Player Matchup

Nemesis
Nemesis
LionOfTheNorth2
Nemesis
Level 104
God Stats
2W - 1L
1,322 SR
Queue Stats
43W - 31L
1,523 Elo+
Party 2
Hel
Hel
SenorRompeCulos
Hel
Level 146
God Stats
3W - 9L
1,265 SR
Queue Stats
211W - 199L
1,567 Elo+
Solo
Bellona
Bellona
UnsealedMist922
Bellona
Level 29
God Stats
3W - 1L
1,465 SR
Queue Stats
9W - 13L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
mathu185
Heimdallr
Level 86
God Stats
3W - 4L
1,501 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Scylla
Scylla
mid 45 a g1829
Scylla
Level 143
God Stats
3W - 0L
1,751 SR
Queue Stats
91W - 96L
1,555 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,502 Elo+

VS

Team Averages
Level 125
1,558 SR
1,526 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BatKnight1715
Sylvanus
Level 88
God Stats
0W - 2L
1,570 SR
Queue Stats
10W - 8L
1,618 Elo+
Party 1
Anubis
Anubis
BestyBoys1
Anubis
Level 142
God Stats
1W - 2L
1,733 SR
Queue Stats
50W - 33L
1,625 Elo+
Party 1
Tyr
Tyr
JOEYD_96
Tyr
Level 129
God Stats
2W - 2L
1,680 SR
Queue Stats
544W - 515L
1,543 Elo+
Solo
Artemis
Artemis
TSM_Dooms
Artemis
Level 105
God Stats
3W - 3L
1,306 SR
Queue Stats
42W - 60L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
8,362
760
6,688
9,027
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 0 / 6
8,974
816
11,022
8,743
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 8
7,958
723
5,006
8,184
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
mathu185
Heimdallr
14
0 / 4 / 8
7,467
679
5,860
8,000
3,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 6
8,417
765
6,398
4,526
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 3 / 2
6,688
608
3,009
9,819
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
BatKnight1715
Sylvanus
13
0 / 1 / 5
7,464
679
1,968
8,726
5,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
BestyBoys1
Anubis
15
2 / 3 / 3
8,034
730
9,539
7,365
3,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 3
7,537
685
5,780
11,057
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
TSM_Dooms
Artemis
16
6 / 2 / 2
8,905
810
9,463
6,492
3,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
13
Kills
8
8
Deaths
13
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
2
0.33
L
Sylvanus
BatKnight1715
Sylvanus
0
1
5
2.5
L
Anubis
BestyBoys1
Anubis
2
3
3
1.17
L
0
4
3
0.38
W
3
2
8
3.5
W
6
0
6
9
L
Artemis
TSM_Dooms
Artemis
6
2
2
3.5
W
3
1
8
7
W
Heimdallr
mathu185
Heimdallr
0
4
8
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
29,759
38,480
Taken
43,459
21,888
Mitigated
25,747
13,559
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,009
95
0
555
9,819
6,276
0
4,623
4,870
0
5,711
L
Sylvanus
BatKnight1715
Sylvanus
1,968
385
3,554
2,679
8,726
5,990
0
4,676
3,874
7,473
0
L
Anubis
BestyBoys1
Anubis
9,539
228
0
2,236
7,365
3,902
0
2,001
5,101
44,872
0
L
5,780
415
0
0
11,057
6,282
0
3,400
7,320
0
23,515
W
6,688
1,957
0
536
9,027
4,234
589
3,190
5,837
0
21,211
W
11,022
619
4,787
5,667
8,743
4,329
62
2,529
6,214
39,837
0
L
Artemis
TSM_Dooms
Artemis
9,463
2,939
0
887
6,492
3,297
0
2,120
4,238
0
44,831
W
5,006
665
0
363
8,184
8,152
67
3,016
5,168
0
10,972
W
Heimdallr
mathu185
Heimdallr
5,860
2,580
0
769
8,000
3,495
489
2,713
5,161
0
19,522
W
6,398
359
0
1,437
4,526
1,678
297
59
4,467
44,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
38,628
258
Minions Killed
228
0
Camps Cleared
0
1,158,756
Distance Traveled
1,058,650
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,688
608
10
1
0
232,979
6
L
Sylvanus
7,464
679
4
0
0
208,543
0
L
Anubis
8,034
730
67
6
0
208,702
0
L
Tyr
7,537
685
46
4
0
215,620
0
W
Nemesis
8,362
760
23
2
0
246,059
0
W
Hel
8,974
816
70
6
0
258,005
0
L
Artemis
8,905
810
101
9
0
192,806
0
W
Bellona
7,958
723
13
1
0
231,655
0
W
Heimdallr
7,467
679
46
4
0
205,738
0
W
Scylla
8,417
765
106
10
0
217,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role