Player Matchup

Merlin
Merlin
JIKOOO
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,408 Elo+
Party 2
Izanami
Izanami
KurdishXrayan
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
LarJaynis00
Kuzenbo
Level 66
God Stats
15W - 9L
1,500 SR
Queue Stats
160W - 140L
1,445 Elo+
Solo
Ne Zha
Ne Zha
sidaad
Ne Zha
Level 103
God Stats
5W - 3L
1,608 SR
Queue Stats
191W - 192L
1,487 Elo+
Party 2
Bakasura
Bakasura
theoneATLAS34
Bakasura
Level 23
God Stats
5W - 5L
1,546 SR
Queue Stats
98W - 100L
1,435 Elo+
Party 2
Team Averages
Level 67
1,531 SR
1,443 Elo+

VS

Team Averages
Level 78
1,564 SR
1,470 Elo+
Kuzenbo
Kuzenbo
AutisticMeme
Kuzenbo
Level 104
God Stats
10W - 7L
1,498 SR
Queue Stats
188W - 168L
1,443 Elo+
Solo
Thanatos
Thanatos
Kid2k18
Thanatos
Level 64
God Stats
5W - 7L
1,666 SR
Queue Stats
55W - 48L
1,486 Elo+
Party 1
Odin
Odin
SteamyFeetPics
Odin
Level 104
God Stats
27W - 30L
1,525 SR
Queue Stats
769W - 707L
1,529 Elo+
Party 3
Izanami
Izanami
TySenji
Izanami
Level 15
God Stats
1W - 2L
1,532 SR
Queue Stats
9W - 18L
1,403 Elo+
Party 1
Anubis
Anubis
Utahraptor7
Anubis
Level 105
God Stats
151W - 134L
1,599 SR
Queue Stats
621W - 578L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JIKOOO
Merlin
19
2 / 2 / 6
12,381
538
22,289
10,224
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
20
8 / 3 / 4
13,661
594
22,684
11,522
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
LarJaynis00
Kuzenbo
14
1 / 2 / 14
10,107
439
7,280
18,387
27,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
sidaad
Ne Zha
19
4 / 6 / 3
12,098
526
15,599
22,774
18,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
theoneATLAS34
Bakasura
19
7 / 3 / 7
12,537
545
10,792
21,119
9,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AutisticMeme
Kuzenbo
15
2 / 4 / 5
10,335
449
9,371
23,363
32,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Kid2k18
Thanatos
16
7 / 6 / 3
11,047
480
11,407
23,635
10,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

18
4 / 3 / 4
11,639
506
14,885
27,640
37,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TySenji
Izanami
15
1 / 6 / 2
9,961
433
6,452
21,699
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
2 / 3 / 3
10,561
459
11,864
13,638
7,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
22
Kills
16
16
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AutisticMeme
Kuzenbo
2
4
5
1.13
W
Merlin
JIKOOO
Merlin
2
2
6
2.5
L
Thanatos
Kid2k18
Thanatos
7
6
3
1.42
W
Izanami
8
3
4
3.33
W
Kuzenbo
LarJaynis00
Kuzenbo
1
2
14
4
L
4
3
4
2
L
Izanami
TySenji
Izanami
1
6
2
0.33
L
Anubis
2
3
3
1.17
W
Ne Zha
sidaad
Ne Zha
4
6
3
0.92
W
Bakasura
theoneATLAS34
Bakasura
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,644
Damage
53,979
84,026
Taken
109,975
66,398
Mitigated
98,042
19,459
Healing
37,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AutisticMeme
Kuzenbo
9,371
2,617
3,592
3,608
23,363
32,992
12
8,978
14,085
33,820
0
W
Merlin
JIKOOO
Merlin
22,289
590
458
2,776
10,224
4,713
148
5,377
4,847
125,909
0
L
Thanatos
Kid2k18
Thanatos
11,407
2,695
0
15,168
23,635
10,433
98
5,374
17,491
0
75,600
W
Izanami
22,684
16,228
0
2,830
11,522
5,563
3,744
3,083
8,439
0
147,306
W
Kuzenbo
LarJaynis00
Kuzenbo
7,280
2,960
0
2,567
18,387
27,712
702
7,218
11,169
22,376
0
L
14,885
2,251
0
4,582
27,640
37,707
31
6,069
21,118
8,486
84,868
L
Izanami
TySenji
Izanami
6,452
4,439
0
4,950
21,699
9,131
0
5,065
16,634
0
88,498
L
Anubis
11,864
206
0
5,965
13,638
7,779
0
4,083
9,555
100,124
0
W
Ne Zha
sidaad
Ne Zha
15,599
5,912
0
7,956
22,774
18,665
0
4,017
18,757
0
96,079
W
Bakasura
theoneATLAS34
Bakasura
10,792
7,811
0
2,872
21,119
9,745
1,570
4,842
16,277
0
102,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,784
Gold Earned
53,543
699
Minions Killed
587
0
Camps Cleared
0
2,272,389
Distance Traveled
2,137,987
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,335
449
43
2
0
427,606
10
W
Merlin
12,381
538
194
8
0
475,859
0
L
Thanatos
11,047
480
97
4
0
484,055
0
W
Izanami
13,661
594
227
10
0
425,001
0
W
Kuzenbo
10,107
439
14
1
0
430,518
7
L
Odin
11,639
506
137
6
0
392,015
7
L
Izanami
9,961
433
138
6
0
410,921
3
L
Anubis
10,561
459
172
7
0
423,390
1
W
Ne Zha
12,098
526
123
5
0
420,013
2
W
Bakasura
12,537
545
141
6
0
520,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role