Player Matchup

Artio
Artio
 
Artio
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HAUS40
Freya
Level 102
God Stats
9W - 13L
1,420 SR
Queue Stats
361W - 357L
1,430 Elo+
Solo
Nemesis
Nemesis
KingNichiee
Nemesis
Level 104
God Stats
1W - 2L
1,251 SR
Queue Stats
202W - 197L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rPurity
Cu Chulainn
Level 106
God Stats
2W - 1L
1,494 SR
Queue Stats
58W - 53L
1,480 Elo+
Party 1
Lancelot
Lancelot
rZezo
Lancelot
Level 48
God Stats
2W - 1L
1,495 SR
Queue Stats
51W - 52L
1,430 Elo+
Party 1
Team Averages
Level 116
1,432 SR
1,445 Elo+

VS

Team Averages
Level 77
1,500 SR
1,441 Elo+
Anhur
Anhur
DragoonKiller21
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Pele
Pele
Opalranger97
Pele
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 38L
1,348 Elo+
Solo
Eset
Eset
TouchSomeGrass00
Eset
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
437W - 424L
1,413 Elo+
Solo
Chiron
Chiron
backwoods420kill
Chiron
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 85L
1,456 Elo+
Solo
Awilix
Awilix
dormammu12
Awilix
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 173L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 2 / 4
5,667
1,133
656
5,243
4,561
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
HAUS40
Freya
10
0 / 2 / 8
5,638
1,128
4,479
4,760
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
KingNichiee
Nemesis
9
4 / 0 / 2
6,114
1,223
1,803
3,602
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cu Chulainn
rPurity
Cu Chulainn
11
2 / 0 / 5
5,960
1,192
4,653
5,076
4,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
rZezo
Lancelot
10
1 / 0 / 6
5,637
1,127
3,682
4,024
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,273
1,055
2,567
3,950
1,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,139
1,028
2,920
5,493
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,026
1,005
4,874
3,644
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
4,981
996
2,865
3,855
1,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
dormammu12
Awilix
1
0 / 0 / 0
1,224
245
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
8
Kills
4
4
Deaths
8
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
4
1.5
L
2
2
2
1.5
W
Freya
HAUS40
Freya
0
2
8
2
W
Nemesis
KingNichiee
Nemesis
4
0
2
5
L
1
3
0
0.33
L
1
2
1
0.75
L
0
1
2
1
L
Awilix
dormammu12
Awilix
0
0
0
0
W
Cu Chulainn
rPurity
Cu Chulainn
2
0
5
4.5
W
Lancelot
rZezo
Lancelot
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
13,226
22,705
Taken
16,942
14,491
Mitigated
6,230
8,484
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
656
0
651
987
5,243
4,561
0
1,124
4,119
2,251
0
L
2,567
726
140
128
3,950
1,379
0
1,437
2,513
0
5,025
W
Freya
HAUS40
Freya
4,479
1,466
0
1,062
4,760
1,926
840
1,553
3,207
12,774
0
W
Nemesis
KingNichiee
Nemesis
1,803
334
1,157
1,174
3,602
1,539
216
942
2,660
0
3,530
L
2,920
118
0
539
5,493
2,135
0
1,502
3,991
0
10,197
L
4,874
181
293
289
3,644
1,278
0
1,436
2,208
9,608
0
L
2,865
859
483
1,324
3,855
1,438
0
760
3,095
0
5,770
L
Awilix
dormammu12
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
rPurity
Cu Chulainn
4,653
624
306
835
5,076
4,823
32
938
4,138
0
10,925
W
Lancelot
rZezo
Lancelot
3,682
357
879
1,433
4,024
1,642
0
317
3,707
0
8,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
21,643
57
Minions Killed
40
0
Camps Cleared
0
566,293
Distance Traveled
342,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,667
1,133
3
1
0
91,975
0
L
Anhur
5,273
1,055
6
1
0
72,837
0
W
Freya
5,638
1,128
22
4
0
97,689
0
W
Nemesis
6,114
1,223
8
2
0
117,302
0
L
Pele
5,139
1,028
14
3
0
81,122
0
L
Eset
5,026
1,005
13
3
0
103,224
0
L
Chiron
4,981
996
7
1
0
85,288
0
L
Awilix
1,224
245
0
0
0
0
0
W
Cu Chulainn
5,960
1,192
13
3
0
115,455
0
W
Lancelot
5,637
1,127
11
2
0
143,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role