Player Matchup

Mulan
Mulan
MarcosM214
Mulan
Level 128
God Stats
31W - 38L
1,407 SR
Queue Stats
290W - 271L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Siickxn
Cernunnos
Level 125
God Stats
1W - 2L
1,259 SR
Queue Stats
15W - 23L
1,470 Elo+
Party 1
Kuzenbo
Kuzenbo
SippinActaviss
Kuzenbo
Level 105
God Stats
2W - 2L
1,336 SR
Queue Stats
56W - 45L
1,678 Elo+
Party 1
Susano
Susano
SlNNERR
Susano
Level 158
God Stats
3W - 0L
1,736 SR
Queue Stats
90W - 72L
1,550 Elo+
Party 1
Hades
Hades
lordmuffinshark
Hades
Level 66
God Stats
12W - 7L
1,530 SR
Queue Stats
76W - 61L
1,442 Elo+
Solo
Team Averages
Level 116
1,454 SR
1,537 Elo+

VS

Team Averages
Level 101
1,543 SR
1,516 Elo+
Loki
Loki
ImBeta-Haze
Loki
Level 139
God Stats
1W - 2L
1,614 SR
Queue Stats
33W - 37L
1,459 Elo+
Party 2
Ra
Ra
JD_stank
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,548 Elo+
Solo
Vamana
Vamana
bigmacman122
Vamana
Level 110
God Stats
5W - 5L
1,723 SR
Queue Stats
116W - 105L
1,516 Elo+
Solo
Izanami
Izanami
javierelias2004
Izanami
Level 125
God Stats
39W - 31L
1,558 SR
Queue Stats
257W - 233L
1,558 Elo+
Solo
Anubis
Anubis
lmOmega-Haze
Anubis
Level 7
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 3 / 0
7,822
559
8,205
12,567
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Siickxn
Cernunnos
14
5 / 2 / 4
8,213
587
10,292
10,281
4,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 11
7,140
510
4,248
9,731
11,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
SlNNERR
Susano
14
5 / 0 / 5
7,946
568
8,006
9,745
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
7 / 1 / 1
8,156
583
9,824
10,546
5,666
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,173
512
5,400
10,068
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 7 / 3
6,171
441
5,316
11,461
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
13
3 / 1 / 0
8,157
583
8,547
11,867
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
8,084
577
6,088
13,281
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
11
0 / 5 / 1
6,303
450
6,089
11,300
5,467
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
7
7
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
0
7
3
0.21
W
Mulan
1
3
0
0.33
W
Cernunnos
Siickxn
Cernunnos
5
2
4
3.5
W
0
1
11
5.5
W
Susano
SlNNERR
Susano
5
0
5
7.5
L
Vamana
3
1
0
3
L
2
4
1
0.63
L
Anubis
0
5
1
0.1
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,575
Damage
31,440
52,870
Taken
57,977
35,401
Mitigated
30,115
21,241
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,400
1,048
0
1,320
10,068
3,463
0
1,058
8,962
0
50,963
L
5,316
437
1,243
2,812
11,461
4,278
42
2,809
8,652
40,087
0
W
Mulan
8,205
2,033
0
3,864
12,567
10,725
0
0
11,778
0
60,002
W
Cernunnos
Siickxn
Cernunnos
10,292
4,865
0
4,670
10,281
4,256
633
1,697
8,584
0
64,517
W
4,248
1,588
0
1,629
9,731
11,045
197
3,277
6,391
16,801
0
W
Susano
SlNNERR
Susano
8,006
668
0
4,376
9,745
3,709
0
1,315
8,369
0
56,713
L
Vamana
8,547
4,670
0
1,782
11,867
12,009
0
712
10,390
0
57,521
L
6,088
4,035
0
3,220
13,281
4,898
2,573
3,553
9,728
0
69,294
L
Anubis
6,089
352
0
2,491
11,300
5,467
264
5,940
5,360
39,340
0
W
9,824
2,057
731
5,971
10,546
5,666
508
4,901
5,509
61,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
35,888
390
Minions Killed
420
0
Camps Cleared
0
1,390,496
Distance Traveled
1,381,644
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,173
512
92
7
0
333,409
2
L
Ra
6,171
441
57
4
0
249,357
0
W
Mulan
7,822
559
100
7
0
269,880
0
W
Cernunnos
8,213
587
82
6
0
260,594
5
W
Kuzenbo
7,140
510
16
1
0
292,430
6
W
Susano
7,946
568
79
6
0
338,995
8
L
Vamana
8,157
583
98
7
0
293,300
0
L
Izanami
8,084
577
121
9
0
245,024
0
L
Anubis
6,303
450
52
4
0
260,554
0
W
Hades
8,156
583
113
8
0
228,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role