Player Matchup

Chang'e
Chang'e
AlfaLink_
Chang'e
Level 117
God Stats
2W - 1L
1,282 SR
Queue Stats
5W - 4L
1,274 Elo+
Solo
Rama
Rama
OriZon LiTHiUM
Rama
Level 155
God Stats
7W - 5L
1,552 SR
Queue Stats
97W - 107L
1,551 Elo+
Party 2
Shiva
Shiva
WolfR9102
Shiva
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,749 Elo+
Party 2
Thor
Thor
oH KraaTos
Thor
Level 124
God Stats
8W - 13L
1,362 SR
Queue Stats
112W - 117L
1,545 Elo+
Party 2
Hera
Hera
svmySavage
Hera
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 108
1,439 SR
1,524 Elo+

VS

Team Averages
Level 94
1,540 SR
1,489 Elo+
Thoth
Thoth
Azuronix
Thoth
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,437 Elo+
Solo
Thanatos
Thanatos
Burley93
Thanatos
Level 137
God Stats
12W - 13L
1,561 SR
Queue Stats
120W - 126L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Deltawolf2002
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nox
Nox
LimpChrispin
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,552 Elo+
Party 1
Geb
Geb
silfarion89
Geb
Level 139
God Stats
8W - 8L
1,637 SR
Queue Stats
141W - 145L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlfaLink_
Chang'e
12
0 / 0 / 3
7,191
1,199
3,736
5,378
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 0 / 3
6,769
1,128
4,887
3,936
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
WolfR9102
Shiva
12
0 / 0 / 4
6,502
1,084
3,369
5,135
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 1
7,429
1,238
6,309
3,696
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 3
6,710
1,118
5,468
1,730
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

401

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azuronix
Thoth
11
0 / 1 / 0
6,376
1,063
8,287
5,906
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Burley93
Thanatos
11
0 / 0 / 0
5,757
960
203
145
61
Danzaburou
Deltawolf2002
Danzaburou
11
0 / 0 / 0
6,345
1,058
2,587
5,089
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 0
6,269
1,045
3,049
7,626
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,501
1,084
3,095
7,494
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
6
Kills
0
0
Deaths
6
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlfaLink_
Chang'e
0
0
3
1.5
L
Thoth
Azuronix
Thoth
0
1
0
0
L
Thanatos
Burley93
Thanatos
0
0
0
0
L
Danzaburou
Deltawolf2002
Danzaburou
0
0
0
0
L
0
3
0
0
W
1
0
3
2.5
W
Shiva
WolfR9102
Shiva
0
0
4
2
W
4
0
1
4.5
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
17,221
19,875
Taken
26,260
10,623
Mitigated
13,014
9,781
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlfaLink_
Chang'e
3,736
213
4,457
3,224
5,378
2,639
0
3,786
1,592
19,656
0
L
Thoth
Azuronix
Thoth
8,287
151
0
84
5,906
2,095
0
2,174
3,609
24,618
0
L
Thanatos
Burley93
Thanatos
203
0
0
101
145
61
0
145
0
0
203
L
Danzaburou
Deltawolf2002
Danzaburou
2,587
686
0
649
5,089
1,895
0
1,476
3,568
0
12,421
L
3,049
368
0
0
7,626
3,577
0
3,058
4,387
15,044
0
W
4,887
4,127
0
345
3,936
1,620
0
3,331
605
0
15,116
W
Shiva
WolfR9102
Shiva
3,369
381
638
737
5,135
4,102
0
4,032
1,103
0
11,183
W
6,309
857
0
0
3,696
1,572
0
2,505
1,191
0
17,710
L
3,095
132
0
791
7,494
5,386
0
2,351
5,026
6,686
0
W
5,468
1,157
0
380
1,730
690
0
777
953
10,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
31,248
124
Minions Killed
98
4
Camps Cleared
4
624,072
Distance Traveled
469,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,191
1,199
35
6
0
122,376
0
L
Thoth
6,376
1,063
37
6
1
131,138
0
L
Thanatos
5,757
960
0
0
0
32,301
0
L
Danzaburou
6,345
1,058
19
3
1
100,214
0
L
Nox
6,269
1,045
34
6
1
100,114
0
W
Rama
6,769
1,128
18
3
2
122,519
0
W
Shiva
6,502
1,084
31
5
0
123,504
0
W
Thor
7,429
1,238
26
4
2
136,176
0
L
Geb
6,501
1,084
8
1
1
105,460
0
W
Hera
6,710
1,118
14
2
0
119,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role