Player Matchup

Merlin
Merlin
Platinum V
DDekuSpk
Merlin
Platinum V
Level 124
God Stats
4W - 8L
1,529 SR
Queue Stats
515W - 520L
1,457 MMR
Solo
Serqet
Serqet
Gold V
Vengeance106
Serqet
Gold V
Level 94
God Stats
0W - 1L
1,645 SR
Queue Stats
42W - 44L
1,447 MMR
Solo
Hachiman
Hachiman
Gold III
dimmotiv
Hachiman
Gold III
Level 125
God Stats
10W - 9L
1,634 SR
Queue Stats
541W - 543L
1,458 MMR
Solo
Ares
Ares
Gold IV
erickfe123
Ares
Gold IV
Level 106
God Stats
39W - 37L
1,663 SR
Queue Stats
113W - 116L
1,433 MMR
Solo
Bellona
Bellona
Bronze III
tiny Rick hX
Bellona
Bronze III
Level 83
God Stats
0W - 5L
1,500 SR
Queue Stats
106W - 106L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,594 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,671 SR
1,450 MMR
Jormungandr
Jormungandr
Gold V
DeepStateUSA
Jormungandr
Gold V
Level 149
God Stats
30W - 28L
1,563 SR
Queue Stats
36W - 40L
1,451 MMR
Solo
Martichoras
Martichoras
Gold III
Hestia432
Martichoras
Gold III
Level 109
God Stats
2W - 0L
1,759 SR
Queue Stats
28W - 27L
1,458 MMR
Solo
Ne Zha
Ne Zha
Gold IV
LegendofPoison
Ne Zha
Gold IV
Level 158
God Stats
15W - 16L
1,717 SR
Queue Stats
176W - 182L
1,456 MMR
Solo
Scylla
Scylla
Gold V
WaveeJD
Scylla
Gold V
Level 59
God Stats
13W - 12L
1,775 SR
Queue Stats
221W - 231L
1,432 MMR
Solo
Chaac
Chaac
Gold IV
YungEggOG
Chaac
Gold IV
Level 107
God Stats
161W - 174L
1,541 SR
Queue Stats
184W - 200L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DDekuSpk
Merlin
15
1 / 2 / 1
9,183
510
11,155
7,223
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
14
1 / 6 / 2
8,655
481
5,423
16,661
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
dimmotiv
Hachiman
14
0 / 3 / 0
8,470
471
5,741
13,808
5,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 0
7,823
435
4,643
20,514
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
tiny Rick hX
Bellona
15
2 / 2 / 0
9,696
539
8,225
16,508
20,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
RamaSurtrHe BoIx Chel

VS

Bans
GaneshaAtlasChang'eVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeepStateUSA
Jormungandr
14
3 / 0 / 4
8,660
481
10,051
11,127
8,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
Hestia432
Martichoras
15
3 / 1 / 2
9,571
532
10,677
9,441
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 0 / 6
9,072
504
9,958
14,792
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
WaveeJD
Scylla
16
4 / 2 / 5
9,780
543
12,352
11,062
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
YungEggOG
Chaac
16
2 / 2 / 0
9,512
528
6,175
11,328
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
13
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
DDekuSpk
Merlin
1
2
1
0.75
W
Jormungandr
DeepStateUSA
Jormungandr
3
0
4
5
W
Martichoras
Hestia432
Martichoras
3
1
2
4
W
1
0
6
4
L
Serqet
1
6
2
0.33
W
Scylla
WaveeJD
Scylla
4
2
5
3.25
W
Chaac
YungEggOG
Chaac
2
2
0
1
L
Hachiman
dimmotiv
Hachiman
0
3
0
0
L
1
1
0
1
L
Bellona
tiny Rick hX
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
49,213
74,714
Taken
57,750
53,587
Mitigated
33,621
18,893
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DDekuSpk
Merlin
11,155
156
0
736
7,223
2,320
0
2,838
4,305
76,629
0
W
Jormungandr
DeepStateUSA
Jormungandr
10,051
1,576
0
3,862
11,127
8,423
480
4,043
7,084
54,086
0
W
Martichoras
Hestia432
Martichoras
10,677
4,632
0
2,112
9,441
5,104
559
2,061
7,027
0
78,265
W
9,958
3,057
0
3,482
14,792
6,257
0
4,106
10,530
0
86,925
L
Serqet
5,423
1,018
0
1,974
16,661
7,044
0
5,041
11,474
0
59,521
W
Scylla
WaveeJD
Scylla
12,352
1,853
0
735
11,062
4,155
0
5,943
4,573
80,657
0
W
Chaac
YungEggOG
Chaac
6,175
592
0
2,043
11,328
9,682
1,727
1,089
10,026
0
63,698
L
Hachiman
dimmotiv
Hachiman
5,741
3,474
0
5,222
13,808
5,213
335
1,989
11,819
0
80,666
L
4,643
56
0
4,015
20,514
18,820
0
8,516
11,816
29,186
0
L
Bellona
tiny Rick hX
Bellona
8,225
2,515
0
6,946
16,508
20,190
0
3,540
12,897
1,495
77,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
46,595
547
Minions Killed
542
0
Camps Cleared
0
1,796,318
Distance Traveled
1,802,359
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,183
510
146
8
0
370,901
6
W
Jormungandr
8,660
481
78
4
0
390,942
10
W
Martichoras
9,571
532
120
7
0
326,734
3
W
Ne Zha
9,072
504
105
6
0
400,993
0
L
Serqet
8,655
481
93
5
0
362,518
0
W
Scylla
9,780
543
138
8
0
343,278
8
W
Chaac
9,512
528
101
6
0
340,412
2
L
Hachiman
8,470
471
128
7
0
358,464
2
L
Ares
7,823
435
38
2
0
359,185
0
L
Bellona
9,696
539
142
8
0
345,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role