Player Matchup

Chang'e
Chang'e
BalthierGrimald
Chang'e
Level 24
God Stats
3W - 0L
1,758 SR
Queue Stats
57W - 27L
1,647 Elo+
Solo
Mulan
Mulan
BubblegummBimbo
Mulan
Level 108
God Stats
2W - 1L
1,515 SR
Queue Stats
44W - 47L
1,502 Elo+
Party 1
Agni
Agni
Crawfishpwnu
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,598 Elo+
Solo
Raijin
Raijin
Reznaught
Raijin
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,451 Elo+
Party 1
Chaac
Chaac
WattsThePoint69
Chaac
Level 108
God Stats
23W - 11L
1,500 SR
Queue Stats
709W - 711L
1,560 Elo+
Solo
Team Averages
Level 87
1,555 SR
1,552 Elo+

VS

Team Averages
Level 110
1,553 SR
1,538 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Nick5299
Ares
Level 137
God Stats
0W - 1L
1,792 SR
Queue Stats
101W - 81L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SupremeScuf
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,740 SR
Queue Stats
43W - 32L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Tainted1
Nu Wa
Level 83
God Stats
0W - 3L
1,231 SR
Queue Stats
262W - 253L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,290
1,258
4,642
4,608
1,591
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 2 / 5
5,453
1,091
2,539
5,608
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 3
5,317
1,063
3,012
2,646
862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Reznaught
Raijin
10
2 / 1 / 4
5,634
1,127
2,785
3,606
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 6
5,937
1,187
3,595
3,619
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 2 / 3
4,879
976
2,142
4,494
4,973
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
 
Thoth
1
0 / 0 / 0
1,212
242
0
0
0
Ares
9
0 / 3 / 4
5,205
1,041
2,030
5,578
5,739
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
SupremeScuf
Ah Muzen Cab
12
3 / 1 / 1
5,762
1,152
6,201
5,164
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Tainted1
Nu Wa
10
1 / 1 / 3
5,551
1,110
3,870
2,923
1,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
7
Kills
4
4
Deaths
7
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
3
0.75
L
Thoth
 
Thoth
0
0
0
0
W
2
0
5
4.5
W
1
2
5
1.75
W
1
1
3
2.5
L
Ares
0
3
4
0.67
W
Raijin
Reznaught
Raijin
2
1
4
4
L
Ah Muzen Cab
SupremeScuf
Ah Muzen Cab
3
1
1
3.5
L
Nu Wa
Tainted1
Nu Wa
1
1
3
2.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
14,243
20,087
Taken
18,159
10,096
Mitigated
14,769
9,769
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,142
60
599
815
4,494
4,973
0
2,412
2,041
0
3,313
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
4,642
356
3,509
2,443
4,608
1,591
488
1,728
2,839
15,331
0
W
2,539
196
282
155
5,608
2,858
264
765
4,765
0
4,492
W
3,012
157
646
426
2,646
862
440
927
1,719
7,477
0
L
Ares
2,030
0
0
281
5,578
5,739
0
3,331
2,247
3,522
0
W
Raijin
Reznaught
Raijin
2,785
117
228
382
3,606
1,178
422
1,071
2,493
7,280
0
L
Ah Muzen Cab
SupremeScuf
Ah Muzen Cab
6,201
830
280
962
5,164
2,484
0
3,050
1,948
0
18,439
L
Nu Wa
Tainted1
Nu Wa
3,870
315
125
281
2,923
1,573
0
1,646
1,157
8,921
0
W
3,595
0
694
1,004
3,619
3,607
238
1,409
2,210
0
8,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,631
Gold Earned
22,609
72
Minions Killed
43
0
Camps Cleared
0
477,283
Distance Traveled
373,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,879
976
6
1
0
93,571
0
L
Thoth
1,212
242
0
0
0
0
0
W
Chang'e
6,290
1,258
28
6
0
110,560
0
W
Mulan
5,453
1,091
7
1
0
87,162
0
W
Agni
5,317
1,063
14
3
0
88,270
0
L
Ares
5,205
1,041
2
0
0
89,243
0
W
Raijin
5,634
1,127
17
3
0
91,541
0
L
Ah Muzen Cab
5,762
1,152
23
5
0
94,401
0
L
Nu Wa
5,551
1,110
12
2
0
95,996
0
W
Chaac
5,937
1,187
6
1
0
99,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role