Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Jwidder
Apollo
Level 106
God Stats
4W - 1L
1,288 SR
Queue Stats
13W - 13L
1,322 Elo+
Party 3
Atlas
Atlas
RockmasterJ
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,576 Elo+
Solo
Hercules
Hercules
cantstoptheban
Hercules
Level 89
God Stats
2W - 2L
1,178 SR
Queue Stats
32W - 22L
1,275 Elo+
Party 3
Team Averages
Level 116
1,393 SR
1,435 Elo+

VS

Team Averages
Level 109
1,361 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BoomJuice28
Serqet
Level 88
God Stats
1W - 4L
1,407 SR
Queue Stats
31W - 51L
1,430 Elo+
Party 1
Hachiman
Hachiman
ChaBoiBuckets
Hachiman
Level 125
God Stats
12W - 9L
1,127 SR
Queue Stats
154W - 150L
1,460 Elo+
Party 1
Chaac
Chaac
Cosmonaut1864
Chaac
Level 96
God Stats
9W - 10L
1,582 SR
Queue Stats
16W - 25L
1,467 Elo+
Party 1
Nox
Nox
YaBoiLaddle
Nox
Level 110
God Stats
0W - 4L
1,187 SR
Queue Stats
20W - 37L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 0 / 2
6,356
636
3,563
3,764
1,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
 
Bakasura
9
4 / 0 / 3
5,646
565
3,398
4,823
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Jwidder
Apollo
8
1 / 0 / 1
4,877
488
2,379
5,041
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 2
4,839
484
2,366
5,856
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hercules
11
2 / 2 / 0
6,076
608
3,629
7,725
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 0
4,336
434
3,346
7,733
4,645
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serqet
4
0 / 5 / 0
4,082
408
1,526
6,982
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
ChaBoiBuckets
Hachiman
9
1 / 0 / 0
5,261
526
3,830
3,350
1,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,139
614
4,331
7,767
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 0
3,758
376
85
2,574
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
2
3
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
2
5
W
Bakasura
 
Bakasura
4
0
3
5.5
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Serqet
0
5
0
0
L
Hachiman
ChaBoiBuckets
Hachiman
1
0
0
1
L
1
2
0
0.5
W
Apollo
Jwidder
Apollo
1
0
1
1.5
W
0
1
2
1
L
0
3
0
0
W
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
13,118
27,209
Taken
28,406
16,788
Mitigated
12,903
8,199
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,563
1,805
0
1,175
3,764
1,164
556
865
2,899
0
40,422
W
Bakasura
 
Bakasura
3,398
2,893
0
870
4,823
1,683
0
661
4,162
0
21,767
L
Cthulhu
 
Cthulhu
3,346
206
0
2,382
7,733
4,645
0
1,228
6,420
20,778
0
L
Serqet
1,526
697
0
250
6,982
1,866
0
205
6,727
0
17,925
L
Hachiman
ChaBoiBuckets
Hachiman
3,830
1,959
0
1,864
3,350
1,036
0
933
2,417
0
39,483
L
4,331
492
0
1,628
7,767
4,434
0
0
7,414
0
46,234
W
Apollo
Jwidder
Apollo
2,379
1,342
0
706
5,041
1,554
0
628
4,413
0
26,992
W
2,366
918
0
2,669
5,856
3,915
78
1,277
4,579
17,950
0
L
85
0
0
0
2,574
922
0
0
2,534
3,262
0
W
Hercules
3,629
1,193
0
2,779
7,725
8,472
0
0
7,725
0
41,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
23,576
279
Minions Killed
229
0
Camps Cleared
0
986,818
Distance Traveled
833,578
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,356
636
79
8
0
188,824
3
W
Bakasura
5,646
565
48
5
0
233,041
0
L
Cthulhu
4,336
434
31
3
0
198,187
5
L
Serqet
4,082
408
30
3
0
203,628
0
L
Hachiman
5,261
526
64
6
0
170,141
5
L
Chaac
6,139
614
93
9
0
201,341
2
W
Apollo
4,877
488
55
6
0
192,982
0
W
Atlas
4,839
484
25
3
0
191,262
0
L
Nox
3,758
376
11
1
0
60,281
0
W
Hercules
6,076
608
72
7
0
180,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role