Player Matchup

Ra
Ra
Rojobluefire
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,514 Elo+
Party 1
Mulan
Mulan
iGinma
Mulan
Level 68
God Stats
7W - 4L
1,571 SR
Queue Stats
83W - 81L
1,514 Elo+
Party 1
Izanami
Izanami
ruru2999
Izanami
Level 104
God Stats
2W - 2L
1,846 SR
Queue Stats
116W - 128L
1,458 Elo+
Party 1
Team Averages
Level 93
1,639 SR
1,496 Elo+

VS

Team Averages
Level 96
1,628 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
GutterSalesman
Serqet
Level 69
God Stats
1W - 1L
1,804 SR
Queue Stats
11W - 15L
1,517 Elo+
Party 2
Bacchus
Bacchus
angelarz
Bacchus
Level 109
God Stats
0W - 7L
1,580 SR
Queue Stats
171W - 185L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
9,393
783
11,497
10,623
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
iGinma
Mulan
13
3 / 2 / 5
9,987
832
7,926
13,558
15,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ruru2999
Izanami
14
5 / 0 / 3
10,478
873
8,947
5,016
2,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 3
8,806
734
3,739
12,103
4,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
3 / 3 / 2
8,811
734
9,150
10,493
5,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
angelarz
Bacchus
12
2 / 1 / 4
8,700
725
6,929
13,172
19,201
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
6
6
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
3
0.63
L
3
3
2
1.33
W
0
4
7
0.88
L
Bacchus
angelarz
Bacchus
2
1
4
4
W
Mulan
iGinma
Mulan
3
2
5
2.75
W
Izanami
ruru2999
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
19,818
29,197
Taken
35,768
22,475
Mitigated
29,133
7,515
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,739
155
1,400
2,088
12,103
4,627
0
5,062
6,709
39,256
0
L
9,150
1,344
0
500
10,493
5,305
0
3,247
7,182
0
22,595
W
11,497
738
2,034
2,470
10,623
4,677
576
4,022
6,533
57,035
0
L
Bacchus
angelarz
Bacchus
6,929
662
0
3,522
13,172
19,201
0
3,466
9,644
22,038
282
W
Mulan
iGinma
Mulan
7,926
998
120
2,240
13,558
15,657
0
4,866
8,530
0
15,251
W
Izanami
ruru2999
Izanami
8,947
6,828
0
651
5,016
2,141
2,216
1,942
3,074
0
47,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
26,317
152
Minions Killed
96
0
Camps Cleared
0
665,648
Distance Traveled
701,768
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,806
734
57
5
0
215,271
0
L
Serqet
8,811
734
26
2
0
243,312
3
W
Ra
9,393
783
70
6
0
227,042
5
L
Bacchus
8,700
725
13
1
0
243,185
8
W
Mulan
9,987
832
11
1
0
223,640
0
W
Izanami
10,478
873
71
6
0
214,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role