Player Matchup

Mulan
Mulan
Rudester20
Mulan
Level 141
God Stats
5W - 6L
1,615 SR
Queue Stats
585W - 579L
1,494 Elo+
Party 2
Janus
Janus
TheFamilyJuuls
Janus
Level 89
God Stats
22W - 15L
1,574 SR
Queue Stats
236W - 225L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
spiceballs-david
Ah Muzen Cab
Level 145
God Stats
30W - 24L
1,616 SR
Queue Stats
484W - 502L
1,428 Elo+
Solo
Team Averages
Level 125
1,602 SR
1,448 Elo+

VS

Team Averages
Level 113
1,538 SR
1,399 Elo+
Awilix
Awilix
AsesinoBueno
Awilix
Level 107
God Stats
1W - 1L
1,300 SR
Queue Stats
40W - 48L
1,368 Elo+
Party 1
Geb
Geb
ManiacalG10
Geb
Level 106
God Stats
8W - 6L
1,813 SR
Queue Stats
138W - 145L
1,365 Elo+
Party 1
Sol
Sol
Nqura
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 15L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 4 / 1
11,242
625
12,811
21,923
28,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 1
11,531
641
11,860
14,508
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
spiceballs-david
Ah Muzen Cab
14
0 / 3 / 2
11,254
625
9,408
12,272
5,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
7 / 2 / 6
13,515
751
11,686
13,755
6,352
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 7
11,969
665
8,448
12,775
15,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Nqura
Sol
17
5 / 0 / 5
14,075
782
22,218
15,025
6,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
13
13
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
2
6
5
W
1
0
7
4.5
W
Sol
Nqura
Sol
5
0
5
7.5
L
Mulan
1
4
1
0.38
L
1
6
1
0.25
L
Ah Muzen Cab
spiceballs-david
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
42,352
48,703
Taken
41,555
39,925
Mitigated
28,200
7,968
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
11,686
6,270
0
2,921
13,755
6,352
1,102
3,778
9,977
0
39,388
W
8,448
466
172
1,656
12,775
15,437
0
3,624
9,151
25,099
811
W
Sol
Nqura
Sol
22,218
5,056
0
7,543
15,025
6,411
1,935
4,796
10,229
99,226
0
L
Mulan
12,811
413
0
5,067
21,923
28,673
116
11,912
10,011
0
33,502
L
11,860
631
0
2,821
14,508
5,841
0
8,987
5,521
55,186
0
L
Ah Muzen Cab
spiceballs-david
Ah Muzen Cab
9,408
2,464
0
80
12,272
5,411
129
9,868
2,404
0
52,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
39,559
173
Minions Killed
207
0
Camps Cleared
0
915,174
Distance Traveled
1,002,981
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,515
751
40
2
0
349,110
0
W
Geb
11,969
665
24
1
0
342,197
0
W
Sol
14,075
782
143
8
0
311,674
0
L
Mulan
11,242
625
33
2
0
314,365
5
L
Janus
11,531
641
74
4
0
299,386
2
L
Ah Muzen Cab
11,254
625
66
4
0
301,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role