Player Matchup

Nemesis
Nemesis
Blue Demon V
Nemesis
Level 100
God Stats
9W - 17L
1,408 SR
Queue Stats
219W - 199L
1,576 Elo+
Party 3
Tyr
Tyr
DaDe1315
Tyr
Level 81
God Stats
15W - 13L
1,630 SR
Queue Stats
201W - 202L
1,459 Elo+
Solo
Persephone
Persephone
MarcusGOW 09
Persephone
Level 100
God Stats
0W - 2L
1,509 SR
Queue Stats
288W - 259L
1,550 Elo+
Party 3
Skadi
Skadi
Yoyosant3
Skadi
Level 126
God Stats
7W - 5L
1,868 SR
Queue Stats
212W - 195L
1,573 Elo+
Party 3
Medusa
Medusa
stonerjones420__
Medusa
Level 103
God Stats
1W - 3L
1,676 SR
Queue Stats
301W - 285L
1,470 Elo+
Solo
Team Averages
Level 102
1,618 SR
1,525 Elo+

VS

Team Averages
Level 150
1,497 SR
1,451 Elo+
Bakasura
Bakasura
ChowLowMane
Bakasura
Level 183
God Stats
5W - 4L
1,611 SR
Queue Stats
698W - 743L
1,473 Elo+
Party 2
Vulcan
Vulcan
ILikeBread2
Vulcan
Level 128
God Stats
12W - 9L
1,591 SR
Queue Stats
501W - 571L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
WHITEY 2OP
Danzaburou
Level 148
God Stats
7W - 7L
1,445 SR
Queue Stats
56W - 69L
1,476 Elo+
Party 2
Janus
Janus
dreal1002
Janus
Level 140
God Stats
9W - 11L
1,502 SR
Queue Stats
470W - 546L
1,408 Elo+
Party 1
Atlas
Atlas
trizzl4
Atlas
Level 151
God Stats
34W - 35L
1,335 SR
Queue Stats
472W - 524L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blue Demon V
Nemesis
13
0 / 4 / 1
7,735
455
4,338
17,146
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
7,429
437
3,131
11,708
8,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
MarcusGOW 09
Persephone
15
4 / 6 / 0
9,443
555
8,691
12,766
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Yoyosant3
Skadi
11
0 / 3 / 0
7,141
420
8,636
9,524
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
7,624
448
4,870
11,557
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChowLowMane
Bakasura
18
9 / 0 / 3
11,489
676
9,217
14,156
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
3 / 2 / 8
10,223
601
11,810
7,676
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WHITEY 2OP
Danzaburou
14
2 / 0 / 6
8,773
516
7,706
6,358
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
dreal1002
Janus
17
4 / 1 / 3
10,085
593
8,279
6,440
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
trizzl4
Atlas
14
3 / 2 / 7
9,004
530
7,188
17,178
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
21
20
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blue Demon V
Nemesis
0
4
1
0.13
W
Bakasura
ChowLowMane
Bakasura
9
0
3
10.5
L
0
3
0
0
W
Vulcan
3
2
8
3.5
L
Persephone
MarcusGOW 09
Persephone
4
6
0
0.67
W
Danzaburou
WHITEY 2OP
Danzaburou
2
0
6
5
L
Skadi
Yoyosant3
Skadi
0
3
0
0
W
Janus
dreal1002
Janus
4
1
3
5.5
L
1
4
1
0.38
W
Atlas
trizzl4
Atlas
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
44,200
62,701
Taken
51,808
27,006
Mitigated
33,963
12,189
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blue Demon V
Nemesis
4,338
1,495
0
5,999
17,146
6,283
0
6,391
10,228
0
60,082
W
Bakasura
ChowLowMane
Bakasura
9,217
6,023
0
5,458
14,156
7,039
1,557
2,085
12,071
0
102,186
L
3,131
73
0
2,504
11,708
8,529
0
7,505
3,744
0
40,472
W
Vulcan
11,810
3,666
0
1,557
7,676
3,292
1,375
3,884
3,792
76,424
0
L
Persephone
MarcusGOW 09
Persephone
8,691
346
0
1,580
12,766
4,219
126
7,025
5,227
70,889
0
W
Danzaburou
WHITEY 2OP
Danzaburou
7,706
1,830
175
3,560
6,358
2,608
2,189
0
6,358
0
68,169
L
Skadi
Yoyosant3
Skadi
8,636
2,815
0
841
9,524
3,143
0
3,143
5,821
0
45,291
W
Janus
dreal1002
Janus
8,279
595
0
1,000
6,440
2,366
876
1,271
5,169
68,368
0
L
4,870
1,359
0
1,265
11,557
4,832
0
2,701
8,779
0
52,617
W
Atlas
trizzl4
Atlas
7,188
2,506
381
5,521
17,178
18,658
36
1,787
15,391
33,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,372
Gold Earned
49,574
456
Minions Killed
563
0
Camps Cleared
0
1,569,639
Distance Traveled
1,721,265
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,735
455
106
6
0
408,069
6
W
Bakasura
11,489
676
165
10
0
415,461
0
L
Tyr
7,429
437
76
4
0
242,292
0
W
Vulcan
10,223
601
120
7
0
353,620
3
L
Persephone
9,443
555
118
7
0
288,894
5
W
Danzaburou
8,773
516
117
7
0
329,888
0
L
Skadi
7,141
420
74
4
0
284,451
0
W
Janus
10,085
593
128
8
0
302,061
1
L
Medusa
7,624
448
82
5
0
345,933
0
W
Atlas
9,004
530
33
2
0
320,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role