Player Matchup

Fafnir
Fafnir
IQ-Zens-_-
Fafnir
Level 43
God Stats
2W - 1L
1,796 SR
Queue Stats
6W - 6L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
ViBeZzZENS
Baron Samedi
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,394 Elo+
Party 1
Izanami
Izanami
XxDownInSmokexX
Izanami
Level 50
God Stats
6W - 8L
1,299 SR
Queue Stats
23W - 33L
1,381 Elo+
Solo
Team Averages
Level 48
1,532 SR
1,377 Elo+

VS

Team Averages
Level 52
1,404 SR
1,432 Elo+
Jing Wei
Jing Wei
Lil_DeViL_36
Jing Wei
Level 21
God Stats
0W - 3L
1,213 SR
Queue Stats
41W - 33L
1,407 Elo+
Party 2
Thoth
Thoth
SoggyDaiper010
Thoth
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 117L
1,390 Elo+
Party 2
Geb
Geb
ancient_shogun1
Geb
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IQ-Zens-_-
Fafnir
15
0 / 0 / 16
12,150
759
2,887
13,391
18,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ViBeZzZENS
Baron Samedi
16
8 / 0 / 8
13,245
828
17,075
12,591
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 0 / 7
13,696
856
16,019
8,690
3,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lil_DeViL_36
Jing Wei
13
0 / 7 / 0
10,144
634
5,593
12,102
5,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 0
10,825
677
12,947
8,129
3,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 9 / 0
9,925
620
4,608
19,391
20,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
IQ-Zens-_-
Fafnir
0
0
16
8
L
Jing Wei
Lil_DeViL_36
Jing Wei
0
7
0
0
L
0
2
0
0
W
Baron Samedi
ViBeZzZENS
Baron Samedi
8
0
8
12
W
10
0
7
13.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
23,148
34,672
Taken
39,622
28,427
Mitigated
28,467
13,371
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
IQ-Zens-_-
Fafnir
2,887
1,153
205
5,058
13,391
18,287
521
5,176
8,215
8,214
0
L
Jing Wei
Lil_DeViL_36
Jing Wei
5,593
3,938
0
884
12,102
5,089
24
6,120
5,982
0
32,112
L
12,947
191
0
250
8,129
3,299
0
4,295
3,834
70,385
0
W
Baron Samedi
ViBeZzZENS
Baron Samedi
17,075
1,278
2,995
3,644
12,591
6,373
739
6,813
5,778
75,053
0
W
16,019
11,979
0
1,469
8,690
3,767
1,824
5,828
2,862
0
63,996
L
4,608
594
0
710
19,391
20,079
0
9,912
9,479
15,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,091
Gold Earned
30,894
179
Minions Killed
170
0
Camps Cleared
0
918,082
Distance Traveled
780,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,150
759
4
0
0
284,016
0
L
Jing Wei
10,144
634
49
3
0
251,551
0
L
Thoth
10,825
677
99
6
0
290,946
1
W
Baron Samedi
13,245
828
91
6
0
322,910
0
W
Izanami
13,696
856
84
5
0
311,156
0
L
Geb
9,925
620
22
1
0
237,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role