Player Matchup

Thoth
Thoth
Geistborne
Thoth
Level 143
God Stats
3W - 4L
1,443 SR
Queue Stats
240W - 254L
1,446 Elo+
Solo
Janus
Janus
Giraud
Janus
Level 144
God Stats
10W - 14L
1,043 SR
Queue Stats
744W - 746L
1,462 Elo+
Party 1
Achilles
Achilles
LeBronKJames
Achilles
Level 154
God Stats
1W - 4L
1,288 SR
Queue Stats
483W - 495L
1,463 Elo+
Solo
Rama
Rama
ashura28
Rama
Level 110
God Stats
10W - 13L
1,453 SR
Queue Stats
417W - 412L
1,476 Elo+
Party 1
Ishtar
Ishtar
el_av
Ishtar
Level 153
God Stats
4W - 2L
1,733 SR
Queue Stats
243W - 258L
1,490 Elo+
Party 1
Team Averages
Level 141
1,392 SR
1,467 Elo+

VS

Team Averages
Level 126
1,446 SR
1,451 Elo+
Susano
Susano
Goodbat12
Susano
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 102L
1,353 Elo+
Solo
Medusa
Medusa
WF Hoodie
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,489 Elo+
Party 2
Janus
Janus
WolfFang Tyrant
Janus
Level 147
God Stats
1W - 1L
1,278 SR
Queue Stats
73W - 81L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
gebalodon
Ah Puch
Level 129
God Stats
3W - 5L
1,556 SR
Queue Stats
76W - 89L
1,442 Elo+
Party 2
Cabrakan
Cabrakan
gulubu1
Cabrakan
Level 121
God Stats
2W - 3L
1,398 SR
Queue Stats
183W - 191L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
1 / 7 / 8
9,365
720
11,078
11,285
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Giraud
Janus
17
2 / 2 / 8
9,530
733
14,984
8,399
4,118
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
LeBronKJames
Achilles
16
6 / 5 / 3
9,456
727
7,867
18,764
29,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
3 / 4 / 4
8,579
660
4,008
9,086
4,427
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
el_av
Ishtar
14
1 / 6 / 6
8,401
646
5,931
12,996
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Goodbat12
Susano
17
5 / 1 / 14
10,121
779
9,020
7,237
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
WF Hoodie
Medusa
17
7 / 3 / 10
10,357
797
13,368
9,526
3,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 14
11,899
915
18,704
7,811
3,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
gebalodon
Ah Puch
18
3 / 3 / 9
10,736
826
11,192
10,359
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
gulubu1
Cabrakan
15
0 / 5 / 18
9,953
766
4,722
14,675
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
13
Kills
24
24
Deaths
14
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
7
8
0.71
L
Janus
Giraud
Janus
2
2
8
3
W
Susano
Goodbat12
Susano
5
1
14
12
L
Achilles
LeBronKJames
Achilles
6
5
3
1.5
W
Medusa
WF Hoodie
Medusa
7
3
10
4
W
9
2
14
8
L
Rama
3
4
4
1.25
L
Ishtar
el_av
Ishtar
1
6
6
0.67
W
Ah Puch
gebalodon
Ah Puch
3
3
9
2.5
W
Cabrakan
gulubu1
Cabrakan
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
57,006
60,530
Taken
49,608
48,482
Mitigated
35,046
15,507
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,078
687
580
932
11,285
5,156
0
6,098
5,187
27,756
0
L
Janus
Giraud
Janus
14,984
257
2,069
2,866
8,399
4,118
0
4,997
3,402
38,090
0
W
Susano
Goodbat12
Susano
9,020
1,119
791
1,852
7,237
4,031
722
3,093
4,010
0
17,045
L
Achilles
LeBronKJames
Achilles
7,867
1,596
984
4,137
18,764
29,062
0
10,623
8,141
0
11,662
W
Medusa
WF Hoodie
Medusa
13,368
5,719
0
1,137
9,526
3,977
1,617
6,077
3,400
0
21,589
W
18,704
609
0
1,110
7,811
3,983
1,405
3,691
3,969
39,974
0
L
Rama
4,008
3,198
821
573
9,086
4,427
0
5,465
3,621
0
13,216
L
Ishtar
el_av
Ishtar
5,931
2,052
892
1,653
12,996
5,719
0
7,435
5,561
0
15,455
W
Ah Puch
gebalodon
Ah Puch
11,192
277
570
3,730
10,359
4,120
588
6,349
3,826
36,513
0
W
Cabrakan
gulubu1
Cabrakan
4,722
524
952
2,281
14,675
18,935
246
6,852
7,254
8,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
53,066
162
Minions Killed
160
0
Camps Cleared
0
1,135,241
Distance Traveled
1,239,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,365
720
42
3
0
223,528
0
L
Janus
9,530
733
68
5
0
280,138
0
W
Susano
10,121
779
13
1
0
259,182
0
L
Achilles
9,456
727
4
0
0
231,545
0
W
Medusa
10,357
797
22
2
0
266,145
0
W
Janus
11,899
915
64
5
0
245,436
0
L
Rama
8,579
660
22
2
0
192,225
0
L
Ishtar
8,401
646
26
2
0
207,805
0
W
Ah Puch
10,736
826
54
4
0
238,792
0
W
Cabrakan
9,953
766
7
1
0
230,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role