Player Matchup

Bellona
Bellona
Ghvstxx
Bellona
Level 106
God Stats
20W - 23L
1,474 SR
Queue Stats
206W - 218L
1,484 Elo+
Party 2
Anubis
Anubis
MR MOSCHOPS
Anubis
Level 105
God Stats
11W - 10L
1,344 SR
Queue Stats
185W - 166L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Samurai Jack112
Jormungandr
Level 107
God Stats
12W - 10L
1,689 SR
Queue Stats
190W - 207L
1,456 Elo+
Party 2
Team Averages
Level 106
1,502 SR
1,470 Elo+

VS

Team Averages
Level 160
1,514 SR
1,404 Elo+
Hachiman
Hachiman
 
Hachiman
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ELBOB94
Ix Chel
Level 157
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
nightmarenigh432
Cthulhu
Level 123
God Stats
6W - 4L
1,619 SR
Queue Stats
187W - 194L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghvstxx
Bellona
14
9 / 4 / 7
12,158
868
13,124
14,832
9,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
8 / 2 / 8
12,186
870
19,932
11,907
7,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Samurai Jack112
Jormungandr
15
2 / 1 / 15
11,148
796
7,298
12,688
14,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 6 / 5
9,473
677
7,921
12,470
5,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
ELBOB94
Ix Chel
11
2 / 7 / 4
9,516
680
8,019
12,273
5,247
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 6 / 3
10,643
760
9,720
18,848
26,822
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
7
7
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
5
0.58
L
Ix Chel
ELBOB94
Ix Chel
2
7
4
0.57
W
Bellona
Ghvstxx
Bellona
9
4
7
3.13
W
Anubis
8
2
8
6
W
Jormungandr
Samurai Jack112
Jormungandr
2
1
15
9.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,354
Damage
25,660
39,427
Taken
43,591
31,463
Mitigated
37,103
13,094
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,921
4,788
0
2,533
12,470
5,034
138
6,862
5,608
0
32,467
L
Ix Chel
ELBOB94
Ix Chel
8,019
793
818
919
12,273
5,247
156
6,886
5,387
30,020
0
W
Bellona
Ghvstxx
Bellona
13,124
4,864
254
3,394
14,832
9,619
798
5,075
9,757
0
53,281
W
Anubis
19,932
1,082
0
6,323
11,907
7,200
1,766
7,752
4,155
65,950
0
W
Jormungandr
Samurai Jack112
Jormungandr
7,298
1,913
0
3,123
12,688
14,644
341
5,421
7,267
26,229
0
L
9,720
1,112
267
438
18,848
26,822
138
13,758
5,090
26,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
29,632
140
Minions Killed
118
0
Camps Cleared
0
731,844
Distance Traveled
656,106
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,473
677
54
4
0
230,813
0
L
Ix Chel
9,516
680
29
2
0
203,852
2
W
Bellona
12,158
868
44
3
0
268,988
0
W
Anubis
12,186
870
64
5
0
234,766
4
W
Jormungandr
11,148
796
32
2
0
228,090
0
L
Cthulhu
10,643
760
35
3
0
221,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role