Player Matchup

Jormungandr
Jormungandr
Bronze V
BBolbi
Jormungandr
Bronze V
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,481 MMR
Party 1
Ishtar
Ishtar
Silver III
Sebgxd
Ishtar
Silver III
Level 107
God Stats
54W - 42L
1,544 SR
Queue Stats
207W - 237L
1,139 MMR
Party 1
Yu Huang
Yu Huang
Silver II
ninomalo6996
Yu Huang
Silver II
Level 104
God Stats
5W - 9L
1,342 SR
Queue Stats
75W - 85L
1,015 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,462 SR
1,212 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,505 SR
785 MMR
Anhur
Anhur
Silver III
BLINDCIDE
Anhur
Silver III
Level 128
God Stats
30W - 39L
1,418 SR
Queue Stats
69W - 92L
839 MMR
Solo
He Bo
He Bo
Silver I
Matuvex
He Bo
Silver I
Level 120
God Stats
3W - 6L
1,547 SR
Queue Stats
169W - 197L
1,188 MMR
Solo
Xing Tian
Xing Tian
Bronze I
diezirul
Xing Tian
Bronze I
Level 128
God Stats
74W - 58L
1,550 SR
Queue Stats
215W - 270L
326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BBolbi
Jormungandr
17
3 / 2 / 9
12,736
796
17,111
16,998
20,065
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Sebgxd
Ishtar
14
3 / 4 / 5
12,036
752
14,542
11,977
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
ninomalo6996
Yu Huang
17
6 / 2 / 5
13,123
820
10,605
8,941
4,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SurtrAo KuangAnubisAtlasIzanami

VS

Bans
CthulhuYmirPersephoneArtioIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BLINDCIDE
Anhur
14
2 / 6 / 4
10,919
682
9,182
16,380
8,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Matuvex
He Bo
15
4 / 4 / 2
11,517
720
9,693
11,530
5,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
diezirul
Xing Tian
14
2 / 2 / 5
10,816
676
4,388
24,883
33,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
8
8
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BBolbi
Jormungandr
3
2
9
3.75
L
Anhur
BLINDCIDE
Anhur
2
6
4
0.67
L
He Bo
Matuvex
He Bo
4
4
2
1.25
W
Ishtar
Sebgxd
Ishtar
3
4
5
1.38
L
Xing Tian
diezirul
Xing Tian
2
2
5
2.25
W
Yu Huang
ninomalo6996
Yu Huang
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
23,263
37,916
Taken
52,793
29,205
Mitigated
47,254
4,453
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BBolbi
Jormungandr
17,111
2,379
0
0
16,998
20,065
215
6,723
10,275
55,732
2,000
L
Anhur
BLINDCIDE
Anhur
9,182
6,688
0
1,933
16,380
8,173
616
9,222
7,158
0
28,872
L
He Bo
Matuvex
He Bo
9,693
253
0
748
11,530
5,666
0
6,499
5,031
53,038
0
W
Ishtar
Sebgxd
Ishtar
14,542
10,991
0
2,299
11,977
5,104
2,226
3,286
8,691
0
47,643
L
Xing Tian
diezirul
Xing Tian
4,388
291
0
4,326
24,883
33,415
0
10,290
14,593
25,465
0
W
Yu Huang
ninomalo6996
Yu Huang
10,605
1,354
0
2,154
8,941
4,036
422
4,596
4,345
56,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
33,252
185
Minions Killed
136
0
Camps Cleared
0
881,590
Distance Traveled
890,285
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,736
796
46
3
0
305,763
0
L
Anhur
10,919
682
42
3
0
283,699
0
L
He Bo
11,517
720
73
5
0
310,082
0
W
Ishtar
12,036
752
47
3
0
285,933
0
L
Xing Tian
10,816
676
21
1
0
296,504
4
W
Yu Huang
13,123
820
92
6
0
289,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role