Player Matchup

Surtr
Surtr
Cyrosee
Surtr
Level 87
God Stats
5W - 5L
1,536 SR
Queue Stats
58W - 64L
1,502 Elo+
Solo
Da Ji
Da Ji
EmpyreanCrux
Da Ji
Level 141
God Stats
1W - 0L
1,342 SR
Queue Stats
128W - 123L
1,484 Elo+
Party 1
Vamana
Vamana
I_Use_A_Box_TV
Vamana
Level 121
God Stats
3W - 4L
1,598 SR
Queue Stats
303W - 286L
1,543 Elo+
Solo
Anubis
Anubis
PenguLuvsKty
Anubis
Level 122
God Stats
5W - 3L
1,634 SR
Queue Stats
104W - 79L
1,545 Elo+
Solo
Hachiman
Hachiman
XxACCIOxX5324
Hachiman
Level 95
God Stats
7W - 7L
1,500 SR
Queue Stats
170W - 174L
1,486 Elo+
Party 1
Team Averages
Level 113
1,522 SR
1,512 Elo+

VS

Team Averages
Level 124
1,636 SR
1,509 Elo+
Cthulhu
Cthulhu
CLEANUPKlNG
Cthulhu
Level 107
God Stats
12W - 6L
1,661 SR
Queue Stats
157W - 149L
1,470 Elo+
Party 2
Ra
Ra
Pickles19k
Ra
Level 157
God Stats
4W - 2L
1,595 SR
Queue Stats
169W - 154L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
Rawski8
Gilgamesh
Level 159
God Stats
0W - 1L
1,803 SR
Queue Stats
10W - 12L
1,532 Elo+
Solo
Cupid
Cupid
TOOicySEB-_-
Cupid
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 34L
1,552 Elo+
Solo
Nemesis
Nemesis
XC Gimli
Nemesis
Level 108
God Stats
12W - 9L
1,620 SR
Queue Stats
135W - 122L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cyrosee
Surtr
7
0 / 0 / 3
5,018
502
2,232
5,572
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 1 / 2
5,863
586
2,346
7,642
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 0 / 3
6,193
619
5,420
8,671
7,625
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
10
2 / 1 / 0
5,711
571
3,047
4,253
1,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
XxACCIOxX5324
Hachiman
9
0 / 2 / 4
5,044
504
6,074
5,530
1,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLEANUPKlNG
Cthulhu
8
2 / 1 / 1
5,309
531
3,662
7,877
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,470
547
2,615
3,705
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Rawski8
Gilgamesh
6
0 / 1 / 0
4,375
438
2,719
4,763
2,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 2 / 3
4,498
450
3,638
7,127
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
XC Gimli
Nemesis
9
2 / 1 / 0
5,247
525
2,840
7,142
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CLEANUPKlNG
Cthulhu
2
1
1
2.5
W
Surtr
Cyrosee
Surtr
0
0
3
1.5
W
4
1
2
5
W
1
0
3
2.5
W
Anubis
2
1
0
2
L
0
2
1
0.25
L
Gilgamesh
Rawski8
Gilgamesh
0
1
0
0
L
0
2
3
0.75
L
Nemesis
XC Gimli
Nemesis
2
1
0
2
W
Hachiman
XxACCIOxX5324
Hachiman
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
15,474
31,668
Taken
30,614
17,493
Mitigated
12,677
10,927
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CLEANUPKlNG
Cthulhu
3,662
124
1,342
1,445
7,877
5,134
0
528
7,349
22,169
0
W
Surtr
Cyrosee
Surtr
2,232
383
0
2,212
5,572
3,632
0
1,282
4,290
126
19,051
W
2,346
350
0
2,209
7,642
2,605
0
1,340
6,302
0
32,181
W
5,420
3,254
0
2,512
8,671
7,625
0
952
7,719
0
44,394
W
Anubis
3,047
46
0
1,613
4,253
1,827
0
1,642
2,570
38,076
0
L
2,615
473
72
926
3,705
1,014
495
1,375
2,330
39,424
0
L
Gilgamesh
Rawski8
Gilgamesh
2,719
1,237
0
1,359
4,763
2,334
0
0
4,763
0
19,183
L
3,638
1,737
348
2,322
7,127
2,024
0
124
7,003
0
21,588
L
Nemesis
XC Gimli
Nemesis
2,840
1,108
0
607
7,142
2,171
0
1,090
6,052
0
29,290
W
Hachiman
XxACCIOxX5324
Hachiman
6,074
3,658
0
2,381
5,530
1,804
0
1,678
3,852
0
31,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
24,899
272
Minions Killed
234
0
Camps Cleared
0
982,596
Distance Traveled
879,426
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,309
531
33
3
0
194,990
0
W
Surtr
5,018
502
39
4
0
206,713
0
W
Da Ji
5,863
586
45
5
0
208,065
0
W
Vamana
6,193
619
82
8
0
207,864
2
W
Anubis
5,711
571
65
7
0
172,479
2
L
Ra
5,470
547
78
8
0
166,232
0
L
Gilgamesh
4,375
438
31
3
0
104,149
0
L
Cupid
4,498
450
45
5
0
184,552
0
L
Nemesis
5,247
525
47
5
0
229,503
0
W
Hachiman
5,044
504
41
4
0
187,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role