Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum V
CloutCryZ
Bakasura
Platinum V
Level 140
God Stats
8W - 8L
1,590 SR
Queue Stats
386W - 390L
1,472 MMR
Solo
Khepri
Khepri
Gold V
IIDamon
Khepri
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 116L
1,490 MMR
Party 2
Jormungandr
Jormungandr
Silver I
Luxernus
Jormungandr
Silver I
Level 128
God Stats
8W - 2L
1,903 SR
Queue Stats
34W - 36L
1,365 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,598 SR
1,465 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,479 SR
1,490 MMR
Thor
Thor
Silver III
Gari1350
Thor
Silver III
Level 65
God Stats
3W - 5L
1,613 SR
Queue Stats
8W - 13L
1,514 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Hij0 de la Luna
Cu Chulainn
Bronze III
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 96L
1,462 MMR
Solo
Tyr
Tyr
Gold I
TrapLover48
Tyr
Gold I
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 187L
1,482 MMR
Solo
Ix Chel
Ix Chel
Bronze III
TyrantsShadow
Ix Chel
Bronze III
Level 159
God Stats
0W - 1L
1,235 SR
Queue Stats
79W - 74L
1,506 MMR
Solo
Chiron
Chiron
Gold III
shortysmaals
Chiron
Gold III
Level 146
God Stats
45W - 42L
1,547 SR
Queue Stats
342W - 353L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 2
7,101
646
5,840
4,906
2,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
11
2 / 2 / 3
6,452
587
6,767
5,201
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
CloutCryZ
Bakasura
13
6 / 1 / 1
7,397
672
3,612
7,102
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
IIDamon
Khepri
10
0 / 0 / 3
6,145
559
1,890
5,337
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Luxernus
Jormungandr
13
2 / 0 / 1
7,367
670
4,359
6,296
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SurtrSusanoAthenaHercules

VS

Bans
MercuryMartichorasVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 0 / 1
6,025
548
1,087
5,570
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Hij0 de la Luna
Cu Chulainn
9
0 / 4 / 0
5,492
499
3,757
9,627
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
4,836
440
1,781
4,921
2,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
10
2 / 4 / 1
6,085
553
3,865
9,056
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
0 / 1 / 0
5,421
493
3,232
8,041
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
W
Discordia
 
Discordia
2
2
3
1.75
W
Bakasura
CloutCryZ
Bakasura
6
1
1
6.5
L
Thor
1
0
1
1.5
L
Cu Chulainn
Hij0 de la Luna
Cu Chulainn
0
4
0
0
W
Khepri
IIDamon
Khepri
0
0
3
1.5
W
Jormungandr
Luxernus
Jormungandr
2
0
1
2.5
L
0
1
0
0
L
Ix Chel
2
4
1
0.63
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
13,722
28,842
Taken
37,215
14,402
Mitigated
17,206
11,062
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,840
3,490
0
1,997
4,906
2,017
0
0
4,906
0
72,561
W
Discordia
 
Discordia
6,767
390
0
770
5,201
1,668
768
1,785
3,239
48,792
0
W
Bakasura
CloutCryZ
Bakasura
3,612
2,422
0
2,964
7,102
2,979
0
771
6,255
0
48,383
L
Thor
1,087
126
0
238
5,570
2,129
0
887
4,633
0
42,812
L
Cu Chulainn
Hij0 de la Luna
Cu Chulainn
3,757
461
0
829
9,627
6,110
0
4,123
4,565
0
32,012
W
Khepri
IIDamon
Khepri
1,890
244
1,475
2,079
5,337
3,827
78
988
4,281
15,983
0
W
Jormungandr
Luxernus
Jormungandr
4,359
911
0
1,777
6,296
3,911
40
0
6,296
51,558
0
L
1,781
423
0
1,896
4,921
2,982
0
696
4,115
0
12,745
L
Ix Chel
3,865
416
0
2,698
9,056
3,506
0
6,331
2,545
37,989
0
L
Chiron
3,232
1,296
54
3,012
8,041
2,479
0
348
7,638
0
41,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
27,859
432
Minions Killed
269
0
Camps Cleared
0
1,154,721
Distance Traveled
966,290
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,101
646
124
11
0
208,094
2
W
Discordia
6,452
587
80
7
0
200,032
2
W
Bakasura
7,397
672
114
10
0
288,959
0
L
Thor
6,025
548
76
7
0
262,075
0
L
Cu Chulainn
5,492
499
47
4
0
176,048
0
W
Khepri
6,145
559
16
1
0
245,554
6
W
Jormungandr
7,367
670
98
9
0
212,082
3
L
Tyr
4,836
440
22
2
0
117,297
0
L
Ix Chel
6,085
553
59
5
0
201,909
0
L
Chiron
5,421
493
65
6
0
208,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role