Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BlueAssasin-21
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,395 Elo+
Party 2
Thor
Thor
coolshadow_21
Thor
Level 128
God Stats
0W - 1L
1,828 SR
Queue Stats
31W - 30L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
senqrc
Yu Huang
Level 29
God Stats
3W - 6L
1,715 SR
Queue Stats
311W - 336L
1,476 Elo+
Solo
Izanami
Izanami
thelioness1409
Izanami
Level 26
God Stats
0W - 1L
1,547 SR
Queue Stats
7W - 7L
1,614 Elo+
Party 2
Team Averages
Level 67
1,618 SR
1,490 Elo+

VS

Team Averages
Level 54
1,609 SR
1,505 Elo+
Martichoras
Martichoras
Chfullerton
Martichoras
Level 49
God Stats
4W - 0L
1,864 SR
Queue Stats
106W - 84L
1,582 Elo+
Solo
Ymir
Ymir
MedicateSelf
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SettleIt4U
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
SirBrotec
Xbalanque
Level 42
God Stats
6W - 2L
1,614 SR
Queue Stats
180W - 168L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
seamorebuttzz
Ao Kuang
Level 122
God Stats
1W - 1L
1,569 SR
Queue Stats
36W - 48L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 4 / 8
8,393
699
3,895
12,262
13,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 4 / 11
8,560
713
6,927
16,018
21,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 5 / 3
8,922
744
11,732
11,634
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
senqrc
Yu Huang
16
4 / 4 / 3
9,213
768
8,550
8,610
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 8
8,710
726
8,489
12,212
5,436
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Chfullerton
Martichoras
16
2 / 2 / 13
9,391
783
14,130
8,382
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 2 / 7
9,541
795
11,131
11,454
12,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Morgan Le Fay
SettleIt4U
Morgan Le Fay
16
1 / 2 / 8
9,175
765
5,126
5,599
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SirBrotec
Xbalanque
18
6 / 2 / 12
10,451
871
19,059
9,166
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
seamorebuttzz
Ao Kuang
15
7 / 4 / 6
9,529
794
7,326
11,027
4,896
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
67
12
Kills
21
21
Deaths
12
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
8
1.25
L
1
4
11
1.63
W
Martichoras
Chfullerton
Martichoras
2
2
13
4.25
W
5
2
7
4.25
W
Morgan Le Fay
SettleIt4U
Morgan Le Fay
1
2
8
2.5
W
Xbalanque
SirBrotec
Xbalanque
6
2
12
6
L
5
5
3
1.3
W
Ao Kuang
seamorebuttzz
Ao Kuang
7
4
6
2.5
L
Yu Huang
senqrc
Yu Huang
4
4
3
1.38
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
56,772
60,736
Taken
45,628
50,794
Mitigated
27,590
11,467
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,895
753
1,378
2,349
12,262
13,812
0
5,736
6,166
0
7,081
L
6,927
2,443
2,230
2,136
16,018
21,507
88
5,662
9,739
9,808
0
W
Martichoras
Chfullerton
Martichoras
14,130
4,805
911
1,531
8,382
3,911
1,299
3,274
5,108
0
37,239
W
11,131
1,499
1,111
2,482
11,454
12,795
324
3,948
7,506
13,190
778
W
Morgan Le Fay
SettleIt4U
Morgan Le Fay
5,126
490
907
1,223
5,599
2,062
710
2,167
3,432
16,825
0
W
Xbalanque
SirBrotec
Xbalanque
19,059
3,460
423
1,560
9,166
3,926
496
2,869
6,297
0
39,840
L
11,732
1,338
220
579
11,634
5,618
0
3,441
7,905
0
16,003
W
Ao Kuang
seamorebuttzz
Ao Kuang
7,326
1,987
660
2,688
11,027
4,896
1,747
3,219
7,808
10,967
0
L
Yu Huang
senqrc
Yu Huang
8,550
217
0
0
8,610
4,421
0
2,741
5,678
28,319
0
L
8,489
5,039
301
2,274
12,212
5,436
0
3,577
8,443
0
27,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
48,087
126
Minions Killed
156
0
Camps Cleared
0
1,101,859
Distance Traveled
1,045,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,393
699
9
1
0
241,269
0
L
Kuzenbo
8,560
713
5
0
0
216,367
0
W
Martichoras
9,391
783
39
3
0
221,390
0
W
Ymir
9,541
795
13
1
0
198,188
0
W
Morgan Le Fay
9,175
765
44
4
0
208,529
0
W
Xbalanque
10,451
871
46
4
0
220,368
0
L
Thor
8,922
744
15
1
0
223,508
0
W
Ao Kuang
9,529
794
14
1
0
197,356
0
L
Yu Huang
9,213
768
40
3
0
210,244
0
L
Izanami
8,710
726
57
5
0
210,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role