Player Matchup

Hachiman
Hachiman
CoopDaddyyy
Hachiman
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 86L
1,363 Elo+
Party 3
Bakasura
Bakasura
LazyJav
Bakasura
Level 25
God Stats
1W - 3L
1,408 SR
Queue Stats
8W - 22L
1,390 Elo+
Party 2
Achilles
Achilles
SWRVxCobras
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,464 Elo+
Party 2
Atlas
Atlas
Shoob5154
Atlas
Level 30
God Stats
1W - 5L
1,351 SR
Queue Stats
43W - 52L
1,435 Elo+
Party 2
Scylla
Scylla
Tboul9617
Scylla
Level 70
God Stats
10W - 7L
1,617 SR
Queue Stats
43W - 80L
1,325 Elo+
Party 3
Team Averages
Level 56
1,475 SR
1,395 Elo+

VS

Team Averages
Level 78
1,650 SR
1,458 Elo+
Nu Wa
Nu Wa
Cerv1taur
Nu Wa
Level 64
God Stats
19W - 8L
1,896 SR
Queue Stats
78W - 81L
1,457 Elo+
Party 1
Surtr
Surtr
RebatumSoS
Surtr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,464 Elo+
Solo
Hel
Hel
icevein_killa13
Hel
Level 86
God Stats
3W - 9L
1,492 SR
Queue Stats
252W - 234L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
l-aydenn-l
Ao Kuang
Level 67
God Stats
4W - 0L
1,815 SR
Queue Stats
149W - 145L
1,444 Elo+
Solo
Skadi
Skadi
oORatzzzOo
Skadi
Level 108
God Stats
11W - 9L
1,549 SR
Queue Stats
38W - 45L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoopDaddyyy
Hachiman
15
3 / 5 / 0
9,105
479
9,900
15,412
6,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
LazyJav
Bakasura
14
1 / 9 / 0
8,697
458
5,157
19,641
8,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SWRVxCobras
Achilles
15
2 / 1 / 1
9,739
513
9,757
13,817
20,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
Shoob5154
Atlas
11
0 / 8 / 3
7,685
404
8,378
22,412
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Tboul9617
Scylla
17
3 / 0 / 1
9,879
520
9,883
11,794
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cerv1taur
Nu Wa
15
4 / 3 / 2
9,780
515
17,002
8,732
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
15
2 / 3 / 0
9,052
476
8,209
16,455
14,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 0 / 9
10,071
530
9,937
12,607
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
l-aydenn-l
Ao Kuang
17
7 / 1 / 7
10,454
550
10,018
16,630
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
16
6 / 2 / 5
10,275
541
16,937
14,368
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
23
23
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cerv1taur
Nu Wa
4
3
2
1.67
L
Hachiman
CoopDaddyyy
Hachiman
3
5
0
0.6
L
Bakasura
LazyJav
Bakasura
1
9
0
0.11
W
Surtr
2
3
0
0.67
L
Achilles
SWRVxCobras
Achilles
2
1
1
2.5
L
Atlas
Shoob5154
Atlas
0
8
3
0.19
L
Scylla
Tboul9617
Scylla
3
0
1
3.5
W
4
0
9
8.5
W
Ao Kuang
l-aydenn-l
Ao Kuang
7
1
7
10.5
W
Skadi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,075
Damage
62,103
83,076
Taken
68,792
58,488
Mitigated
39,545
17,644
Healing
24,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cerv1taur
Nu Wa
17,002
4,073
0
125
8,732
3,562
1,270
5,245
3,125
92,778
0
L
Hachiman
CoopDaddyyy
Hachiman
9,900
5,225
0
4,710
15,412
6,152
0
4,786
10,626
0
67,466
L
Bakasura
LazyJav
Bakasura
5,157
3,426
0
3,913
19,641
8,824
0
8,706
10,935
0
62,005
W
Surtr
8,209
3,441
0
4,574
16,455
14,078
0
0
14,848
805
50,896
L
Achilles
SWRVxCobras
Achilles
9,757
1,775
0
1,929
13,817
20,516
374
2,319
11,498
0
67,505
L
Atlas
Shoob5154
Atlas
8,378
3,028
381
2,455
22,412
18,199
0
12,212
10,200
25,466
0
L
Scylla
Tboul9617
Scylla
9,883
248
0
4,256
11,794
4,797
0
9,306
2,488
82,242
0
W
9,937
990
5,638
7,266
12,607
8,975
225
4,717
7,424
45,203
0
W
Ao Kuang
l-aydenn-l
Ao Kuang
10,018
3,167
0
4,430
16,630
7,180
0
3,627
12,689
94,423
0
W
Skadi
16,937
7,777
162
1,964
14,368
5,750
2,943
4,098
10,210
0
88,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
49,632
504
Minions Killed
532
0
Camps Cleared
0
1,752,689
Distance Traveled
1,829,345
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,780
515
132
7
0
350,090
0
L
Hachiman
9,105
479
118
6
0
318,143
4
L
Bakasura
8,697
458
103
5
0
387,810
0
W
Surtr
9,052
476
76
4
0
332,998
2
L
Achilles
9,739
513
110
6
0
310,989
0
L
Atlas
7,685
404
24
1
0
370,386
3
L
Scylla
9,879
520
149
8
0
365,361
8
W
Hel
10,071
530
53
3
0
371,724
3
W
Ao Kuang
10,454
550
128
7
0
435,733
0
W
Skadi
10,275
541
143
8
0
338,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role