Player Matchup

Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
SukunasBussy
Persephone
Level 113
God Stats
14W - 10L
1,688 SR
Queue Stats
180W - 173L
1,577 Elo+
Solo
Jing Wei
Jing Wei
YaBoiMatt21
Jing Wei
Level 15
God Stats
5W - 5L
1,677 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 1
Kali
Kali
dardee10
Kali
Level 157
God Stats
8W - 1L
1,647 SR
Queue Stats
170W - 140L
1,679 Elo+
Party 1
Xing Tian
Xing Tian
djwesley99
Xing Tian
Level 145
God Stats
5W - 7L
1,563 SR
Queue Stats
127W - 95L
1,687 Elo+
Party 1
Team Averages
Level 110
1,615 SR
1,589 Elo+

VS

Team Averages
Level 116
1,492 SR
1,535 Elo+
Nemesis
Nemesis
ITzDragonJrXz
Nemesis
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 136L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
ITzDragonXz
Sun Wukong
Level 72
God Stats
10W - 6L
1,513 SR
Queue Stats
141W - 123L
1,584 Elo+
Party 2
Janus
Janus
MrRageQuit_x
Janus
Level 145
God Stats
9W - 11L
1,305 SR
Queue Stats
738W - 691L
1,538 Elo+
Solo
Fafnir
Fafnir
jobmob4
Fafnir
Level 91
God Stats
3W - 5L
1,438 SR
Queue Stats
96W - 103L
1,497 Elo+
Solo
Hachiman
Hachiman
l DespaiR l
Hachiman
Level 124
God Stats
1W - 3L
1,702 SR
Queue Stats
98W - 103L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 2 / 1
8,058
537
7,809
16,201
18,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
SukunasBussy
Persephone
15
5 / 1 / 0
9,257
617
8,643
7,358
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
YaBoiMatt21
Jing Wei
12
1 / 5 / 1
6,977
465
2,986
9,634
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kali
16
4 / 0 / 4
9,381
625
8,418
12,030
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
djwesley99
Xing Tian
12
1 / 1 / 3
7,638
509
3,677
11,013
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 3 / 1
8,745
583
5,470
12,839
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ITzDragonXz
Sun Wukong
14
0 / 1 / 2
8,251
550
10,069
11,921
9,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,702
447
3,471
6,994
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
jobmob4
Fafnir
11
0 / 1 / 4
7,632
509
3,617
9,457
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
l DespaiR l
Hachiman
13
5 / 3 / 2
8,294
553
11,144
8,672
3,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
9
9
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
1
0.25
L
Nemesis
3
3
1
1.17
L
Sun Wukong
ITzDragonXz
Sun Wukong
0
1
2
1
L
1
3
0
0.33
W
Persephone
SukunasBussy
Persephone
5
1
0
5
W
Jing Wei
YaBoiMatt21
Jing Wei
1
5
1
0.3
W
Kali
4
0
4
6
W
Xing Tian
djwesley99
Xing Tian
1
1
3
2.5
L
Fafnir
jobmob4
Fafnir
0
1
4
2
L
Hachiman
l DespaiR l
Hachiman
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
33,771
56,236
Taken
49,883
37,404
Mitigated
32,143
14,146
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,809
954
0
5,540
16,201
18,034
0
0
16,201
219
68,237
L
Nemesis
5,470
2,396
0
5,084
12,839
5,525
0
2,517
10,220
0
75,240
L
Sun Wukong
ITzDragonXz
Sun Wukong
10,069
2,802
0
4,437
11,921
9,410
0
1,319
10,580
0
71,379
L
3,471
42
0
875
6,994
2,508
0
3,996
2,776
42,520
0
W
Persephone
SukunasBussy
Persephone
8,643
331
0
1,538
7,358
2,576
422
1,590
5,753
71,791
0
W
Jing Wei
YaBoiMatt21
Jing Wei
2,986
2,696
0
435
9,634
3,395
1,125
1,078
8,556
0
41,666
W
Kali
8,418
4,814
0
3,067
12,030
5,688
0
1,058
10,972
0
93,797
W
Xing Tian
djwesley99
Xing Tian
3,677
150
1,624
1,942
11,013
7,711
0
3,362
7,651
26,274
0
L
Fafnir
jobmob4
Fafnir
3,617
1,224
0
2,482
9,457
11,108
78
3,287
6,084
27,610
0
L
Hachiman
l DespaiR l
Hachiman
11,144
6,823
0
3,573
8,672
3,592
892
966
7,706
0
65,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
39,624
487
Minions Killed
454
0
Camps Cleared
0
1,535,103
Distance Traveled
1,414,847
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,058
537
120
8
0
284,843
2
L
Nemesis
8,745
583
116
8
0
344,545
2
L
Sun Wukong
8,251
550
114
8
0
303,531
1
L
Janus
6,702
447
79
5
0
250,120
0
W
Persephone
9,257
617
128
9
0
292,988
0
W
Jing Wei
6,977
465
68
5
0
282,721
0
W
Kali
9,381
625
141
9
0
350,825
8
W
Xing Tian
7,638
509
30
2
0
323,726
4
L
Fafnir
7,632
509
32
2
0
251,755
0
L
Hachiman
8,294
553
113
8
0
264,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role