Player Matchup

Da Ji
Da Ji
AyBLEECHII
Da Ji
Level 147
God Stats
2W - 0L
1,579 SR
Queue Stats
106W - 113L
1,511 Elo+
Party 1
Chaac
Chaac
Fruity Pebbs xX
Chaac
Level 88
God Stats
1W - 1L
1,612 SR
Queue Stats
17W - 10L
1,647 Elo+
Party 1
Arachne
Arachne
JP21
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,558 Elo+
Party 1
Thoth
Thoth
ShaneCFxOtto
Thoth
Level 148
God Stats
3W - 3L
1,597 SR
Queue Stats
24W - 29L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
StraiGhT MeTr0
Cernunnos
Level 116
God Stats
1W - 2L
1,246 SR
Queue Stats
24W - 38L
1,478 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,553 Elo+

VS

Team Averages
Level 100
1,590 SR
1,593 Elo+
The Morrigan
The Morrigan
NutFanatic
The Morrigan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 205L
1,519 Elo+
Solo
Apollo
Apollo
TheStinkyPotatoe
Apollo
Level 18
God Stats
0W - 1L
1,299 SR
Queue Stats
6W - 2L
1,793 Elo+
Party 2
Nemesis
Nemesis
YumeMuerta
Nemesis
Level 159
God Stats
22W - 7L
1,758 SR
Queue Stats
64W - 52L
1,550 Elo+
Party 2
Surtr
Surtr
iBlueFlxme
Surtr
Level 129
God Stats
22W - 22L
1,577 SR
Queue Stats
375W - 350L
1,510 Elo+
Solo
Hercules
Hercules
tama_islander11
Hercules
Level 147
God Stats
6W - 5L
1,816 SR
Queue Stats
383W - 326L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 1 / 3
8,330
555
7,181
11,407
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 0
7,361
491
6,479
13,355
17,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
JP21
Arachne
11
0 / 4 / 6
7,300
487
5,798
14,253
11,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 4
9,455
630
13,057
8,310
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
StraiGhT MeTr0
Cernunnos
12
3 / 3 / 1
7,507
500
5,767
9,878
3,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NutFanatic
The Morrigan
13
2 / 5 / 3
7,894
526
6,407
10,938
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 1
9,203
614
9,092
11,863
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
YumeMuerta
Nemesis
15
4 / 0 / 4
8,647
576
8,702
11,323
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
14
3 / 3 / 4
8,860
591
11,222
14,544
10,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
11
0 / 3 / 4
6,977
465
4,408
13,109
12,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
15
Kills
14
14
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
1
3
6.5
W
1
4
0
0.25
W
Arachne
JP21
Arachne
0
4
6
0.75
L
The Morrigan
NutFanatic
The Morrigan
2
5
3
0.7
W
6
2
4
4
W
Cernunnos
StraiGhT MeTr0
Cernunnos
3
3
1
1.17
L
5
4
1
1.38
L
Nemesis
YumeMuerta
Nemesis
4
0
4
6
L
Surtr
3
3
4
1.67
L
Hercules
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
39,831
57,203
Taken
61,777
40,378
Mitigated
35,648
10,828
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,181
1,897
0
815
11,407
4,976
0
754
10,653
0
62,201
W
6,479
1,266
0
3,344
13,355
17,516
0
453
12,902
0
50,841
W
Arachne
JP21
Arachne
5,798
3,833
0
3,343
14,253
11,277
0
2,955
11,298
0
21,678
L
The Morrigan
NutFanatic
The Morrigan
6,407
1,161
0
846
10,938
3,075
0
6,031
4,575
60,478
922
W
13,057
510
0
679
8,310
2,753
0
1,983
6,327
69,603
0
W
Cernunnos
StraiGhT MeTr0
Cernunnos
5,767
2,475
0
2,647
9,878
3,856
0
698
9,180
0
50,730
L
9,092
6,053
0
3,282
11,863
5,036
680
1,567
10,187
0
77,972
L
Nemesis
YumeMuerta
Nemesis
8,702
3,607
0
5,615
11,323
5,028
0
1,265
9,958
0
74,646
L
Surtr
11,222
5,453
0
4,564
14,544
10,023
111
1,095
13,375
1,733
72,508
L
Hercules
4,408
1,674
0
3,803
13,109
12,486
0
2,287
10,625
0
21,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
41,581
436
Minions Killed
539
0
Camps Cleared
0
1,632,693
Distance Traveled
1,535,118
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,330
555
94
6
0
363,919
0
W
Chaac
7,361
491
87
6
0
311,081
0
W
Arachne
7,300
487
33
2
0
337,611
1
L
The Morrigan
7,894
526
111
7
0
282,149
0
W
Thoth
9,455
630
129
9
0
322,597
2
W
Cernunnos
7,507
500
93
6
0
297,485
3
L
Apollo
9,203
614
139
9
0
280,020
3
L
Nemesis
8,647
576
126
8
0
358,738
2
L
Surtr
8,860
591
124
8
0
293,296
5
L
Hercules
6,977
465
39
3
0
320,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role