Player Matchup

Jing Wei
Jing Wei
Baka_Jon
Jing Wei
Level 115
God Stats
17W - 40L
1,390 SR
Queue Stats
936W - 946L
1,544 Elo+
Solo
Ganesha
Ganesha
FlusteredNebula
Ganesha
Level 66
God Stats
2W - 5L
1,434 SR
Queue Stats
75W - 72L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
LeDonut
Ne Zha
Level 120
God Stats
1W - 4L
1,405 SR
Queue Stats
86W - 84L
1,570 Elo+
Party 2
Discordia
Discordia
Ricarad
Discordia
Level 103
God Stats
2W - 1L
1,776 SR
Queue Stats
90W - 87L
1,572 Elo+
Party 2
Ymir
Ymir
Xealous37
Ymir
Level 106
God Stats
10W - 10L
1,699 SR
Queue Stats
89W - 84L
1,596 Elo+
Party 2
Team Averages
Level 102
1,541 SR
1,573 Elo+

VS

Team Averages
Level 131
1,560 SR
1,631 Elo+
Fafnir
Fafnir
AyeDontMiss
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,749 Elo+
Party 1
Discordia
Discordia
Karmiclake29
Discordia
Level 148
God Stats
3W - 1L
1,601 SR
Queue Stats
572W - 565L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheFoolyCooley
Morgan Le Fay
Level 149
God Stats
15W - 10L
1,701 SR
Queue Stats
472W - 460L
1,501 Elo+
Solo
Medusa
Medusa
mangoflop
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,704 Elo+
Party 1
Artemis
Artemis
thatguyy1234
Artemis
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 33L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baka_Jon
Jing Wei
16
4 / 4 / 6
8,925
811
6,652
10,172
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 4 / 7
7,654
696
2,204
12,677
19,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
LeDonut
Ne Zha
13
5 / 7 / 3
8,117
738
6,678
13,045
7,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Ricarad
Discordia
14
2 / 3 / 4
8,128
739
14,666
6,025
2,832
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
1 / 5 / 5
7,833
712
1,711
13,399
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 1 / 14
10,404
946
5,712
10,308
13,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Karmiclake29
Discordia
12
1 / 4 / 10
8,737
794
10,387
5,814
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
TheFoolyCooley
Morgan Le Fay
14
4 / 4 / 11
9,084
826
8,856
8,950
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
mangoflop
Medusa
16
2 / 2 / 15
9,365
851
7,420
8,195
3,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
thatguyy1234
Artemis
18
11 / 1 / 9
10,768
979
17,156
8,079
4,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
12
Kills
23
23
Deaths
12
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
1
14
12
L
Jing Wei
Baka_Jon
Jing Wei
4
4
6
1.75
L
0
4
7
0.88
W
Discordia
Karmiclake29
Discordia
1
4
10
1.5
L
Ne Zha
LeDonut
Ne Zha
5
7
3
0.93
L
Discordia
Ricarad
Discordia
2
3
4
1.33
W
Morgan Le Fay
TheFoolyCooley
Morgan Le Fay
4
4
11
2.38
L
Ymir
1
5
5
0.7
W
Medusa
mangoflop
Medusa
2
2
15
4.75
W
Artemis
thatguyy1234
Artemis
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,911
Damage
49,531
55,318
Taken
41,346
51,327
Mitigated
29,451
9,424
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,712
1,578
2,407
3,769
10,308
13,549
602
3,099
6,940
12,546
0
L
Jing Wei
Baka_Jon
Jing Wei
6,652
3,513
941
1,500
10,172
5,880
463
5,438
4,734
0
26,032
L
2,204
97
507
1,454
12,677
19,883
116
5,482
7,195
4,811
0
W
Discordia
Karmiclake29
Discordia
10,387
55
474
89
5,814
2,939
973
2,902
2,777
19,784
0
L
Ne Zha
LeDonut
Ne Zha
6,678
192
714
1,763
13,045
7,405
0
5,960
7,085
0
13,381
L
Discordia
Ricarad
Discordia
14,666
117
1,013
334
6,025
2,832
102
2,495
3,530
29,192
0
W
Morgan Le Fay
TheFoolyCooley
Morgan Le Fay
8,856
125
383
1,117
8,950
4,624
864
3,334
5,360
18,176
0
L
Ymir
1,711
195
300
898
13,399
15,327
0
5,580
7,819
3,638
0
W
Medusa
mangoflop
Medusa
7,420
2,950
1,657
2,370
8,195
3,668
2,173
5,235
2,572
0
23,051
W
Artemis
thatguyy1234
Artemis
17,156
9,024
0
2,244
8,079
4,671
3,877
2,772
5,116
0
34,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
48,358
100
Minions Killed
117
0
Camps Cleared
0
932,138
Distance Traveled
1,026,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,404
946
11
1
0
219,048
0
L
Jing Wei
8,925
811
43
4
0
170,874
0
L
Ganesha
7,654
696
0
0
0
190,649
0
W
Discordia
8,737
794
21
2
0
170,267
0
L
Ne Zha
8,117
738
9
1
0
177,071
0
L
Discordia
8,128
739
42
4
0
217,889
0
W
Morgan Le Fay
9,084
826
24
2
0
195,706
0
L
Ymir
7,833
712
6
1
0
175,655
0
W
Medusa
9,365
851
29
3
0
228,052
0
W
Artemis
10,768
979
32
3
0
213,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role