Player Matchup

Neith
Neith
Aceronic
Neith
Level 125
God Stats
4W - 4L
1,762 SR
Queue Stats
16W - 24L
1,109 Elo+
Party 2
Fafnir
Fafnir
LeDrew James
Fafnir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,040 Elo+
Party 2
Agni
Agni
SonderAmbition0
Agni
Level 128
God Stats
0W - 1L
1,790 SR
Queue Stats
112W - 105L
1,519 Elo+
Solo
Nemesis
Nemesis
cantguardjim
Nemesis
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 59L
1,421 Elo+
Party 2
King Arthur
King Arthur
sabr113
King Arthur
Level 82
God Stats
1W - 5L
1,599 SR
Queue Stats
106W - 110L
1,548 Elo+
Solo
Team Averages
Level 121
1,630 SR
1,327 Elo+

VS

Team Averages
Level 138
1,470 SR
1,473 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Kirkmanator2
Heimdallr
Level 127
God Stats
14W - 12L
1,567 SR
Queue Stats
774W - 750L
1,538 Elo+
Solo
Bacchus
Bacchus
LaSt5HoKaGe5
Bacchus
Level 112
God Stats
2W - 1L
1,390 SR
Queue Stats
12W - 16L
1,341 Elo+
Party 1
Poseidon
Poseidon
LootGoblin22
Poseidon
Level 155
God Stats
10W - 6L
1,393 SR
Queue Stats
638W - 576L
1,552 Elo+
Solo
He Bo
He Bo
REZ Ikigai
He Bo
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 93L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aceronic
Neith
14
4 / 2 / 1
8,440
496
10,323
9,334
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
12
0 / 1 / 6
8,163
480
4,411
11,478
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 2
8,481
499
5,076
10,298
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cantguardjim
Nemesis
16
6 / 3 / 6
9,659
568
9,434
14,832
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
sabr113
King Arthur
12
3 / 9 / 4
8,143
479
9,599
19,175
19,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
4 / 3 / 3
10,087
593
7,446
16,233
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Kirkmanator2
Heimdallr
14
0 / 2 / 4
8,498
500
8,142
10,926
5,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LaSt5HoKaGe5
Bacchus
13
1 / 2 / 3
8,305
489
5,609
15,191
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
LootGoblin22
Poseidon
18
4 / 2 / 2
10,793
635
10,913
7,017
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
17
11 / 5 / 2
11,310
665
15,808
14,661
4,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
14
Kills
20
20
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
3
1.83
L
Neith
Aceronic
Neith
4
2
1
2.25
W
Heimdallr
Kirkmanator2
Heimdallr
0
2
4
1
W
Bacchus
LaSt5HoKaGe5
Bacchus
1
2
3
1.25
L
Fafnir
0
1
6
3
W
Poseidon
LootGoblin22
Poseidon
4
2
2
2.5
W
He Bo
11
5
2
2.4
L
1
5
2
0.4
L
Nemesis
cantguardjim
Nemesis
6
3
6
3
L
King Arthur
sabr113
King Arthur
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
47,918
65,117
Taken
64,028
48,785
Mitigated
37,809
8,470
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,446
966
0
950
16,233
8,186
441
2,481
13,653
0
87,670
L
Neith
Aceronic
Neith
10,323
4,244
0
2,582
9,334
3,757
0
2,703
6,631
0
65,116
W
Heimdallr
Kirkmanator2
Heimdallr
8,142
4,442
0
4,746
10,926
5,007
2,239
1,448
9,478
0
63,497
W
Bacchus
LaSt5HoKaGe5
Bacchus
5,609
529
0
5,048
15,191
17,442
420
1,910
13,227
27,097
0
L
Fafnir
4,411
1,019
244
3,465
11,478
14,993
0
4,058
7,420
23,446
0
W
Poseidon
LootGoblin22
Poseidon
10,913
1,252
0
750
7,017
2,291
1,864
2,697
3,974
94,911
0
W
He Bo
15,808
377
0
5,099
14,661
4,883
910
597
13,996
72,633
0
L
5,076
639
0
500
10,298
4,045
0
7,222
3,076
58,379
0
L
Nemesis
cantguardjim
Nemesis
9,434
3,597
0
1,294
14,832
6,813
885
4,824
10,008
0
82,572
L
King Arthur
sabr113
King Arthur
9,599
308
0
385
19,175
19,177
0
13,523
5,652
0
37,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
48,993
411
Minions Killed
515
0
Camps Cleared
0
1,657,285
Distance Traveled
1,764,097
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,087
593
123
7
0
386,099
0
L
Neith
8,440
496
110
6
0
286,969
0
W
Heimdallr
8,498
500
109
6
0
317,947
4
W
Bacchus
8,305
489
32
2
0
358,529
0
L
Fafnir
8,163
480
20
1
0
331,367
5
W
Poseidon
10,793
635
152
9
0
360,218
2
W
He Bo
11,310
665
99
6
0
341,304
4
L
Agni
8,481
499
121
7
0
324,080
10
L
Nemesis
9,659
568
117
7
0
396,599
0
L
King Arthur
8,143
479
43
3
0
318,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role