Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Black_Flames_4k
Merlin
Level 106
God Stats
1W - 2L
1,554 SR
Queue Stats
144W - 115L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jarit1857
Ah Muzen Cab
Level 55
God Stats
15W - 9L
1,618 SR
Queue Stats
203W - 231L
1,462 Elo+
Party 2
Persephone
Persephone
WhataWeeb27
Persephone
Level 107
God Stats
5W - 5L
1,444 SR
Queue Stats
76W - 75L
1,496 Elo+
Party 1
Ymir
Ymir
xThePunisher17x
Ymir
Level 144
God Stats
7W - 4L
1,822 SR
Queue Stats
540W - 550L
1,481 Elo+
Party 2
Team Averages
Level 105
1,588 SR
1,503 Elo+

VS

Team Averages
Level 101
1,308 SR
1,357 Elo+
Cu Chulainn
Cu Chulainn
CheeseCutterMan
Cu Chulainn
Level 118
God Stats
2W - 5L
1,141 SR
Queue Stats
38W - 26L
1,461 Elo+
Solo
Bacchus
Bacchus
IAM eLiTe 420
Bacchus
Level 193
God Stats
3W - 1L
1,724 SR
Queue Stats
14W - 24L
1,250 Elo+
Party 3
Loki
Loki
Islanders104762
Loki
Level 43
God Stats
3W - 5L
1,281 SR
Queue Stats
225W - 230L
1,426 Elo+
Party 3
Neith
Neith
ResonantSloth21
Neith
Level 26
God Stats
18W - 32L
1,074 SR
Queue Stats
105W - 134L
1,166 Elo+
Party 3
Tiamat
Tiamat
biga456edu
Tiamat
Level 127
God Stats
3W - 2L
1,322 SR
Queue Stats
469W - 477L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 5 / 0
7,482
499
5,394
15,456
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 1
9,279
619
5,799
7,413
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Jarit1857
Ah Muzen Cab
11
0 / 1 / 1
6,626
442
11,427
10,698
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
WhataWeeb27
Persephone
11
0 / 2 / 0
7,077
472
3,797
5,649
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
6,561
437
3,459
13,036
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CheeseCutterMan
Cu Chulainn
14
2 / 0 / 0
8,227
548
3,914
10,074
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
10
1 / 0 / 1
6,656
444
6,642
9,400
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 1 / 2
7,962
531
4,468
9,791
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 0
6,371
425
8,039
9,685
4,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
biga456edu
Tiamat
13
5 / 5 / 1
8,006
534
7,744
11,338
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
10
10
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
0
0.8
L
3
2
1
1.75
W
Cu Chulainn
CheeseCutterMan
Cu Chulainn
2
0
0
2
W
Bacchus
1
0
1
1.5
W
2
1
2
3
L
Ah Muzen Cab
Jarit1857
Ah Muzen Cab
0
1
1
0.5
W
0
1
0
0
L
Persephone
WhataWeeb27
Persephone
0
2
0
0
W
Tiamat
biga456edu
Tiamat
5
5
1
1.1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,876
Damage
30,807
52,252
Taken
50,288
24,467
Mitigated
33,886
18,083
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,394
1,035
403
8,917
15,456
5,588
0
3,291
12,165
0
41,081
L
5,799
761
0
500
7,413
2,863
497
4,341
3,072
82,136
0
W
Cu Chulainn
CheeseCutterMan
Cu Chulainn
3,914
657
0
2,917
10,074
7,704
554
3,511
6,563
0
54,795
W
Bacchus
6,642
367
379
1,989
9,400
11,136
0
1,748
7,652
17,380
0
W
4,468
555
0
5,249
9,791
3,429
226
522
9,269
0
58,325
L
Ah Muzen Cab
Jarit1857
Ah Muzen Cab
11,427
5,805
0
2,230
10,698
4,446
791
4,353
6,345
0
57,336
W
8,039
3,633
0
4,044
9,685
4,081
0
1,588
8,097
0
45,153
L
Persephone
WhataWeeb27
Persephone
3,797
227
0
1,579
5,649
1,742
0
0
5,645
42,384
0
W
Tiamat
biga456edu
Tiamat
7,744
140
0
1,670
11,338
7,536
136
5,686
5,652
55,265
0
L
3,459
600
0
4,454
13,036
9,828
136
2,401
10,635
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
37,222
404
Minions Killed
379
0
Camps Cleared
0
1,311,556
Distance Traveled
1,439,018
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,482
499
66
4
0
328,218
0
L
Merlin
9,279
619
153
10
0
272,744
0
W
Cu Chulainn
8,227
548
85
6
0
321,132
0
W
Bacchus
6,656
444
31
2
0
278,614
5
W
Loki
7,962
531
98
7
0
315,250
7
L
Ah Muzen Cab
6,626
442
92
6
0
236,693
7
W
Neith
6,371
425
86
6
0
244,734
0
L
Persephone
7,077
472
74
5
0
198,558
0
W
Tiamat
8,006
534
79
5
0
279,288
2
L
Ymir
6,561
437
19
1
0
275,343
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role