Player Matchup

Chiron
Chiron
Fus3ion
Chiron
Level 81
God Stats
3W - 2L
1,695 SR
Queue Stats
11W - 9L
1,624 Elo+
Party 1
Hel
Hel
IsoBricksZay
Hel
Level 123
God Stats
5W - 1L
1,729 SR
Queue Stats
31W - 19L
1,663 Elo+
Party 1
Guan Yu
Guan Yu
iLoveMarcus2
Guan Yu
Level 29
God Stats
8W - 0L
1,683 SR
Queue Stats
27W - 8L
1,800 Elo+
Party 1
Team Averages
Level 78
1,702 SR
1,696 Elo+

VS

Team Averages
Level 66
1,581 SR
1,429 Elo+
Medusa
Medusa
Ballnut
Medusa
Level 75
God Stats
8W - 9L
1,446 SR
Queue Stats
215W - 210L
1,348 Elo+
Solo
Shiva
Shiva
Lamagraa
Shiva
Level 36
God Stats
22W - 21L
1,722 SR
Queue Stats
125W - 147L
1,486 Elo+
Solo
Hel
Hel
TurtleDropZone
Hel
Level 88
God Stats
5W - 3L
1,575 SR
Queue Stats
54W - 55L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fus3ion
Chiron
15
8 / 3 / 5
12,752
850
14,199
14,924
5,928
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 9
12,617
841
22,653
13,880
5,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
iLoveMarcus2
Guan Yu
14
1 / 1 / 11
11,387
759
11,172
21,185
20,808
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ballnut
Medusa
15
3 / 4 / 0
11,552
770
10,280
13,356
3,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Lamagraa
Shiva
13
0 / 5 / 3
10,302
687
14,837
23,119
24,854
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 2
11,135
742
11,683
18,859
5,436
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
5
5
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ballnut
Medusa
3
4
0
0.75
W
Chiron
Fus3ion
Chiron
8
3
5
3.5
W
5
1
9
9.5
L
Shiva
Lamagraa
Shiva
0
5
3
0.3
L
2
5
2
0.6
W
Guan Yu
iLoveMarcus2
Guan Yu
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,024
Damage
36,800
49,989
Taken
55,334
32,343
Mitigated
34,226
27,152
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ballnut
Medusa
10,280
4,673
394
1,159
13,356
3,936
0
7,117
6,239
0
46,081
W
Chiron
Fus3ion
Chiron
14,199
6,010
713
2,283
14,924
5,928
1,160
3,244
11,680
0
57,997
W
22,653
1,624
6,352
7,194
13,880
5,607
1,342
5,398
8,482
71,206
0
L
Shiva
Lamagraa
Shiva
14,837
1,713
512
1,808
23,119
24,854
42
7,230
15,889
0
37,781
L
11,683
296
2,841
5,711
18,859
5,436
0
8,824
10,035
56,229
0
W
Guan Yu
iLoveMarcus2
Guan Yu
11,172
1,600
3,307
7,303
21,185
20,808
364
4,002
17,183
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
32,989
162
Minions Killed
170
0
Camps Cleared
0
921,494
Distance Traveled
836,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,552
770
53
4
0
264,457
0
W
Chiron
12,752
850
63
4
0
267,318
0
W
Hel
12,617
841
77
5
0
312,061
0
L
Shiva
10,302
687
27
2
0
309,063
0
L
Hel
11,135
742
90
6
0
263,295
0
W
Guan Yu
11,387
759
22
1
0
342,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role