Player Matchup

Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Melon9000
Cthulhu
Level 48
God Stats
36W - 18L
1,790 SR
Queue Stats
582W - 530L
1,468 Elo+
Party 1
Rama
Rama
ScYoda
Rama
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 90L
1,431 Elo+
Party 1
Apollo
Apollo
zl0210
Apollo
Level 35
God Stats
2W - 3L
1,296 SR
Queue Stats
80W - 59L
1,377 Elo+
Solo
Team Averages
Level 49
1,517 SR
1,455 Elo+

VS

Team Averages
Level 35
1,390 SR
1,365 Elo+
Ah Muzen Cab
Ah Muzen Cab
JH10
Ah Muzen Cab
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 2
Tiamat
Tiamat
Kittycat216
Tiamat
Level 29
God Stats
10W - 10L
1,413 SR
Queue Stats
18W - 20L
1,457 Elo+
Party 3
Tyr
Tyr
Lemonman525
Tyr
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 68L
1,401 Elo+
Party 3
Serqet
Serqet
Lipinhoo
Serqet
Level 41
God Stats
4W - 4L
1,298 SR
Queue Stats
35W - 41L
1,368 Elo+
Solo
Ymir
Ymir
mustanciego
Ymir
Level 24
God Stats
1W - 1L
1,241 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 1 / 1
4,779
683
2,943
6,129
6,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
 
Vulcan
8
0 / 3 / 0
4,434
633
937
4,814
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Melon9000
Cthulhu
5
1 / 5 / 0
4,016
574
4,095
8,168
4,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
ScYoda
Rama
6
0 / 1 / 1
3,990
570
1,792
2,703
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
zl0210
Apollo
5
1 / 0 / 0
3,850
550
1,059
3,047
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JH10
Ah Muzen Cab
7
3 / 0 / 3
4,658
665
4,803
3,224
999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
10
2 / 0 / 0
5,351
764
2,743
3,732
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 0
4,647
664
2,896
6,211
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Lipinhoo
Serqet
8
1 / 0 / 3
4,790
684
2,060
5,511
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 1 / 3
3,945
564
207
3,834
2,686
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
Vulcan
 
Vulcan
0
3
0
0
W
Ah Muzen Cab
JH10
Ah Muzen Cab
3
0
3
4.5
W
Tiamat
2
0
0
2
W
1
1
0
1
W
Serqet
Lipinhoo
Serqet
1
0
3
2.5
L
Cthulhu
Melon9000
Cthulhu
1
5
0
0.2
L
Rama
ScYoda
Rama
0
1
1
0.5
W
2
1
3
3.5
L
Apollo
zl0210
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,826
Damage
12,709
24,861
Taken
22,512
14,152
Mitigated
12,153
5,676
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,943
673
0
2,920
6,129
6,064
0
0
6,129
0
29,271
L
Vulcan
 
Vulcan
937
219
0
872
4,814
1,774
0
2,477
2,337
26,137
0
W
Ah Muzen Cab
JH10
Ah Muzen Cab
4,803
2,924
0
949
3,224
999
0
1,118
2,106
0
25,324
W
Tiamat
2,743
141
0
1,476
3,732
2,110
0
937
2,795
34,518
0
W
2,896
532
0
2,115
6,211
4,389
0
0
6,211
0
25,123
W
Serqet
Lipinhoo
Serqet
2,060
827
0
1,369
5,511
1,969
0
889
4,622
0
29,299
L
Cthulhu
Melon9000
Cthulhu
4,095
620
477
761
8,168
4,873
0
103
8,025
11,784
0
L
Rama
ScYoda
Rama
1,792
1,620
0
146
2,703
614
0
104
2,339
0
19,555
W
207
18
0
82
3,834
2,686
0
2,088
1,746
5,538
0
L
Apollo
zl0210
Apollo
1,059
584
0
500
3,047
827
0
266
2,781
0
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
23,391
193
Minions Killed
219
0
Camps Cleared
0
672,986
Distance Traveled
761,237
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,779
683
59
8
0
149,496
1
L
Vulcan
4,434
633
46
7
0
150,687
0
W
Ah Muzen Cab
4,658
665
38
5
0
137,700
0
W
Tiamat
5,351
764
76
11
0
162,853
5
W
Tyr
4,647
664
42
6
0
160,667
0
W
Serqet
4,790
684
58
8
0
160,027
0
L
Cthulhu
4,016
574
17
2
0
154,620
0
L
Rama
3,990
570
36
5
0
119,149
0
W
Ymir
3,945
564
5
1
0
139,990
0
L
Apollo
3,850
550
35
5
0
99,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role