Player Matchup

Ymir
Ymir
BigDeltGuy
Ymir
Level 33
God Stats
6W - 6L
1,519 SR
Queue Stats
67W - 74L
1,477 Elo+
Party 4
Serqet
Serqet
HabitableOrb11
Serqet
Level 68
God Stats
12W - 4L
1,571 SR
Queue Stats
175W - 158L
1,483 Elo+
Party 2
Ishtar
Ishtar
IIvoydx
Ishtar
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,358 Elo+
Party 2
Ra
Ra
Lions-R-The-SHIZ
Ra
Level 116
God Stats
35W - 33L
1,520 SR
Queue Stats
658W - 618L
1,506 Elo+
Party 4
Discordia
Discordia
natertator14
Discordia
Level 105
God Stats
0W - 3L
1,328 SR
Queue Stats
593W - 528L
1,514 Elo+
Party 4
Team Averages
Level 66
1,488 SR
1,468 Elo+

VS

Team Averages
Level 88
1,564 SR
1,412 Elo+
Nu Wa
Nu Wa
Coonker
Nu Wa
Level 148
God Stats
53W - 24L
1,614 SR
Queue Stats
75W - 43L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
Dexterno
Baron Samedi
Level 26
God Stats
21W - 13L
1,741 SR
Queue Stats
62W - 61L
1,360 Elo+
Party 1
Mercury
Mercury
MOLLLLLLYYY
Mercury
Level 64
God Stats
13W - 17L
1,443 SR
Queue Stats
171W - 161L
1,432 Elo+
Party 1
Atlas
Atlas
Omatashi
Atlas
Level 155
God Stats
18W - 12L
1,523 SR
Queue Stats
34W - 27L
1,483 Elo+
Party 3
Skadi
Skadi
SUPER_KIKA_24
Skadi
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,104
464
748
6,083
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 1 / 0
4,934
449
2,211
7,082
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
IIvoydx
Ishtar
8
0 / 2 / 0
4,695
427
1,475
5,066
1,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,662
606
1,530
5,591
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
natertator14
Discordia
10
1 / 2 / 0
5,979
544
5,969
6,165
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Coonker
Nu Wa
13
2 / 0 / 1
7,486
681
4,911
3,865
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Dexterno
Baron Samedi
12
2 / 1 / 0
6,675
607
3,127
5,991
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
MOLLLLLLYYY
Mercury
12
3 / 1 / 1
6,968
633
2,850
7,436
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Omatashi
Atlas
10
1 / 0 / 2
6,566
597
5,192
5,850
3,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 2
5,649
514
2,254
1,880
647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nu Wa
Coonker
Nu Wa
2
0
1
2.5
W
Baron Samedi
Dexterno
Baron Samedi
2
1
0
2
L
0
1
0
0
L
Ishtar
IIvoydx
Ishtar
0
2
0
0
L
0
3
0
0
W
Mercury
MOLLLLLLYYY
Mercury
3
1
1
3.5
W
Atlas
Omatashi
Atlas
1
0
2
2
W
1
0
2
2
L
Discordia
natertator14
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,933
Damage
18,334
29,987
Taken
25,022
12,151
Mitigated
10,636
3,811
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
748
162
0
800
6,083
4,481
0
1,973
4,094
13,525
0
W
Nu Wa
Coonker
Nu Wa
4,911
2,057
50
1,401
3,865
1,210
1,268
1,316
2,549
53,290
0
W
Baron Samedi
Dexterno
Baron Samedi
3,127
0
79
1,482
5,991
2,734
0
4,781
1,210
43,133
0
L
2,211
949
0
537
7,082
2,312
0
1,392
5,648
0
24,177
L
Ishtar
IIvoydx
Ishtar
1,475
982
0
247
5,066
1,715
0
2,923
2,127
0
18,689
L
1,530
52
24
955
5,591
1,544
308
3,737
1,696
66,168
0
W
Mercury
MOLLLLLLYYY
Mercury
2,850
1,525
0
1,650
7,436
2,327
361
738
6,374
0
53,865
W
Atlas
Omatashi
Atlas
5,192
2,176
892
1,787
5,850
3,718
40
748
5,102
27,554
258
W
2,254
1,001
61
327
1,880
647
226
664
1,216
0
36,953
L
Discordia
natertator14
Discordia
5,969
521
0
1,248
6,165
2,099
0
2,713
3,450
43,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
33,344
300
Minions Killed
364
0
Camps Cleared
0
1,080,316
Distance Traveled
1,070,154
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,104
464
24
2
0
218,561
0
W
Nu Wa
7,486
681
107
10
0
212,572
0
W
Baron Samedi
6,675
607
77
7
0
210,895
0
L
Serqet
4,934
449
48
4
0
261,662
0
L
Ishtar
4,695
427
32
3
0
197,776
0
L
Ra
6,662
606
113
10
0
206,338
3
W
Mercury
6,968
633
88
8
0
269,210
0
W
Atlas
6,566
597
35
3
0
202,427
0
W
Skadi
5,649
514
57
5
0
175,050
0
L
Discordia
5,979
544
83
8
0
195,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role