Player Matchup

Anubis
Anubis
Fist2Cuffz
Anubis
Level 48
God Stats
45W - 41L
1,536 SR
Queue Stats
116W - 134L
1,453 Elo+
Party 3
Bellona
Bellona
LaToxiiica
Bellona
Level 117
God Stats
11W - 8L
1,655 SR
Queue Stats
208W - 207L
1,465 Elo+
Party 3
Izanami
Izanami
RedXArgyle
Izanami
Level 68
God Stats
2W - 1L
1,741 SR
Queue Stats
49W - 34L
1,527 Elo+
Party 1
Serqet
Serqet
TimingFawn70363
Serqet
Level 87
God Stats
10W - 8L
1,662 SR
Queue Stats
44W - 35L
1,543 Elo+
Party 1
Arachne
Arachne
lolz907
Arachne
Level 148
God Stats
7W - 8L
1,426 SR
Queue Stats
132W - 123L
1,485 Elo+
Solo
Team Averages
Level 94
1,604 SR
1,494 Elo+

VS

Team Averages
Level 115
1,559 SR
1,464 Elo+
Mulan
Mulan
ALOHALilikoi
Mulan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,439 Elo+
Party 2
Izanami
Izanami
Gunnar_0507
Izanami
Level 138
God Stats
5W - 8L
1,552 SR
Queue Stats
269W - 278L
1,415 Elo+
Solo
Bacchus
Bacchus
PineappleBoto56
Bacchus
Level 119
God Stats
17W - 10L
1,664 SR
Queue Stats
126W - 151L
1,422 Elo+
Party 2
Serqet
Serqet
PumpkinKiNG621
Serqet
Level 109
God Stats
3W - 3L
1,577 SR
Queue Stats
164W - 180L
1,436 Elo+
Party 2
Anubis
Anubis
Tru Roachez
Anubis
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 16L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fist2Cuffz
Anubis
11
1 / 3 / 4
7,260
519
6,985
9,871
3,913
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
LaToxiiica
Bellona
14
3 / 0 / 0
8,469
605
10,356
11,312
12,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
RedXArgyle
Izanami
12
0 / 3 / 2
7,166
512
5,027
9,088
2,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 4
7,144
510
4,465
10,926
7,745
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
lolz907
Arachne
12
5 / 4 / 3
7,892
564
7,455
14,106
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,543
396
3,862
12,681
9,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Gunnar_0507
Izanami
13
2 / 1 / 2
7,399
529
7,501
9,061
3,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 5
6,440
460
4,394
8,471
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
8 / 2 / 1
8,049
575
8,100
10,840
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
3 / 3 / 1
7,399
529
9,949
9,096
3,736
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
11
Kills
13
13
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anubis
Fist2Cuffz
Anubis
1
3
4
1
L
Izanami
Gunnar_0507
Izanami
2
1
2
3
W
Bellona
LaToxiiica
Bellona
3
0
0
3
L
0
2
5
1.25
L
8
2
1
4.25
W
Izanami
RedXArgyle
Izanami
0
3
2
0.33
W
2
3
4
1.33
L
Anubis
3
3
1
1.17
W
Arachne
lolz907
Arachne
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
33,806
55,303
Taken
50,149
31,299
Mitigated
29,479
19,823
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,862
1,018
0
3,537
12,681
9,900
0
0
12,681
0
21,083
W
Anubis
Fist2Cuffz
Anubis
6,985
391
0
3,804
9,871
3,913
497
6,957
2,914
47,650
0
L
Izanami
Gunnar_0507
Izanami
7,501
4,880
0
3,394
9,061
3,250
549
0
8,971
0
71,613
W
Bellona
LaToxiiica
Bellona
10,356
3,614
0
3,525
11,312
12,043
242
653
10,659
0
65,833
L
4,394
423
264
2,670
8,471
8,607
174
1,789
6,682
18,388
0
L
8,100
2,566
0
1,416
10,840
3,986
0
697
9,963
0
53,299
W
Izanami
RedXArgyle
Izanami
5,027
2,983
0
2,680
9,088
2,910
496
1,181
7,907
0
58,143
W
4,465
787
96
3,706
10,926
7,745
217
3,502
7,172
54
17,031
L
Anubis
9,949
736
31
3,999
9,096
3,736
0
4,553
4,438
52,642
0
W
Arachne
lolz907
Arachne
7,455
6,455
446
5,566
14,106
4,688
60
2,050
11,498
0
46,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
34,830
364
Minions Killed
346
0
Camps Cleared
0
1,283,172
Distance Traveled
1,237,906
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,543
396
35
3
0
187,291
3
W
Anubis
7,260
519
69
5
0
239,180
0
L
Izanami
7,399
529
118
8
0
249,623
1
W
Bellona
8,469
605
94
7
0
222,199
0
L
Bacchus
6,440
460
21
2
0
284,781
7
L
Serqet
8,049
575
77
6
0
325,527
1
W
Izanami
7,166
512
114
8
0
258,989
0
W
Serqet
7,144
510
18
1
0
288,013
0
L
Anubis
7,399
529
95
7
0
190,684
0
W
Arachne
7,892
564
69
5
0
274,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role