Player Matchup

Izanami
Izanami
KillerWolf1132
Izanami
Level 66
God Stats
22W - 13L
1,589 SR
Queue Stats
218W - 240L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
LazyJav
Ao Kuang
Level 25
God Stats
2W - 1L
1,420 SR
Queue Stats
8W - 22L
1,355 Elo+
Party 3
Agni
Agni
RexBigEvil
Agni
Level 47
God Stats
7W - 11L
1,282 SR
Queue Stats
96W - 116L
1,337 Elo+
Solo
Amaterasu
Amaterasu
SWRVxCobras
Amaterasu
Level 49
God Stats
19W - 15L
1,505 SR
Queue Stats
40W - 43L
1,450 Elo+
Party 3
Bacchus
Bacchus
Shoob5154
Bacchus
Level 29
God Stats
13W - 6L
1,682 SR
Queue Stats
43W - 52L
1,420 Elo+
Party 3
Team Averages
Level 43
1,496 SR
1,398 Elo+

VS

Team Averages
Level 92
1,492 SR
1,449 Elo+
Ymir
Ymir
GnarlyKneecap
Ymir
Level 89
God Stats
4W - 4L
1,765 SR
Queue Stats
177W - 145L
1,516 Elo+
Party 1
Achilles
Achilles
I_Obey_Jalen
Achilles
Level 129
God Stats
17W - 20L
1,629 SR
Queue Stats
372W - 387L
1,451 Elo+
Party 2
Tyr
Tyr
Luna_Muerta77
Tyr
Level 109
God Stats
10W - 14L
1,362 SR
Queue Stats
338W - 342L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
Overuler10
Jormungandr
Level 87
God Stats
0W - 2L
1,297 SR
Queue Stats
61W - 67L
1,421 Elo+
Solo
Artemis
Artemis
sinnybon
Artemis
Level 47
God Stats
6W - 7L
1,404 SR
Queue Stats
57W - 50L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,132
542
5,205
9,135
3,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
LazyJav
Ao Kuang
11
2 / 5 / 1
6,961
464
3,591
13,356
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 1
7,080
472
6,333
6,941
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SWRVxCobras
Amaterasu
14
3 / 2 / 2
8,513
568
11,109
13,234
14,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Shoob5154
Bacchus
10
0 / 2 / 3
7,210
481
5,774
13,294
11,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,906
527
5,133
6,975
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
I_Obey_Jalen
Achilles
13
4 / 2 / 0
7,843
523
6,145
13,023
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 0
8,239
549
9,715
16,665
21,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Overuler10
Jormungandr
15
4 / 1 / 1
9,149
610
5,995
11,650
5,930
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
sinnybon
Artemis
11
1 / 0 / 1
6,491
433
4,926
6,799
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
12
13
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
L
Achilles
I_Obey_Jalen
Achilles
4
2
0
2
W
1
2
1
0.75
W
Ao Kuang
LazyJav
Ao Kuang
2
5
1
0.5
L
2
4
0
0.5
L
Jormungandr
Overuler10
Jormungandr
4
1
1
4.5
W
1
2
1
0.75
W
Amaterasu
SWRVxCobras
Amaterasu
3
2
2
2
W
Bacchus
Shoob5154
Bacchus
0
2
3
0.75
L
Artemis
sinnybon
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
31,914
55,960
Taken
55,112
39,977
Mitigated
40,359
14,038
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,133
261
378
3,143
6,975
4,623
342
1,958
5,017
20,624
0
L
Achilles
I_Obey_Jalen
Achilles
6,145
2,390
0
4,393
13,023
6,126
0
3,441
9,529
0
61,004
W
5,205
3,935
0
2,890
9,135
3,959
443
2,725
6,410
0
94,319
W
Ao Kuang
LazyJav
Ao Kuang
3,591
1,232
0
386
13,356
7,873
363
1,373
11,934
44,535
0
L
9,715
1,678
0
7,118
16,665
21,138
0
2,553
12,751
0
59,659
L
Jormungandr
Overuler10
Jormungandr
5,995
1,572
0
1,018
11,650
5,930
685
7,298
4,301
77,083
0
W
6,333
1,050
0
250
6,941
2,523
0
3,698
3,243
46,290
0
W
Amaterasu
SWRVxCobras
Amaterasu
11,109
3,954
0
4,716
13,234
14,189
29
302
11,914
2,867
58,462
W
Bacchus
Shoob5154
Bacchus
5,774
710
2,196
3,600
13,294
11,433
220
3,030
10,219
17,182
0
L
Artemis
sinnybon
Artemis
4,926
1,848
0
2,303
6,799
2,542
0
1,732
5,067
0
41,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
39,628
406
Minions Killed
394
0
Camps Cleared
0
1,517,851
Distance Traveled
1,498,277
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,906
527
28
2
0
315,317
0
L
Achilles
7,843
523
92
6
0
318,147
1
W
Izanami
8,132
542
158
11
0
273,260
5
W
Ao Kuang
6,961
464
68
5
0
311,089
0
L
Tyr
8,239
549
95
6
0
274,625
3
L
Jormungandr
9,149
610
123
8
0
290,106
0
W
Agni
7,080
472
63
4
0
304,694
0
W
Amaterasu
8,513
568
102
7
0
302,543
0
W
Bacchus
7,210
481
15
1
0
326,265
2
L
Artemis
6,491
433
56
4
0
300,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role