Player Matchup

Cliodhna
Cliodhna
JJFROST34
Cliodhna
Level 153
God Stats
9W - 8L
1,563 SR
Queue Stats
234W - 203L
1,527 Elo+
Solo
Vamana
Vamana
LeeRoyAlmanza
Vamana
Level 102
God Stats
6W - 7L
1,323 SR
Queue Stats
171W - 180L
1,473 Elo+
Party 3
Izanami
Izanami
RedXArgyle
Izanami
Level 68
God Stats
2W - 1L
1,849 SR
Queue Stats
49W - 34L
1,536 Elo+
Party 2
Serqet
Serqet
TimingFawn70363
Serqet
Level 87
God Stats
10W - 8L
1,703 SR
Queue Stats
44W - 35L
1,552 Elo+
Party 2
Chang'e
Chang'e
takito002
Chang'e
Level 159
God Stats
0W - 1L
1,298 SR
Queue Stats
291W - 283L
1,486 Elo+
Party 3
Team Averages
Level 114
1,547 SR
1,515 Elo+

VS

Team Averages
Level 124
1,443 SR
1,480 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Kiya23
Vamana
Level 123
God Stats
13W - 12L
1,579 SR
Queue Stats
594W - 568L
1,436 Elo+
Solo
Janus
Janus
Large Yikes
Janus
Level 124
God Stats
8W - 10L
1,392 SR
Queue Stats
173W - 162L
1,538 Elo+
Party 1
Martichoras
Martichoras
Light Of Da Wae
Martichoras
Level 108
God Stats
35W - 40L
1,417 SR
Queue Stats
478W - 525L
1,415 Elo+
Solo
Serqet
Serqet
thehero44220
Serqet
Level 120
God Stats
1W - 2L
1,327 SR
Queue Stats
102W - 92L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JJFROST34
Cliodhna
10
6 / 3 / 1
5,997
600
7,997
7,839
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

7
0 / 4 / 0
4,447
445
2,942
9,122
4,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RedXArgyle
Izanami
8
1 / 4 / 2
4,953
495
2,916
8,045
2,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 6
4,656
466
2,326
7,043
4,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
takito002
Chang'e
8
0 / 4 / 3
4,725
473
4,352
10,237
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 2 / 4
5,672
567
4,733
9,694
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Kiya23
Vamana
10
5 / 0 / 2
6,867
687
7,125
7,886
5,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 3
6,242
624
7,272
4,259
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Light Of Da Wae
Martichoras
10
4 / 2 / 0
6,288
629
6,315
6,962
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
10
2 / 2 / 6
5,876
588
2,617
7,815
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
16
16
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
4
2
L
Cliodhna
JJFROST34
Cliodhna
6
3
1
2.17
W
Vamana
Kiya23
Vamana
5
0
2
6
W
3
1
3
4.5
L
0
4
0
0
W
Martichoras
Light Of Da Wae
Martichoras
4
2
0
2
L
Izanami
RedXArgyle
Izanami
1
4
2
0.5
L
0
1
6
3
L
Chang'e
takito002
Chang'e
0
4
3
0.38
W
Serqet
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
28,062
42,286
Taken
36,616
17,723
Mitigated
17,621
8,872
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,733
311
0
2,928
9,694
6,045
0
1,219
8,475
22,588
0
L
Cliodhna
JJFROST34
Cliodhna
7,997
2,373
0
292
7,839
2,701
0
1,985
5,734
0
36,767
W
Vamana
Kiya23
Vamana
7,125
3,929
0
3,633
7,886
5,313
0
983
6,828
0
43,746
W
7,272
587
0
664
4,259
1,293
0
1,370
2,799
40,821
0
L
2,942
854
0
489
9,122
4,976
0
438
8,444
0
24,454
W
Martichoras
Light Of Da Wae
Martichoras
6,315
1,298
0
1,351
6,962
2,319
122
0
6,872
0
38,920
L
Izanami
RedXArgyle
Izanami
2,916
2,270
0
2,249
8,045
2,435
0
1,682
6,363
0
29,616
L
2,326
338
79
2,397
7,043
4,531
0
1,698
5,345
0
8,663
L
Chang'e
takito002
Chang'e
4,352
100
210
3,156
10,237
3,080
0
6,202
3,625
29,642
0
W
Serqet
2,617
1,044
0
1,862
7,815
2,651
0
780
7,035
0
33,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
30,945
195
Minions Killed
291
0
Camps Cleared
0
1,024,647
Distance Traveled
971,001
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,672
567
49
5
0
193,321
0
L
Cliodhna
5,997
600
57
6
0
228,663
0
W
Vamana
6,867
687
53
5
0
179,244
1
W
Janus
6,242
624
70
7
0
206,011
1
L
Vamana
4,447
445
40
4
0
221,481
0
W
Martichoras
6,288
629
62
6
0
165,016
0
L
Izanami
4,953
495
53
5
0
175,899
0
L
Serqet
4,656
466
6
1
0
211,066
0
L
Chang'e
4,725
473
39
4
0
187,538
0
W
Serqet
5,876
588
57
6
0
227,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role