Player Matchup

Da Ji
Da Ji
ADC_mosquito
Da Ji
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 219L
1,361 Elo+
Party 1
Vamana
Vamana
Blazeeh11
Vamana
Level 47
God Stats
11W - 13L
1,500 SR
Queue Stats
108W - 148L
1,360 Elo+
Party 1
Bacchus
Bacchus
MylesWsntDwn
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 72L
1,396 Elo+
Solo
Cupid
Cupid
joselitto300
Cupid
Level 112
God Stats
6W - 8L
1,409 SR
Queue Stats
104W - 162L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
pachekillo6
Nu Wa
Level 128
God Stats
9W - 7L
1,436 SR
Queue Stats
132W - 230L
1,331 Elo+
Party 1
Team Averages
Level 80
1,469 SR
1,368 Elo+

VS

Team Averages
Level 54
1,466 SR
1,490 Elo+
Izanami
Izanami
Anarchalypse
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
Picamon
Anubis
Level 42
God Stats
0W - 1L
1,224 SR
Queue Stats
4W - 6L
1,540 Elo+
Party 3
Set
Set
ProjectManLDV
Set
Level 28
God Stats
3W - 4L
1,604 SR
Queue Stats
88W - 91L
1,445 Elo+
Party 2
Atlas
Atlas
Zeno_Supp_Item
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 139L
1,445 Elo+
Party 2
Bastet
Bastet
azvelint
Bastet
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 77L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,928
786
1,617
3,749
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Blazeeh11
Vamana
7
1 / 0 / 0
3,686
737
1,244
2,485
1,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
MylesWsntDwn
Bacchus
5
0 / 0 / 1
3,544
709
591
3,573
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,647
729
576
2,618
797
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 2
3,958
792
929
1,452
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anarchalypse
Izanami
1
0 / 0 / 0
957
191
0
0
0
Anubis
Picamon
Anubis
6
1 / 2 / 0
3,567
713
1,337
2,875
1,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
3,100
620
1,259
3,528
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
2,873
575
1,492
2,423
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
azvelint
Bastet
6
0 / 1 / 0
3,532
706
1,451
3,028
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Izanami
Anarchalypse
Izanami
0
0
0
0
W
Vamana
Blazeeh11
Vamana
1
0
0
1
W
Bacchus
MylesWsntDwn
Bacchus
0
0
1
0.5
L
Anubis
Picamon
Anubis
1
2
0
0.5
L
0
1
0
0
L
0
1
0
0
L
Bastet
azvelint
Bastet
0
1
0
0
W
1
0
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,957
Damage
5,539
13,877
Taken
11,854
5,290
Mitigated
4,463
5,372
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,617
642
0
1,680
3,749
1,055
0
468
3,281
0
18,609
L
Izanami
Anarchalypse
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Blazeeh11
Vamana
1,244
886
0
256
2,485
1,163
351
0
2,354
0
17,683
W
Bacchus
MylesWsntDwn
Bacchus
591
29
59
1,463
3,573
2,035
0
796
2,777
11,734
0
L
Anubis
Picamon
Anubis
1,337
0
0
334
2,875
1,078
0
1,055
1,820
16,297
0
L
1,259
448
0
291
3,528
1,026
0
234
3,294
0
10,382
L
1,492
684
0
730
2,423
1,447
0
231
2,192
8,087
0
L
Bastet
azvelint
Bastet
1,451
190
0
935
3,028
912
0
0
3,028
0
16,873
W
576
418
28
1,136
2,618
797
50
1,081
1,537
0
18,403
W
929
340
0
750
1,452
240
0
484
968
16,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,763
Gold Earned
14,029
145
Minions Killed
87
0
Camps Cleared
0
475,435
Distance Traveled
377,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,928
786
41
8
0
117,244
0
L
Izanami
957
191
0
0
0
0
0
W
Vamana
3,686
737
31
6
0
103,177
0
W
Bacchus
3,544
709
16
3
0
92,842
0
L
Anubis
3,567
713
35
7
0
100,019
0
L
Set
3,100
620
22
4
0
102,693
1
L
Atlas
2,873
575
5
1
0
63,937
1
L
Bastet
3,532
706
25
5
0
110,757
0
W
Cupid
3,647
729
32
6
0
76,448
0
W
Nu Wa
3,958
792
25
5
0
85,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role