicdino
Khepri
Level 107
God Stats
5W - 5L
1,222 SR
Queue Stats
415W - 427L
1,457 Elo+
Party 1
Zeus
Zeus
ParDaddyGolf
Zeus
Level 28
God Stats
4W - 2L
1,593 SR
Queue Stats
84W - 96L
1,406 Elo+
Party 1
Rama
Rama
Sabreston
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 60
1,438 SR
1,454 Elo+

VS

Team Averages
Level 78
1,490 SR
1,637 Elo+
Ix Chel
Ix Chel
AimAssisted
Ix Chel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,390 Elo+
Party 2
Serqet
Serqet
UnrepairableSoul
Serqet
Level 45
God Stats
0W - 1L
1,416 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Artemis
Artemis
notbone
Artemis
Level 66
God Stats
0W - 1L
1,553 SR
Queue Stats
8W - 3L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 0 / 12
8,516
852
3,140
3,684
4,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 1 / 6
9,637
964
11,774
6,328
2,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
4 / 2 / 10
8,733
873
6,640
7,196
2,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AimAssisted
Ix Chel
10
0 / 4 / 1
7,472
747
3,778
8,207
3,289
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 2
7,565
757
4,622
9,082
5,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
notbone
Artemis
11
2 / 6 / 0
8,136
814
5,394
9,261
3,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
12
8
L
Ix Chel
AimAssisted
Ix Chel
0
4
1
0.13
W
10
1
6
13
W
Rama
4
2
10
4.5
L
1
6
2
0.33
L
Artemis
notbone
Artemis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,554
Damage
13,794
17,208
Taken
26,550
9,278
Mitigated
12,344
3,817
Healing
1,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,140
515
0
750
3,684
4,072
526
977
2,572
12,130
0
L
Ix Chel
AimAssisted
Ix Chel
3,778
253
343
590
8,207
3,289
76
5,331
2,876
27,537
0
W
11,774
1,392
208
1,932
6,328
2,295
392
1,203
4,796
35,697
0
W
Rama
6,640
5,630
0
927
7,196
2,911
1,254
1,732
5,402
0
30,753
L
4,622
658
0
0
9,082
5,242
0
4,505
4,577
0
12,294
L
Artemis
notbone
Artemis
5,394
2,727
0
754
9,261
3,813
123
5,603
3,658
0
25,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
23,173
100
Minions Killed
89
0
Camps Cleared
0
525,011
Distance Traveled
484,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,516
852
12
1
0
190,894
0
L
Ix Chel
7,472
747
38
4
0
169,377
0
W
Zeus
9,637
964
49
5
0
167,567
0
W
Rama
8,733
873
39
4
0
166,550
0
L
Serqet
7,565
757
14
1
0
152,576
0
L
Artemis
8,136
814
37
4
0
162,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role