Player Matchup

Anhur
Anhur
DoinksInAmish22
Anhur
Level 40
God Stats
1W - 1L
1,288 SR
Queue Stats
9W - 10L
1,380 Elo+
Party 2
Nike
Nike
SDF329
Nike
Level 31
God Stats
2W - 2L
1,144 SR
Queue Stats
16W - 36L
1,273 Elo+
Party 2
Cthulhu
Cthulhu
insanezane108
Cthulhu
Level 29
God Stats
1W - 4L
980 SR
Queue Stats
17W - 29L
1,273 Elo+
Party 2
Team Averages
Level 33
1,138 SR
1,309 Elo+

VS

Team Averages
Level 34
1,252 SR
1,453 Elo+
Danzaburou
Danzaburou
GiAntGoat6368
Danzaburou
Level 15
God Stats
6W - 8L
1,322 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Raijin
Raijin
Hilario6114
Raijin
Level 55
God Stats
1W - 2L
1,245 SR
Queue Stats
253W - 332L
1,360 Elo+
Solo
Thanatos
Thanatos
gone_in_a_bash
Thanatos
Level 31
God Stats
0W - 1L
1,188 SR
Queue Stats
86W - 86L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
22 / 1 / 2
14,682
1,049
24,385
12,334
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
SDF329
Nike
14
2 / 4 / 17
12,160
869
7,086
19,561
25,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
13
1 / 2 / 18
11,332
809
7,120
14,034
15,752
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiAntGoat6368
Danzaburou
14
3 / 5 / 3
11,392
814
10,889
11,386
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
12
0 / 10 / 4
9,402
672
7,240
15,955
3,385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
12
4 / 10 / 1
10,085
720
12,244
17,912
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
25
Kills
7
7
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
22
1
2
23
L
Danzaburou
GiAntGoat6368
Danzaburou
3
5
3
0.9
L
Raijin
0
10
4
0.2
W
Nike
SDF329
Nike
2
4
17
2.63
L
Thanatos
4
10
1
0.45
W
Cthulhu
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,591
Damage
30,373
45,929
Taken
45,253
46,124
Mitigated
12,329
11,359
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,385
13,508
0
5,221
12,334
4,837
2,864
2,738
9,596
0
65,722
L
Danzaburou
GiAntGoat6368
Danzaburou
10,889
4,607
0
1,533
11,386
3,631
0
1,387
9,999
0
38,329
L
Raijin
7,240
946
0
385
15,955
3,385
0
3,145
12,810
28,842
0
W
Nike
SDF329
Nike
7,086
1,032
244
3,518
19,561
25,535
91
2,717
16,844
0
33,939
L
Thanatos
12,244
2,773
0
6,017
17,912
5,313
0
2,447
15,465
0
28,344
W
Cthulhu
7,120
878
510
1,866
14,034
15,752
254
3,664
10,370
29,300
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
30,879
137
Minions Killed
104
0
Camps Cleared
0
749,263
Distance Traveled
668,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,682
1,049
57
4
0
237,638
0
L
Danzaburou
11,392
814
46
3
0
244,969
0
L
Raijin
9,402
672
36
3
0
200,392
0
W
Nike
12,160
869
46
3
0
273,164
0
L
Thanatos
10,085
720
22
2
0
223,050
0
W
Cthulhu
11,332
809
34
2
0
238,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role