Player Matchup

Ix Chel
Ix Chel
AnJaSeVa
Ix Chel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Serqet
Serqet
JS_ForKeeps
Serqet
Level 120
God Stats
22W - 17L
1,567 SR
Queue Stats
262W - 289L
1,427 Elo+
Party 2
Charybdis
Charybdis
JayJayJay-kreole
Charybdis
Level 107
God Stats
40W - 28L
1,550 SR
Queue Stats
332W - 351L
1,458 Elo+
Party 2
Team Averages
Level 112
1,539 SR
1,462 Elo+

VS

Team Averages
Level 88
1,386 SR
1,407 Elo+
Mercury
Mercury
BibidyBabidyBuu
Mercury
Level 115
God Stats
0W - 1L
1,257 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 1
Hel
Hel
Scarfac_Ghost_XP
Hel
Level 66
God Stats
2W - 4L
1,400 SR
Queue Stats
193W - 213L
1,371 Elo+
Solo
Achilles
Achilles
hagenlaveugle
Achilles
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AnJaSeVa
Ix Chel
12
4 / 1 / 10
10,019
835
9,844
7,354
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
8 / 1 / 7
10,791
899
10,822
8,218
4,357
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
14
5 / 1 / 6
10,444
870
9,939
7,519
2,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,197
683
5,224
12,286
3,691
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 7 / 0
7,876
656
4,370
9,538
4,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
hagenlaveugle
Achilles
12
1 / 4 / 2
8,640
720
5,408
14,295
14,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AnJaSeVa
Ix Chel
4
1
10
9
L
1
6
1
0.25
W
Serqet
8
1
7
11.5
W
Charybdis
5
1
6
8
L
1
7
0
0.14
L
Achilles
hagenlaveugle
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
15,002
23,091
Taken
36,119
11,684
Mitigated
22,467
8,006
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AnJaSeVa
Ix Chel
9,844
2,076
1,288
2,775
7,354
4,389
518
1,189
6,165
35,874
0
L
5,224
1,006
0
320
12,286
3,691
0
3,513
8,773
0
32,642
W
Serqet
10,822
2,239
0
1,000
8,218
4,357
1,767
2,298
5,920
0
24,486
W
Charybdis
9,939
5,961
0
2,943
7,519
2,938
613
1,210
6,309
0
56,853
L
4,370
50
1,341
1,383
9,538
4,529
0
1,672
7,473
20,669
0
L
Achilles
hagenlaveugle
Achilles
5,408
1,651
90
885
14,295
14,247
0
4,813
9,028
0
16,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
24,713
148
Minions Killed
86
0
Camps Cleared
0
648,558
Distance Traveled
594,606
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,019
835
44
4
0
216,386
0
L
Mercury
8,197
683
44
4
0
220,528
3
W
Serqet
10,791
899
26
2
0
218,714
0
W
Charybdis
10,444
870
78
7
0
213,458
0
L
Hel
7,876
656
26
2
0
148,635
0
L
Achilles
8,640
720
16
1
0
225,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role