Player Matchup

Pele
Pele
Grenge
Pele
Level 154
God Stats
1W - 0L
1,731 SR
Queue Stats
8W - 7L
1,597 Elo+
Solo
Surtr
Surtr
LordStarch
Surtr
Level 87
God Stats
3W - 1L
1,925 SR
Queue Stats
14W - 7L
1,563 Elo+
Solo
Hachiman
Hachiman
Th3Waitingon3
Hachiman
Level 157
God Stats
5W - 5L
1,915 SR
Queue Stats
153W - 137L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
gozinta4
Jormungandr
Level 121
God Stats
32W - 35L
1,693 SR
Queue Stats
638W - 592L
1,518 Elo+
Solo
Anubis
Anubis
who8mahpancakes
Anubis
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 100L
1,551 Elo+
Party 2
Team Averages
Level 122
1,753 SR
1,560 Elo+

VS

Team Averages
Level 103
1,427 SR
1,545 Elo+
Surtr
Surtr
Astrodudejam
Surtr
Level 94
God Stats
2W - 3L
1,553 SR
Queue Stats
188W - 183L
1,507 Elo+
Party 1
Persephone
Persephone
Nocu01
Persephone
Level 124
God Stats
4W - 7L
1,379 SR
Queue Stats
267W - 249L
1,541 Elo+
Party 3
Sylvanus
Sylvanus
SlushierSea
Sylvanus
Level 124
God Stats
1W - 1L
1,106 SR
Queue Stats
159W - 156L
1,512 Elo+
Party 3
Tyr
Tyr
Vofaexe
Tyr
Level 107
God Stats
7W - 12L
1,594 SR
Queue Stats
362W - 330L
1,563 Elo+
Party 3
Set
Set
quab-par
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 117L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Grenge
Pele
16
6 / 3 / 1
9,474
632
10,571
13,833
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
14
4 / 5 / 3
9,158
611
12,576
16,144
12,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Th3Waitingon3
Hachiman
14
1 / 2 / 4
8,505
567
5,087
9,196
3,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
gozinta4
Jormungandr
14
4 / 3 / 8
9,020
601
10,674
13,148
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 2 / 3
9,517
634
10,388
10,271
5,086
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 1
8,810
587
11,111
16,627
7,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Nocu01
Persephone
12
2 / 5 / 2
7,925
528
10,955
11,058
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SlushierSea
Sylvanus
11
1 / 6 / 5
6,716
448
4,445
13,417
10,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
14
4 / 4 / 2
8,816
588
6,582
13,987
10,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 1
7,566
504
4,405
11,375
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
24
Kills
15
15
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
5
1
1.7
W
Pele
Grenge
Pele
6
3
1
2.17
W
Surtr
4
5
3
1.1
L
Persephone
Nocu01
Persephone
2
5
2
0.6
L
Sylvanus
SlushierSea
Sylvanus
1
6
5
0.58
W
Hachiman
Th3Waitingon3
Hachiman
1
2
4
1.5
L
Tyr
4
4
2
1.25
W
Jormungandr
gozinta4
Jormungandr
4
3
8
2.67
L
0
4
1
0.13
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,296
Damage
37,498
62,592
Taken
66,464
36,172
Mitigated
37,386
17,932
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,111
4,191
0
2,658
16,627
7,983
41
5,379
11,248
1,260
48,778
W
Pele
Grenge
Pele
10,571
1,984
0
2,339
13,833
5,278
0
1,622
12,211
0
89,559
W
Surtr
12,576
6,025
0
4,070
16,144
12,615
429
1,862
14,282
2,116
63,458
L
Persephone
Nocu01
Persephone
10,955
844
0
1,508
11,058
3,425
0
6,538
4,504
60,892
0
L
Sylvanus
SlushierSea
Sylvanus
4,445
1,382
508
1,939
13,417
10,197
0
7,207
6,210
24,388
7,986
W
Hachiman
Th3Waitingon3
Hachiman
5,087
3,499
0
4,157
9,196
3,746
1,047
688
8,508
0
64,949
L
Tyr
6,582
931
0
5,267
13,987
10,595
0
1,870
12,117
0
71,820
W
Jormungandr
gozinta4
Jormungandr
10,674
2,218
0
2,256
13,148
9,447
148
5,627
7,521
61,191
0
L
4,405
1,075
0
1,191
11,375
5,186
0
828
10,547
0
51,750
W
10,388
220
0
5,110
10,271
5,086
796
5,840
4,431
59,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
39,833
541
Minions Killed
445
0
Camps Cleared
0
1,424,577
Distance Traveled
1,491,687
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,810
587
68
5
0
332,646
0
W
Pele
9,474
632
126
8
0
338,602
0
W
Surtr
9,158
611
109
7
0
260,211
0
L
Persephone
7,925
528
103
7
0
291,927
4
L
Sylvanus
6,716
448
38
3
0
258,283
1
W
Hachiman
8,505
567
108
7
0
283,975
2
L
Tyr
8,816
588
136
9
0
306,652
0
W
Jormungandr
9,020
601
80
5
0
275,989
1
L
Set
7,566
504
100
7
0
302,179
5
W
Anubis
9,517
634
118
8
0
265,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role