Player Matchup

Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SneakingLibra
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,680 Elo+
Party 1
Scylla
Scylla
Star_children_fa
Scylla
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 114L
1,429 Elo+
Solo
Bellona
Bellona
dead_pan58
Bellona
Level 94
God Stats
1W - 3L
1,363 SR
Queue Stats
143W - 160L
1,510 Elo+
Solo
Jing Wei
Jing Wei
popaslugg
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,396 Elo+
Party 1
Team Averages
Level 102
1,473 SR
1,503 Elo+

VS

Team Averages
Level 100
1,674 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Angelfart
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 381L
1,449 Elo+
Solo
Nu Wa
Nu Wa
DaRaiders84
Nu Wa
Level 67
God Stats
3W - 4L
1,681 SR
Queue Stats
88W - 89L
1,422 Elo+
Party 2
Skadi
Skadi
SaikiMing
Skadi
Level 29
God Stats
3W - 1L
1,843 SR
Queue Stats
75W - 103L
1,450 Elo+
Solo
Chaac
Chaac
THEBIGMAN1185
Chaac
Level 128
God Stats
3W - 2L
1,626 SR
Queue Stats
135W - 125L
1,494 Elo+
Solo
Ah Puch
Ah Puch
renovators277
Ah Puch
Level 128
God Stats
3W - 1L
1,720 SR
Queue Stats
104W - 102L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 5 / 4
9,291
845
10,603
15,726
13,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 6
7,266
661
4,778
10,847
5,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 8 / 9
7,520
684
3,118
13,865
5,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
dead_pan58
Bellona
13
5 / 9 / 3
8,336
758
13,745
19,039
26,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
popaslugg
Jing Wei
14
3 / 7 / 8
8,314
756
8,767
13,769
5,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angelfart
Baron Samedi
18
8 / 2 / 19
10,650
968
11,895
9,716
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 21
9,812
892
13,279
6,257
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
SaikiMing
Skadi
16
7 / 1 / 16
10,007
910
13,695
9,388
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 14
8,938
813
6,643
16,444
21,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
17
11 / 3 / 14
10,680
971
19,596
9,195
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
119
13
Kills
35
35
Deaths
14
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
5
4
1.4
W
Baron Samedi
Angelfart
Baron Samedi
8
2
19
8.75
W
6
3
21
5.5
W
Skadi
SaikiMing
Skadi
7
1
16
15
L
0
6
6
0.5
L
0
8
9
0.56
W
3
5
14
2
L
Bellona
dead_pan58
Bellona
5
9
3
0.72
L
Jing Wei
popaslugg
Jing Wei
3
7
8
1
W
Ah Puch
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,011
Damage
65,108
73,246
Taken
51,000
56,313
Mitigated
38,972
11,192
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,603
654
350
3,191
15,726
13,760
0
8,033
7,693
0
24,555
W
Baron Samedi
Angelfart
Baron Samedi
11,895
977
3,027
3,763
9,716
6,001
1,175
376
9,161
26,569
0
W
13,279
1,888
114
295
6,257
2,514
2,257
0
6,170
23,914
0
W
Skadi
SaikiMing
Skadi
13,695
6,327
1,619
2,315
9,388
4,319
1,777
1,067
7,929
0
25,596
L
4,778
1,748
1,475
48
10,847
5,372
0
8,648
2,199
758
12,542
L
3,118
1,021
465
1,528
13,865
5,251
0
9,719
4,146
10,720
0
W
6,643
2,246
0
3,008
16,444
21,632
748
1,311
14,756
0
12,532
L
Bellona
dead_pan58
Bellona
13,745
3,596
492
1,525
19,039
26,650
0
8,763
10,276
0
20,860
L
Jing Wei
popaslugg
Jing Wei
8,767
7,347
284
1,834
13,769
5,280
0
9,607
4,162
0
17,831
W
Ah Puch
19,596
1,466
1,106
2,527
9,195
4,506
1,436
476
8,640
37,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
50,087
106
Minions Killed
117
0
Camps Cleared
0
873,690
Distance Traveled
930,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,291
845
35
3
0
207,926
0
W
Baron Samedi
10,650
968
22
2
0
191,300
0
W
Nu Wa
9,812
892
27
2
0
177,297
0
W
Skadi
10,007
910
23
2
0
188,013
0
L
Cupid
7,266
661
20
2
0
178,686
0
L
Scylla
7,520
684
22
2
0
130,640
0
W
Chaac
8,938
813
11
1
0
199,055
0
L
Bellona
8,336
758
12
1
0
175,019
0
L
Jing Wei
8,314
756
17
2
0
181,419
0
W
Ah Puch
10,680
971
34
3
0
174,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role